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257 lines
8.2 KiB
257 lines
8.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: This will measure the movement of a target entity and move |
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// another entity to match the movement of the first. |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "baseentity.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// This will measure the movement of a target entity and move |
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// another entity to match the movement of the first. |
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//----------------------------------------------------------------------------- |
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class CLogicMeasureMovement : public CLogicalEntity |
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{ |
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DECLARE_DATADESC(); |
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DECLARE_CLASS( CLogicMeasureMovement, CLogicalEntity ); |
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public: |
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virtual void Activate(); |
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private: |
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void SetMeasureTarget( const char *pName ); |
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void SetMeasureReference( const char *pName ); |
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void SetTarget( const char *pName ); |
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void SetTargetReference( const char *pName ); |
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void InputSetMeasureTarget( inputdata_t &inputdata ); |
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void InputSetMeasureReference( inputdata_t &inputdata ); |
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void InputSetTarget( inputdata_t &inputdata ); |
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void InputSetTargetReference( inputdata_t &inputdata ); |
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void InputSetTargetScale( inputdata_t &inputdata ); |
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void InputEnable( inputdata_t &inputdata ); |
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void InputDisable( inputdata_t &inputdata ); |
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void MeasureThink(); |
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private: |
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enum |
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{ |
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MEASURE_POSITION = 0, |
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MEASURE_EYE_POSITION, |
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}; |
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string_t m_strMeasureTarget; |
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string_t m_strMeasureReference; |
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string_t m_strTargetReference; |
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EHANDLE m_hMeasureTarget; |
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EHANDLE m_hMeasureReference; |
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EHANDLE m_hTarget; |
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EHANDLE m_hTargetReference; |
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float m_flScale; |
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int m_nMeasureType; |
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}; |
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LINK_ENTITY_TO_CLASS( logic_measure_movement, CLogicMeasureMovement ); |
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BEGIN_DATADESC( CLogicMeasureMovement ) |
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DEFINE_KEYFIELD( m_strMeasureTarget, FIELD_STRING, "MeasureTarget" ), |
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DEFINE_KEYFIELD( m_strMeasureReference, FIELD_STRING, "MeasureReference" ), |
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DEFINE_KEYFIELD( m_strTargetReference, FIELD_STRING, "TargetReference" ), |
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DEFINE_KEYFIELD( m_flScale, FIELD_FLOAT, "TargetScale" ), |
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DEFINE_KEYFIELD( m_nMeasureType, FIELD_INTEGER, "MeasureType" ), |
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DEFINE_FIELD( m_hMeasureTarget, FIELD_EHANDLE ), |
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DEFINE_FIELD( m_hMeasureReference, FIELD_EHANDLE ), |
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DEFINE_FIELD( m_hTarget, FIELD_EHANDLE ), |
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DEFINE_FIELD( m_hTargetReference, FIELD_EHANDLE ), |
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DEFINE_INPUTFUNC( FIELD_STRING, "SetMeasureTarget", InputSetMeasureTarget ), |
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DEFINE_INPUTFUNC( FIELD_STRING, "SetMeasureReference", InputSetMeasureReference ), |
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DEFINE_INPUTFUNC( FIELD_STRING, "SetTarget", InputSetTarget ), |
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DEFINE_INPUTFUNC( FIELD_STRING, "SetTargetReference", InputSetTargetReference ), |
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DEFINE_INPUTFUNC( FIELD_FLOAT, "SetTargetScale", InputSetTargetScale ), |
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DEFINE_INPUTFUNC( FIELD_VOID, "Enable", InputEnable ), |
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DEFINE_INPUTFUNC( FIELD_VOID, "Disable", InputDisable ), |
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DEFINE_THINKFUNC( MeasureThink ), |
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END_DATADESC() |
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//----------------------------------------------------------------------------- |
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// Methods to change various targets |
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//----------------------------------------------------------------------------- |
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void CLogicMeasureMovement::Activate() |
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{ |
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BaseClass::Activate(); |
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SetMeasureTarget( STRING(m_strMeasureTarget) ); |
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SetMeasureReference( STRING(m_strMeasureReference) ); |
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SetTarget( STRING(m_target) ); |
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SetTargetReference( STRING(m_strTargetReference) ); |
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SetThink( &CLogicMeasureMovement::MeasureThink ); |
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SetNextThink( gpGlobals->curtime + TICK_INTERVAL ); |
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} |
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//----------------------------------------------------------------------------- |
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// Sets the name |
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//----------------------------------------------------------------------------- |
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void CLogicMeasureMovement::SetMeasureTarget( const char *pName ) |
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{ |
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m_hMeasureTarget = gEntList.FindEntityByName( NULL, pName ); |
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if ( !m_hMeasureTarget ) |
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{ |
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if ( Q_strnicmp( STRING(m_strMeasureTarget), "!player", 8 ) ) |
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{ |
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Warning("logic_measure_movement: Unable to find measure target entity %s\n", pName ); |
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} |
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} |
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} |
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void CLogicMeasureMovement::SetMeasureReference( const char *pName ) |
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{ |
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m_hMeasureReference = gEntList.FindEntityByName( NULL, pName ); |
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if ( !m_hMeasureReference ) |
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{ |
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Warning("logic_measure_movement: Unable to find measure reference entity %s\n", pName ); |
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} |
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} |
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void CLogicMeasureMovement::SetTarget( const char *pName ) |
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{ |
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m_hTarget = gEntList.FindEntityByName( NULL, pName ); |
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if ( !m_hTarget ) |
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{ |
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Warning("logic_measure_movement: Unable to find movement target entity %s\n", pName ); |
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} |
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} |
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void CLogicMeasureMovement::SetTargetReference( const char *pName ) |
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{ |
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m_hTargetReference = gEntList.FindEntityByName( NULL, pName ); |
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if ( !m_hTargetReference ) |
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{ |
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Warning("logic_measure_movement: Unable to find movement reference entity %s\n", pName ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Apply movement |
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//----------------------------------------------------------------------------- |
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void CLogicMeasureMovement::MeasureThink( ) |
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{ |
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// FIXME: This is a hack to make measuring !player simpler. The player isn't |
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// created at Activate time, so m_hMeasureTarget may be NULL because of that. |
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if ( !m_hMeasureTarget.Get() && !Q_strnicmp( STRING(m_strMeasureTarget), "!player", 8 ) ) |
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{ |
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SetMeasureTarget( STRING(m_strMeasureTarget) ); |
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} |
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// Make sure all entities are valid |
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if ( m_hMeasureTarget.Get() && m_hMeasureReference.Get() && m_hTarget.Get() && m_hTargetReference.Get() ) |
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{ |
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matrix3x4_t matRefToMeasure, matWorldToMeasure; |
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switch( m_nMeasureType ) |
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{ |
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case MEASURE_POSITION: |
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MatrixInvert( m_hMeasureTarget->EntityToWorldTransform(), matWorldToMeasure ); |
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break; |
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case MEASURE_EYE_POSITION: |
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AngleIMatrix( m_hMeasureTarget->EyeAngles(), m_hMeasureTarget->EyePosition(), matWorldToMeasure ); |
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break; |
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// FIXME: Could add attachment point measurement here easily |
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} |
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ConcatTransforms( matWorldToMeasure, m_hMeasureReference->EntityToWorldTransform(), matRefToMeasure ); |
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// Apply the scale factor |
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if ( ( m_flScale != 0.0f ) && ( m_flScale != 1.0f ) ) |
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{ |
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Vector vecTranslation; |
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MatrixGetColumn( matRefToMeasure, 3, vecTranslation ); |
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vecTranslation /= m_flScale; |
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MatrixSetColumn( vecTranslation, 3, matRefToMeasure ); |
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} |
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// Now apply the new matrix to the new reference point |
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matrix3x4_t matMeasureToRef, matNewTargetToWorld; |
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MatrixInvert( matRefToMeasure, matMeasureToRef ); |
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ConcatTransforms( m_hTargetReference->EntityToWorldTransform(), matMeasureToRef, matNewTargetToWorld ); |
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Vector vecNewOrigin; |
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QAngle vecNewAngles; |
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MatrixAngles( matNewTargetToWorld, vecNewAngles, vecNewOrigin ); |
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m_hTarget->SetAbsOrigin( vecNewOrigin ); |
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m_hTarget->SetAbsAngles( vecNewAngles ); |
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} |
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SetNextThink( gpGlobals->curtime + TICK_INTERVAL ); |
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} |
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//----------------------------------------------------------------------------- |
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// Enable, disable |
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//----------------------------------------------------------------------------- |
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void CLogicMeasureMovement::InputEnable( inputdata_t &inputdata ) |
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{ |
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SetThink( &CLogicMeasureMovement::MeasureThink ); |
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SetNextThink( gpGlobals->curtime + TICK_INTERVAL ); |
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} |
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void CLogicMeasureMovement::InputDisable( inputdata_t &inputdata ) |
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{ |
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SetThink( NULL ); |
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} |
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//----------------------------------------------------------------------------- |
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// Methods to change various targets |
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//----------------------------------------------------------------------------- |
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void CLogicMeasureMovement::InputSetMeasureTarget( inputdata_t &inputdata ) |
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{ |
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m_strMeasureTarget = MAKE_STRING( inputdata.value.String() ); |
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SetMeasureTarget( inputdata.value.String() ); |
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SetTarget( STRING(m_target) ); |
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SetTargetReference( STRING(m_strTargetReference) ); |
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} |
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void CLogicMeasureMovement::InputSetMeasureReference( inputdata_t &inputdata ) |
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{ |
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m_strMeasureReference = MAKE_STRING( inputdata.value.String() ); |
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SetMeasureReference( inputdata.value.String() ); |
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} |
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void CLogicMeasureMovement::InputSetTarget( inputdata_t &inputdata ) |
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{ |
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m_target = MAKE_STRING( inputdata.value.String() ); |
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SetTarget( inputdata.value.String() ); |
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} |
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void CLogicMeasureMovement::InputSetTargetReference( inputdata_t &inputdata ) |
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{ |
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m_strTargetReference = MAKE_STRING( inputdata.value.String() ); |
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SetTargetReference( inputdata.value.String() ); |
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} |
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void CLogicMeasureMovement::InputSetTargetScale( inputdata_t &inputdata ) |
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{ |
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m_flScale = inputdata.value.Float(); |
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}
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