Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#ifndef INFO_CAMERA_LINK_H
#define INFO_CAMERA_LINK_H
#include "baseentity.h"
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CPointCamera;
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CBaseEntity *CreateInfoCameraLink( CBaseEntity *pTarget, CPointCamera *pCamera );
//-----------------------------------------------------------------------------
// Sets up visibility
//-----------------------------------------------------------------------------
void PointCameraSetupVisibility( CBaseEntity *pPlayer, int area, unsigned char *pvs, int pvssize );
#endif // INFO_CAMERA_LINK_H