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143 lines
4.0 KiB
143 lines
4.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#include "dme_controls/DmeSourceSkinPanel.h" |
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#include "dme_controls/DmePanel.h" |
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#include "movieobjects/dmemdlmakefile.h" |
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#include "vgui_controls/TextEntry.h" |
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#include "vgui_controls/CheckButton.h" |
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#include "tier1/KeyValues.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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using namespace vgui; |
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//----------------------------------------------------------------------------- |
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// |
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// Hook into the dme panel editor system |
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// |
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//----------------------------------------------------------------------------- |
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IMPLEMENT_DMEPANEL_FACTORY( CDmeSourceSkinPanel, DmeSourceSkin, "DmeSourceSkinDefault", "MDL Skin Editor", true ); |
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//----------------------------------------------------------------------------- |
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// Purpose: Constructor, destructor |
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//----------------------------------------------------------------------------- |
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CDmeSourceSkinPanel::CDmeSourceSkinPanel( vgui::Panel *pParent, const char *pPanelName ) : |
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BaseClass( pParent, pPanelName ) |
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{ |
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m_pSkinName = new vgui::TextEntry( this, "SkinName" ); |
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m_pSkinName->AddActionSignalTarget( this ); |
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m_pScale = new vgui::TextEntry( this, "Scale" ); |
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m_pScale->AddActionSignalTarget( this ); |
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m_pFlipTriangles = new vgui::CheckButton( this, "FlipTriangles", "" ); |
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m_pFlipTriangles->AddActionSignalTarget( this ); |
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// Load layout settings; has to happen before pinning occurs in code |
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LoadControlSettings( "resource/DmeSourceSkinPanel.res" ); |
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} |
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CDmeSourceSkinPanel::~CDmeSourceSkinPanel() |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Marks the file as dirty (or not) |
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//----------------------------------------------------------------------------- |
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void CDmeSourceSkinPanel::SetDirty() |
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{ |
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PostActionSignal( new KeyValues( "DmeElementChanged" ) ); |
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} |
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//----------------------------------------------------------------------------- |
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// Resets the state |
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//----------------------------------------------------------------------------- |
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void CDmeSourceSkinPanel::SetDmeElement( CDmeSourceSkin *pSourceSkin ) |
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{ |
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m_hSourceSkin = pSourceSkin; |
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bool bEnabled = (pSourceSkin != NULL); |
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m_pSkinName->SetEnabled( bEnabled ); |
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m_pScale->SetEnabled( bEnabled ); |
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m_pFlipTriangles->SetEnabled( bEnabled ); |
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if ( !bEnabled ) |
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{ |
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m_pSkinName->SetText( "" ); |
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m_pScale->SetText( "" ); |
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m_pFlipTriangles->SetSelected( false ); |
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return; |
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} |
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char pBuf[32]; |
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Q_snprintf( pBuf, sizeof(pBuf), "%.3f", pSourceSkin->m_flScale.Get() ); |
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m_pSkinName->SetText( pSourceSkin->m_SkinName ); |
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m_pScale->SetText( pBuf ); |
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m_pFlipTriangles->SetSelected( pSourceSkin->m_bFlipTriangles ); |
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} |
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//----------------------------------------------------------------------------- |
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// Command handler |
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//----------------------------------------------------------------------------- |
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void CDmeSourceSkinPanel::OnCheckButtonChecked( int nChecked ) |
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{ |
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if ( !m_hSourceSkin.Get() ) |
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return; |
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bool bFlipTriangles = ( nChecked != 0 ); |
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if ( bFlipTriangles != m_hSourceSkin->m_bFlipTriangles ) |
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{ |
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m_hSourceSkin->m_bFlipTriangles = bFlipTriangles; |
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SetDirty(); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Called when something is typed in a text entry field |
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//----------------------------------------------------------------------------- |
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void CDmeSourceSkinPanel::OnTextChanged( KeyValues *kv ) |
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{ |
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if ( !m_hSourceSkin.Get() ) |
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return; |
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Panel *pPanel = (Panel *)kv->GetPtr( "panel", NULL ); |
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if ( pPanel == m_pSkinName ) |
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{ |
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char pTextBuf[256]; |
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m_pSkinName->GetText( pTextBuf, sizeof( pTextBuf) ); |
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if ( Q_stricmp( pTextBuf, m_hSourceSkin->m_SkinName ) ) |
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{ |
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m_hSourceSkin->m_SkinName = pTextBuf; |
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SetDirty(); |
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} |
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return; |
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} |
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if ( pPanel == m_pScale ) |
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{ |
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char pTextBuf[256]; |
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m_pScale->GetText( pTextBuf, sizeof( pTextBuf) ); |
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float flScale = atoi( pTextBuf ); |
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if ( flScale != m_hSourceSkin->m_flScale ) |
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{ |
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m_hSourceSkin->m_flScale = flScale; |
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SetDirty(); |
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} |
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return; |
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} |
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} |
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