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d4708
/
source-engine
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https://github.com/nillerusr/source-engine.git
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Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
waf
cross-platform
source-engine
half-life2
game-engine
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14
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25
Branches
6
Tags
221 MiB
C++
77.3%
C
19.9%
SWIG
0.8%
Objective-C
0.5%
C#
0.4%
Other
0.8%
Tree:
3fec7d612e
64bits
ToGLES3
android
android-fixes
aswarm
bullshit
dedicated
dedicated-build-fix
gameui
ios
master
mathlib-optimize
misalign-fixes
musl-port
new-sdk
optimization
physx
sanitize
serverbrowser
shaderapigl
sourcevr
ssdk2013
vpc-parser
win64
windows
1.11
1.12
1.13
1.14
1.15
1.16
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source-engine
/
public
/
materialsystem
History
…
..
IColorCorrection.h
…
IShader.h
…
MaterialSystemUtil.cpp
…
MaterialSystemUtil.h
…
combineoperations.h
…
deformations.h
…
hardwaretexels.h
…
hardwareverts.h
…
idebugtextureinfo.h
…
imaterial.h
…
imaterialproxy.h
…
imaterialproxyfactory.h
…
imaterialsystem.h
…
imaterialsystemhardwareconfig.h
…
imaterialsystemstub.h
…
imaterialvar.h
…
imesh.h
…
imorph.h
…
ishaderapi.h
…
ishadersystem_declarations.h
…
itexture.h
…
itexturecompositor.h
…
ivballoctracker.h
…
materialsystem_config.h
…
meshreader.h
…
shader_vcs_version.h
…