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40 lines
848 B
40 lines
848 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef WEAPON_DODSEMIAUTO_H |
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#define WEAPON_DODSEMIAUTO_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "cbase.h" |
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#include "shake.h" |
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#include "weapon_dodbasegun.h" |
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#if defined( CLIENT_DLL ) |
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#define CDODSemiAutoWeapon C_DODSemiAutoWeapon |
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#endif |
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class CDODSemiAutoWeapon : public CWeaponDODBaseGun |
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{ |
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public: |
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DECLARE_CLASS( CDODSemiAutoWeapon, CWeaponDODBaseGun ); |
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DECLARE_NETWORKCLASS(); |
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DECLARE_PREDICTABLE(); |
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CDODSemiAutoWeapon(); |
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virtual void Spawn(); |
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virtual void PrimaryAttack( void ); |
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virtual DODWeaponID GetWeaponID( void ) const { return WEAPON_NONE; } |
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private: |
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CDODSemiAutoWeapon( const CDODSemiAutoWeapon & ); |
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}; |
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#endif //WEAPON_DODSEMIAUTO_H
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