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1129 lines
37 KiB
1129 lines
37 KiB
//----------------------------------------------------------------------------- |
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// ENGINE.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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|
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$macro SRCDIR ".." |
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$Macro OUTBINDIR "$SRCDIR\..\game\bin" |
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|
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$include "$SRCDIR\vpc_scripts\source_dll_base.vpc" |
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$include "$SRCDIR\vpc_scripts\source_replay.vpc" |
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$Macro GPROFILER "1" [$LINUX && $STAGING_ONLY] |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$AdditionalIncludeDirectories "$BASE;.\;audio;audio\private;audio\public;$SRCDIR\vgui2\include;$SRCDIR\vgui2\controls" |
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\dx9sdk\include" [$WINDOWS] |
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$PreprocessorDefinitions "$BASE;USE_CONVARS;VOICE_OVER_IP;BUMPMAP;__USEA3D;_ADD_EAX_;ENGINE_DLL;VERSION_SAFE_STEAM_API_INTERFACES;USE_BREAKPAD_HANDLER" |
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$PreprocessorDefinitions "$BASE;DEDICATED;SWDS" [$DEDICATED] |
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$PreprocessorDefinitions "$BASE;USE_WEBM_FOR_REPLAY" [$LINUXALL] |
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|
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$AdditionalIncludeDirectories "$BASE;..\common\quicktime_win32\" [$QUICKTIME_WIN32] |
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|
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$AdditionalIncludeDirectories "$BASE;$SRCDIR/thirdparty/gperftools-2.0/src/" [$GPROFILER] |
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$PreprocessorDefinitions "$BASE;GPROFILER" [$GPROFILER] |
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$PreprocessorDefinitions "$BASE;ENABLE_RPT" [$ENABLE_RPT] |
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} |
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|
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$Compiler [$WIN32] |
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{ |
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$EnableEnhancedInstructionSet "Streaming SIMD Extensions (/arch:SSE)" |
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} |
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|
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$Linker |
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{ |
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$AdditionalDependencies "$BASE dinput8.lib winmm.lib wsock32.lib ws2_32.lib wininet.lib vfw32.lib Rpcrt4.lib" [$WINDOWS] |
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$AdditionalLibraryDirectories "$BASE;$SRCDIR\lib\common\vc7;$SRCDIR\dx9sdk\lib" [$WINDOWS] |
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$SystemFrameworks "Carbon;AppKit;OpenAL;CoreAudio;AudioToolbox;SystemConfiguration;Quicktime;AudioUnit" [$OSXALL] |
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$SystemLibraries "iconv" [$OSXALL] |
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$SystemLibraries "rt;openal;curl-gnutls" [$LINUXALL] |
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$GCC_ExtraLinkerFlags "-L/usr/lib32 -L/usr/lib" [$LINUXALL] |
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} |
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} |
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|
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$Configuration "Debug" |
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{ |
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$Linker [$X360] |
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{ |
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$AdditionalDependencies "$BASE xonlined.lib xaudiod2.lib Xhvd2.lib xmpd.lib xmcored.lib xmahald.lib xpartyd.lib" |
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} |
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} |
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|
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$Configuration "Release" |
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{ |
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$Linker [$X360] |
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{ |
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$AdditionalDependencies "$BASE xonline.lib xaudio2.lib Xhv2.lib xmp.lib xmcore.lib xmahal.lib xparty.lib" |
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} |
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} |
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|
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$Project "engine" |
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{ |
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$Folder "Client" |
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{ |
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$File "client_pch.cpp" [!$DEDICATED] |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" |
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$Create/UsePCHThroughFile "client_pch.h" |
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$PrecompiledHeaderFile "$(IntDir)/client_pch.pch" |
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} |
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} |
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} |
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|
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$File "cl_rcon.cpp" [!$DEDICATED] |
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$File "socketcreator.cpp" |
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$File "rpt_engine.cpp" [!$DEDICATED] |
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$File "cl_steamauth.cpp" [!$DEDICATED] |
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$File "clientframe.cpp" |
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$File "decal_clip.cpp" |
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$File "demofile.cpp" |
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$File "DevShotGenerator.cpp" |
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$File "OcclusionSystem.cpp" |
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$File "tmessage.cpp" |
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$File "r_efx.cpp" [!$DEDICATED] |
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$File "view.cpp" [!$DEDICATED] |
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|
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$File "baseclient.cpp" \ |
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"baseclientstate.cpp" \ |
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"cbenchmark.cpp" \ |
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"cdll_engine_int.cpp" [!$DEDICATED] \ |
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"cl_main.cpp" [!$DEDICATED] \ |
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"cl_demo.cpp" [!$DEDICATED] \ |
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"cl_null.cpp" [$DEDICATED] \ |
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"cl_demoaction.cpp" [!$DEDICATED] \ |
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"cl_demoaction_types.cpp" [!$DEDICATED] \ |
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"cl_demoactioneditors.cpp" [!$DEDICATED] \ |
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"cl_demoactionmanager.cpp" [!$DEDICATED] \ |
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"cl_demoeditorpanel.cpp" [!$DEDICATED] \ |
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"cl_demosmootherpanel.cpp" [!$DEDICATED] \ |
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"cl_demouipanel.cpp" [!$DEDICATED] \ |
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"cl_foguipanel.cpp" [!$DEDICATED] \ |
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"cl_txviewpanel.cpp" [!$DEDICATED] \ |
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"cl_entityreport.cpp" [!$DEDICATED] \ |
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"cl_ents_parse.cpp" [!$DEDICATED] \ |
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"cl_localnetworkbackdoor.cpp" [!$DEDICATED] \ |
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"cl_parse_event.cpp" [!$DEDICATED] \ |
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"cl_pluginhelpers.cpp" [!$DEDICATED] \ |
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"cl_pred.cpp" [!$DEDICATED] \ |
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"cl_texturelistpanel.cpp" [!$DEDICATED] \ |
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"client.cpp" [!$DEDICATED] \ |
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"colorcorrectionpanel.cpp" [!$DEDICATED] \ |
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"console.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" |
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$Create/UsePCHThroughFile "client_pch.h" |
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$PrecompiledHeaderFile "$(IntDir)/client_pch.pch" |
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} |
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} |
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} |
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$File "render_pch.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" |
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$Create/UsePCHThroughFile "render_pch.h" |
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$PrecompiledHeaderFile "$(IntDir)/render_pch.pch" |
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} |
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} |
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} |
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|
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$File "buildcubemaps.cpp" [!$DEDICATED] \ |
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"debug_leafvis.cpp" [!$DEDICATED] \ |
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"debugoverlay.cpp" [!$DEDICATED] \ |
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"decals.cpp" \ |
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"disp.cpp" \ |
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"disp_interface.cpp" \ |
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"disp_mapload.cpp" \ |
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"gl_draw.cpp" \ |
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"gl_rsurf.cpp" \ |
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"gl_shader.cpp" \ |
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"gl_drawlights.cpp" [!$DEDICATED] \ |
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"gl_lightmap.cpp" [!$DEDICATED] \ |
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"gl_matsysiface.cpp" [!$DEDICATED] \ |
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"gl_rlight.cpp" [!$DEDICATED] \ |
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"gl_rmain.cpp" [!$DEDICATED] \ |
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"gl_rmisc.cpp" [!$DEDICATED] \ |
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"gl_screen.cpp" [!$DEDICATED] \ |
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"gl_warp.cpp" [!$DEDICATED] \ |
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"l_studio.cpp" \ |
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"matsys_interface.cpp" \ |
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"modelloader.cpp" \ |
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"Overlay.cpp" \ |
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"r_areaportal.cpp" [!$DEDICATED] \ |
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"r_decal.cpp" \ |
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"r_linefile.cpp" \ |
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"shadowmgr.cpp" [!$DEDICATED] |
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{ |
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$Configuration |
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{ |
|
$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" |
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$Create/UsePCHThroughFile "render_pch.h" |
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$PrecompiledHeaderFile "$(IntDir)/render_pch.pch" |
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} |
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} |
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} |
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} |
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|
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$Folder "Server" |
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{ |
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$File "server_pch.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" |
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$Create/UsePCHThroughFile "server_pch.h" |
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$PrecompiledHeaderFile "$(IntDir)/server_pch.pch" |
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} |
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} |
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} |
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|
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$File "sv_ipratelimit.cpp" |
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$File "sv_rcon.cpp" |
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$File "sv_steamauth.cpp" |
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$File "sv_uploaddata.cpp" |
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$File "sv_uploadgamestats.cpp" |
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$File "vengineserver_impl.cpp" |
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|
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$File "sv_main.cpp" \ |
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"sv_client.cpp" \ |
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"sv_ents_write.cpp" \ |
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"sv_filter.cpp" \ |
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"sv_framesnapshot.cpp" \ |
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"sv_log.cpp" \ |
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"sv_packedentities.cpp" \ |
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"sv_plugin.cpp" \ |
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"sv_precache.cpp" \ |
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"sv_redirect.cpp" \ |
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"sv_remoteaccess.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" |
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$Create/UsePCHThroughFile "server_pch.h" |
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$PrecompiledHeaderFile "$(IntDir)/server_pch.pch" |
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} |
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} |
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} |
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} |
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|
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$Folder "Source Files" |
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{ |
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$File "baseautocompletefilelist.cpp" |
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$File "baseserver.cpp" |
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$File "bitbuf_errorhandler.cpp" |
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$File "$SRCDIR\public\blockingudpsocket.cpp" |
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$File "$SRCDIR\public\bsptreedata.cpp" |
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$File "$SRCDIR\public\builddisp.cpp" |
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$File "changeframelist.cpp" |
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$File "checksum_engine.cpp" |
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$File "ccs.cpp" |
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$File "clockdriftmgr.cpp" |
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$File "cl_bounded_cvars.cpp" [!$DEDICATED] |
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$File "cl_check_process.cpp" |
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$File "cmd.cpp" |
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$File "cmodel.cpp" |
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$File "cmodel_bsp.cpp" |
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$File "cmodel_disp.cpp" |
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$File "$SRCDIR\public\collisionutils.cpp" |
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$File "common.cpp" |
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$File "$SRCDIR\public\crtmemdebug.cpp" |
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$File "cvar.cpp" |
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$File "$SRCDIR\public\disp_common.cpp" |
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$File "disp_defs.cpp" |
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$File "disp_helpers.cpp" |
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$File "$SRCDIR\public\disp_powerinfo.cpp" |
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$File "$SRCDIR\public\dispcoll_common.cpp" |
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$File "DownloadListGenerator.cpp" |
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$File "downloadthread.cpp" [!$DEDICATED] |
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$File "dt.cpp" |
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$File "dt_common_eng.cpp" |
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$File "dt_encode.cpp" |
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$File "dt_instrumentation.cpp" |
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$File "dt_instrumentation_server.cpp" |
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$File "dt_localtransfer.cpp" |
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$File "$SRCDIR\public\dt_recv.cpp" |
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$File "dt_recv_decoder.cpp" |
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$File "dt_recv_eng.cpp" |
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$File "$SRCDIR\public\dt_send.cpp" |
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$File "dt_send_eng.cpp" |
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$File "dt_stack.cpp" |
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$File "dt_test.cpp" |
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$File "$SRCDIR\public\dt_utlvector_common.cpp" |
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$File "$SRCDIR\public\dt_utlvector_recv.cpp" |
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$File "$SRCDIR\public\dt_utlvector_send.cpp" |
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$File "enginesingleuserfilter.cpp" |
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$File "enginestats.cpp" |
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$File "enginethreads.cpp" |
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$File "enginetrace.cpp" |
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$File "filesystem_engine.cpp" |
|
$File "$SRCDIR\public\filesystem_helpers.cpp" |
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$File "$SRCDIR\public\filesystem_init.cpp" |
|
$File "filetransfermgr.cpp" |
|
$File "GameEventManager.cpp" |
|
$File "GameEventManagerOld.cpp" |
|
$File "gametrace_engine.cpp" |
|
$File "hltvclient.cpp" |
|
$File "hltvclientstate.cpp" |
|
$File "hltvdemo.cpp" |
|
$File "hltvserver.cpp" |
|
$File "hltvtest.cpp" |
|
$File "host.cpp" |
|
$File "host_cmd.cpp" |
|
$File "host_listmaps.cpp" |
|
$File "host_phonehome.cpp" |
|
$File "host_state.cpp" |
|
$File "initmathlib.cpp" |
|
$File "$SRCDIR\common\language.cpp" |
|
$File "LocalNetworkBackdoor.cpp" |
|
$File "LoadScreenUpdate.cpp" [!$DEDICATED] |
|
$File "$SRCDIR\public\lumpfiles.cpp" |
|
$File "MapReslistGenerator.cpp" |
|
$File "matchmakinghost.cpp" [!$DEDICATED] |
|
$File "matchmakingqos.cpp" [!$DEDICATED] |
|
$File "matchmakingclient.cpp" [!$DEDICATED] |
|
$File "matchmakingshared.cpp" [!$DEDICATED] |
|
$File "matchmakingmigrate.cpp" [!$DEDICATED] |
|
$File "materialproxyfactory.cpp" |
|
$File "mem_fgets.cpp" |
|
$File "mod_vis.cpp" |
|
$File "ModelInfo.cpp" |
|
$File "net_chan.cpp" |
|
$File "net_synctags.cpp" |
|
$File "net_ws.cpp" |
|
$File "net_ws_queued_packet_sender.cpp" |
|
$File "$SRCDIR\common\netmessages.cpp" |
|
$File "$SRCDIR\common\steamid.cpp" |
|
$File "networkstringtable.cpp" |
|
$File "NetworkStringTableItem.cpp" |
|
$File "networkstringtableserver.cpp" |
|
$File "$SRCDIR\public\networkvar.cpp" |
|
$File "packed_entity.cpp" |
|
$File "pure_server.cpp" |
|
$File "pr_edict.cpp" |
|
$File "precache.cpp" |
|
$File "quakedef.cpp" |
|
$File "randomstream.cpp" |
|
$File "$SRCDIR\common\randoverride.cpp" |
|
$File "$SRCDIR\public\registry.cpp" |
|
$File "engine_replay_int.cpp" |
|
$File "replay_internal.cpp" |
|
$File "replaydemo.cpp" |
|
$File "replaydemoplayer.cpp" [!$DEDICATED] |
|
$File "replayserver.cpp" |
|
$File "$SRCDIR\public\sentence.cpp" |
|
$File "Session.cpp" [!$DEDICATED] |
|
$File "sound_shared.cpp" |
|
$File "spatialpartition.cpp" |
|
$File "staticpropmgr.cpp" |
|
$File "$SRCDIR\public\studio.cpp" |
|
$File "sys_dll.cpp" |
|
$File "sys_dll2.cpp" |
|
{ |
|
$Configuration |
|
{ |
|
$Compiler |
|
{ |
|
// This file uses _set_se_translator which requires C++ exceptions to be enabled, |
|
// which also means it can't use the precompiled header because it is built |
|
// without precompiled headers. |
|
$Create/UsePrecompiledHeader "Not Using Precompiled Headers" |
|
$EnableC++Exceptions "Yes with SEH Exceptions (/EHa)" [$WINDOWS] |
|
} |
|
} |
|
} |
|
$File "sys_engine.cpp" |
|
$File "sys_mainwind.cpp" [!$DEDICATED] |
|
$File "sys_linuxwind.cpp" [$POSIX] |
|
$File "testscriptmgr.cpp" |
|
$File "traceinit.cpp" |
|
$File "$SRCDIR\public\vallocator.cpp" |
|
$File "voiceserver_impl.cpp" |
|
$File "vprof_engine.cpp" |
|
$File "vprof_record.cpp" |
|
$File "world.cpp" |
|
$File "$SRCDIR\public\XZip.cpp" |
|
$File "$SRCDIR\public\XUnzip.cpp" |
|
$File "zone.cpp" |
|
$File "bugreporter.cpp" [!$DEDICATED] |
|
$File "cheatcodes.cpp" |
|
$File "download.cpp" [!$DEDICATED] |
|
$File "$SRCDIR\public\editor_sendcommand.cpp" |
|
$File "host_saverestore.cpp" [!$DEDICATED] |
|
$File "keys.cpp" |
|
$File "lightcache.cpp" [!$DEDICATED] |
|
$File "networkstringtableclient.cpp" |
|
$File "saverestore_filesystem.cpp" [!$DEDICATED] |
|
$File "$SRCDIR\public\scratchpad3d.cpp" |
|
$File "servermsghandler.cpp" |
|
$File "sys_getmodes.cpp" [!$DEDICATED] |
|
$File "vgui_askconnectpanel.cpp" [!$DEDICATED] |
|
$File "xboxsystem.cpp" [!$DEDICATED] |
|
$File "$SRCDIR\common\SourceAppInfo.cpp" |
|
} |
|
|
|
$Folder "Audio" |
|
{ |
|
$File "snd_io.cpp" |
|
$File "EngineSoundServer.cpp" |
|
$File "EngineSoundClient.cpp" [!$DEDICATED] |
|
$File "engsoundservice.cpp" [!$DEDICATED] |
|
$File "audio\private\voice_wavefile.cpp" |
|
$File "audio\private\MPAFile.cpp" [!$DEDICATED&&!$X360] |
|
$File "audio\private\MPAHeader.cpp" [!$DEDICATED&&!$X360] |
|
$File "audio\private\circularbuffer.cpp" [!$DEDICATED] |
|
$File "audio\private\snd_posix.cpp" [$POSIX] |
|
|
|
$File "audio\audio_pch.cpp" [!$DEDICATED] |
|
{ |
|
$Configuration |
|
{ |
|
$Compiler |
|
{ |
|
$Create/UsePrecompiledHeader "Create Precompiled Header (/Yc)" |
|
$Create/UsePCHThroughFile "audio_pch.h" [!$POSIX] |
|
$Create/UsePCHThroughFile "audio/audio_pch.h" [$POSIX] |
|
$PrecompiledHeaderFile "$(IntDir)/audio_pch.pch" |
|
$AdditionalIncludeDirectories "$BASE;$SRCDIR\engine\audio\public;$SRCDIR\engine\audio\private" |
|
} |
|
} |
|
} |
|
|
|
// precompiled header section: common audio files |
|
$File "audio\private\vox.cpp" \ |
|
"audio\private\snd_dev_common.cpp" [!$DEDICATED] \ |
|
"audio\private\snd_dma.cpp" [!$DEDICATED] \ |
|
"audio\private\snd_dsp.cpp" [!$DEDICATED] \ |
|
"audio\private\snd_mix.cpp" [!$DEDICATED] \ |
|
"audio\private\snd_sentence_mixer.cpp" [!$DEDICATED] \ |
|
"audio\private\snd_wave_data.cpp" [!$DEDICATED] \ |
|
"audio\private\snd_wave_mixer.cpp" [!$DEDICATED] \ |
|
"audio\private\snd_wave_mixer_adpcm.cpp" [!$DEDICATED] \ |
|
"audio\private\snd_wave_source.cpp" [!$DEDICATED] \ |
|
"audio\private\snd_wave_temp.cpp" [!$DEDICATED] \ |
|
"audio\private\snd_win.cpp" [!$DEDICATED] \ |
|
"audio\private\voice_gain.cpp" |
|
{ |
|
$Configuration |
|
{ |
|
$Compiler |
|
{ |
|
$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" |
|
$Create/UsePCHThroughFile "audio_pch.h" |
|
$PrecompiledHeaderFile "$(IntDir)/audio_pch.pch" |
|
} |
|
} |
|
} |
|
|
|
// WIN32 only audio files |
|
$File "audio\private\snd_dev_direct.cpp" [$WINDOWS] \ |
|
"audio\private\snd_dev_wave.cpp" [$WINDOWS] \ |
|
"audio\private\snd_mp3_source.cpp" [!$DEDICATED] \ |
|
"audio\private\snd_wave_mixer_mp3.cpp" [!$DEDICATED] \ |
|
"audio\private\VBRHeader.cpp" [!$DEDICATED&&!$X360] \ |
|
"audio\private\voice.cpp" [!$DEDICATED&&!$X360] \ |
|
"audio\private\voice_mixer_controls.cpp" [$WINDOWS] \ |
|
"audio\private\voice_record_dsound.cpp" [$WINDOWS] \ |
|
"audio\private\voice_sound_engine_interface.cpp" [!$DEDICATED&&!$X360] |
|
{ |
|
$Configuration |
|
{ |
|
$Compiler |
|
{ |
|
$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" |
|
$Create/UsePCHThroughFile "audio_pch.h" |
|
$PrecompiledHeaderFile "$(IntDir)/audio_pch.pch" |
|
} |
|
} |
|
} |
|
|
|
// X360 only audio files |
|
$File "audio\private\snd_dev_xaudio.cpp" [$X360] \ |
|
"audio\private\snd_wave_mixer_xma.cpp" [$X360] |
|
{ |
|
$Configuration |
|
{ |
|
$Compiler |
|
{ |
|
$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" |
|
$Create/UsePCHThroughFile "audio_pch.h" |
|
$PrecompiledHeaderFile "$(IntDir)/audio_pch.pch" |
|
} |
|
} |
|
} |
|
|
|
//$File "audio\private\snd_stubs.cpp" |
|
$File "audio\private\snd_dev_sdl.cpp" [$SDL && !$OSXALL] |
|
$File "audio\private\snd_dev_sdl.h" [$SDL && !$OSXALL] |
|
$File "audio\private\snd_dev_openal.cpp" [$OSXALL] |
|
$File "audio\private\snd_dev_openal.h" [$OSXALL] |
|
$File "audio\private\snd_dev_mac_audioqueue.cpp" [$OSXALL] |
|
$File "audio\private\snd_dev_mac_audioqueue.h" [$OSXALL] |
|
$File "audio\private\voice_mixer_controls_openal.cpp" [$OSXALL||($LINUXALL&&!$DEDICATED)] |
|
$File "audio\private\voice_record_openal.cpp" [$OSXALL||($LINUXALL&&!$DEDICATED)] |
|
$File "audio\private\voice_record_mac_audioqueue.cpp" [$OSXALL] |
|
|
|
$Folder "Header Files" |
|
{ |
|
$File "audio\audio_pch.h" |
|
$File "audio\public\ivoicecodec.h" |
|
$File "audio\public\ivoicerecord.h" |
|
$File "audio\public\snd_audio_source.h" |
|
$File "audio\public\snd_device.h" |
|
$File "audio\public\snd_io.h" |
|
$File "audio\public\sound.h" |
|
$File "audio\public\soundservice.h" |
|
$File "audio\public\voice.h" |
|
$File "audio\public\vox.h" |
|
$File "audio\private\MPAFile.h" [$WIN32] |
|
$File "audio\private\MPAHeader.h" [$WIN32] |
|
$File "audio\private\VBRHeader.h" [$WIN32] |
|
$File "audio\private\circularbuffer.h" |
|
$File "audio\private\eax.h" |
|
$File "audio\private\snd_channels.h" |
|
$File "audio\private\snd_convars.h" |
|
$File "audio\private\snd_dev_common.h" |
|
$File "audio\private\snd_dev_direct.h" [$WIN32] |
|
$File "audio\private\snd_dev_wave.h" [$WIN32] |
|
$File "audio\private\snd_dev_xaudio.h" |
|
$File "audio\private\snd_dma.h" |
|
$File "audio\private\snd_env_fx.h" |
|
$File "audio\private\snd_fixedint.h" |
|
$File "audio\private\snd_mix_buf.h" |
|
$File "audio\private\snd_sfx.h" |
|
$File "audio\private\snd_wave_mixer.h" |
|
$File "audio\private\snd_wave_mixer_adpcm.h" |
|
$File "audio\private\snd_wave_mixer_xma.h" |
|
$File "audio\private\snd_wave_mixer_private.h" |
|
$File "audio\private\snd_wave_source.h" |
|
$File "audio\private\snd_wave_temp.h" |
|
$File "audio\private\sound_private.h" |
|
$File "audio\private\voice_gain.h" |
|
$File "audio\private\voice_mixer_controls.h" |
|
$File "audio\private\voice_sound_engine_interface.h" |
|
$File "audio\private\voice_wavefile.h" |
|
$File "audio\private\vox_private.h" |
|
} |
|
} |
|
|
|
$Folder "VGUI Panels" [!$DEDICATED] |
|
{ |
|
// public file, no pch |
|
$File "$SRCDIR\public\vgui_controls\vgui_controls.cpp" |
|
$File "$SRCDIR\common\vgui\vgui_basebudgetpanel.cpp" |
|
$File "$SRCDIR\common\vgui\vgui_budgetbargraphpanel.cpp" |
|
$File "$SRCDIR\common\vgui\vgui_budgethistorypanel.cpp" |
|
$File "$SRCDIR\common\vgui\vgui_budgetpanelshared.cpp" |
|
|
|
$File "perfuipanel.cpp" \ |
|
"vgui_basepanel.cpp" \ |
|
"vgui_baseui_interface.cpp" \ |
|
"vgui_budgetpanel.cpp" \ |
|
"vgui_DebugSystemPanel.cpp" \ |
|
"vgui_drawtreepanel.cpp" \ |
|
"vgui_helpers.cpp" \ |
|
"vgui_texturebudgetpanel.cpp" \ |
|
"vgui_vprofgraphpanel.cpp" \ |
|
"vgui_vprofpanel.cpp" |
|
{ |
|
$Configuration |
|
{ |
|
$Compiler |
|
{ |
|
$Create/UsePrecompiledHeader "Use Precompiled Header (/Yu)" |
|
$Create/UsePCHThroughFile "client_pch.h" |
|
$PrecompiledHeaderFile "$(IntDir)/client_pch.pch" |
|
} |
|
} |
|
} |
|
|
|
$File "vgui_budgetpanel.h" |
|
$File "$SRCDIR\common\vgui\vgui_budgetpanelshared.h" |
|
$File "vgui_texturebudgetpanel.h" |
|
$File "vgui_vprofgraphpanel.h" |
|
$File "vgui_vprofpanel.h" |
|
|
|
$File "$SRCDIR\common\vgui\vgui_basebudgetpanel.h" |
|
$File "vgui_baseui_interface.h" |
|
$File "$SRCDIR\common\vgui\vgui_budgetbargraphpanel.h" |
|
$File "$SRCDIR\common\vgui\vgui_budgethistorypanel.h" |
|
|
|
} |
|
|
|
$Folder "Tools Framework" |
|
{ |
|
$File "$SRCDIR\public\toolframework\iclientenginetools.h" |
|
$File "$SRCDIR\public\toolframework\ienginetool.h" |
|
$File "$SRCDIR\public\toolframework\iserverenginetools.h" |
|
$File "$SRCDIR\public\toolframework\itooldictionary.h" |
|
$File "$SRCDIR\public\toolframework\itoolentity.h" |
|
$File "$SRCDIR\public\toolframework\itoolframework.h" |
|
$File "$SRCDIR\public\toolframework\itoolsystem.h" |
|
$File "enginetool.cpp" [!$DEDICATED] |
|
$File "toolframework.cpp" |
|
} |
|
|
|
$Folder "Header Files" |
|
{ |
|
$File "baseclient.h" |
|
$File "baseclientstate.h" |
|
$File "baseserver.h" |
|
$File "bitbuf_errorhandler.h" |
|
$File "$SRCDIR\public\bsptreedata.h" |
|
$File "cbenchmark.h" |
|
$File "ccs.h" |
|
$File "cdll_engine_int.h" |
|
$File "cl_check_process.h" |
|
$File "$SRCDIR\public\cdll_int.h" |
|
$File "changeframelist.h" |
|
$File "cheatcodes.h" |
|
$File "checksum_engine.h" |
|
$File "cl_demo.h" |
|
$File "cl_entityreport.h" |
|
$File "cl_ents_parse.h" |
|
$File "cl_localnetworkbackdoor.h" |
|
$File "cl_main.h" |
|
$File "cl_parse_event.h" |
|
$File "cl_pluginhelpers.h" |
|
$File "cl_pred.h" |
|
$File "cl_rcon.h" |
|
$File "socketcreator.h" |
|
$File "cl_steamauth.h" |
|
$File "cl_texturelistpanel.h" |
|
$File "client.h" |
|
$File "$SRCDIR\public\client_render_handle.h" |
|
$File "clientframe.h" |
|
$File "clockdriftmgr.h" |
|
$File "cmd.h" |
|
$File "cmodel_engine.h" |
|
$File "cmodel_private.h" |
|
$File "$SRCDIR\public\collisionutils.h" |
|
$File "common.h" |
|
$File "$SRCDIR\public\mathlib\compressed_light_cube.h" |
|
$File "conprint.h" |
|
$File "console.h" |
|
$File "cvar.h" |
|
$File "debug_leafvis.h" |
|
$File "debugoverlay.h" |
|
$File "decal.h" |
|
$File "decal_clip.h" |
|
$File "decal_private.h" |
|
$File "demo.h" |
|
$File "demofile.h" |
|
$File "DevShotGenerator.h" |
|
$File "disp.h" |
|
$File "$SRCDIR\public\disp_common.h" |
|
$File "disp_defs.h" |
|
$File "disp_helpers.h" |
|
$File "$SRCDIR\public\disp_powerinfo.h" |
|
$File "$SRCDIR\public\disp_tesselate.h" |
|
$File "$SRCDIR\public\dispcoll_common.h" |
|
$File "dispnode.h" |
|
$File "download.h" |
|
$File "download_internal.h" |
|
$File "DownloadListGenerator.h" |
|
$File "draw.h" |
|
$File "dt.h" |
|
$File "$SRCDIR\public\dt_common.h" |
|
$File "dt_encode.h" |
|
$File "dt_instrumentation.h" |
|
$File "dt_instrumentation_server.h" |
|
$File "dt_localtransfer.h" |
|
$File "$SRCDIR\public\dt_recv.h" |
|
$File "dt_recv_decoder.h" |
|
$File "dt_recv_eng.h" |
|
$File "$SRCDIR\public\dt_send.h" |
|
$File "dt_send_eng.h" |
|
$File "dt_stack.h" |
|
$File "dt_test.h" |
|
$File "$SRCDIR\public\dt_utlvector_common.h" |
|
$File "$SRCDIR\public\eifacev21.h" |
|
$File "$SRCDIR\public\engine_hlds_api.h" |
|
$File "$SRCDIR\common\engine_launcher_api.h" |
|
$File "enginesingleuserfilter.h" |
|
$File "EngineSoundInternal.h" |
|
$File "enginestats.h" |
|
$File "enginetrace.h" |
|
$File "ents_shared.h" |
|
$File "$SRCDIR\public\filesystem.h" |
|
$File "filesystem_engine.h" |
|
$File "filetransfermgr.h" |
|
$File "$SRCDIR\common\FindSteamServers.h" |
|
$File "$SRCDIR\public\tier1\fmtstr.h" |
|
$File "framesnapshot.h" |
|
$File "GameEventManager.h" |
|
$File "getintersectingsurfaces_struct.h" |
|
$File "gl_cvars.h" |
|
$File "gl_drawlights.h" |
|
$File "gl_lightmap.h" |
|
$File "gl_matsysiface.h" |
|
$File "gl_model.h" |
|
$File "gl_model_private.h" |
|
$File "gl_rmain.h" |
|
$File "gl_rsurf.h" |
|
$File "gl_shader.h" |
|
$File "gl_water.h" |
|
$File "hltvclient.h" |
|
$File "hltvclientstate.h" |
|
$File "hltvdemo.h" |
|
$File "hltvserver.h" |
|
$File "hltvtest.h" |
|
$File "host.h" |
|
$File "host_cmd.h" |
|
$File "host_jmp.h" |
|
$File "host_saverestore.h" |
|
$File "host_state.h" |
|
$File "$SRCDIR\public\engine\http.h" |
|
$File "$SRCDIR\public\iclient.h" |
|
$File "$SRCDIR\public\icliententity.h" |
|
$File "icolorcorrectiontools.h" |
|
$File "$SRCDIR\public\materialsystem\idebugtextureinfo.h" |
|
$File "$SRCDIR\public\idedicatedexports.h" |
|
$File "idispinfo.h" |
|
$File "$SRCDIR\common\engine\idownloadsystem.h" [!$DEDICATED] |
|
$File "$SRCDIR\common\replay\ienginereplay.h" |
|
$File "$SRCDIR\public\engine\IEngineSound.h" |
|
$File "ienginetoolinternal.h" |
|
$File "$SRCDIR\public\engine\IEngineTrace.h" |
|
$File "$SRCDIR\common\igameserverdata.h" |
|
$File "$SRCDIR\public\ihltvdirector.h" |
|
$File "$SRCDIR\public\inetchannel.h" |
|
$File "$SRCDIR\public\inetmsghandler.h" |
|
$File "$SRCDIR\public\inetwork.h" |
|
$File "$SRCDIR\common\replay\ireplaymovie.h" |
|
$File "$SRCDIR\common\replay\ireplaymoviemanager.h" |
|
$File "$SRCDIR\common\replay\ireplaymovierenderer.h" |
|
$File "$SRCDIR\common\replay\ireplayperformancemanager.h" |
|
$File "$SRCDIR\public\iscratchpad3d.h" |
|
$File "$SRCDIR\public\iserver.h" |
|
$File "$SRCDIR\public\iserverentity.h" |
|
$File "$SRCDIR\public\engine\iserverplugin.h" |
|
$File "$SRCDIR\public\engine\ishadowmgr.h" |
|
$File "$SRCDIR\public\ispatialpartition.h" |
|
$File "ispatialpartitioninternal.h" |
|
$File "$SRCDIR\public\steam\isteamutils.h" |
|
$File "$SRCDIR\public\istudiorender.h" |
|
$File "$SRCDIR\public\ivoicetweak.h" |
|
$File "keys.h" |
|
$File "$SRCDIR\public\tier0\l2cache.h" |
|
$File "l_studio.h" |
|
$File "lightcache.h" |
|
$File "LoadScreenUpdate.h" |
|
$File "LocalNetworkBackdoor.h" |
|
$File "logofile_shared.h" |
|
$File "lowpassstream.h" |
|
$File "MapReslistGenerator.h" |
|
$File "matchmaking.h" |
|
$File "matchmakingqos.h" |
|
$File "MaterialBuckets.h" |
|
$File "materialproxyfactory.h" |
|
$File "mem.h" |
|
$File "mem_fgets.h" |
|
$File "mod_vis.h" |
|
$File "modelloader.h" |
|
$File "$SRCDIR\public\modes.h" |
|
$File "net.h" |
|
$File "net_chan.h" |
|
$File "net_synctags.h" |
|
$File "$SRCDIR\common\netmessages.h" |
|
$File "networkstringtable.h" |
|
$File "$SRCDIR\public\networkstringtabledefs.h" |
|
$File "networkstringtableitem.h" |
|
$File "networkstringtableserver.h" |
|
$File "$SRCDIR\public\nmatrix.h" |
|
$File "$SRCDIR\public\nvector.h" |
|
$File "$SRCDIR\public\optimize.h" |
|
$File "Overlay.h" |
|
$File "packed_entity.h" |
|
$File "pr_edict.h" |
|
$File "precache.h" |
|
$File "profile.h" |
|
$File "profiling.h" |
|
$File "progs.h" |
|
$File "$SRCDIR\public\tier0\protected_things.h" |
|
$File "$SRCDIR\common\protocol.h" |
|
$File "quakedef.h" |
|
$File "r_areaportal.h" |
|
$File "r_decal.h" |
|
$File "r_efxextern.h" |
|
$File "r_local.h" |
|
$File "randomnormals.h" |
|
$File "render.h" |
|
$File "$SRCDIR\common\replay\rendermovieparams.h" |
|
$File "replay_internal.h" |
|
$File "replaydemo.h" |
|
$File "replaydemoplayer.h" [!$DEDICATED] |
|
$File "$SRCDIR\common\engine\requestcontext.h" [!$DEDICATED] |
|
$File "replayserver.h" |
|
$File "$SRCDIR\public\savegame_version.h" |
|
$File "saverestore_filesystem.h" |
|
$File "sbar.h" |
|
$File "$SRCDIR\public\scratchpad3d.h" |
|
$File "screen.h" |
|
$File "server.h" |
|
$File "Session.h" |
|
$File "shadowmgr.h" |
|
$File "audio\private\snd_mp3_source.h" |
|
$File "audio\private\snd_wave_data.h" |
|
$File "$SRCDIR\public\engine\SndInfo.h" |
|
$File "$SRCDIR\public\soundinfo.h" |
|
$File "staticpropmgr.h" |
|
$File "$SRCDIR\public\steam\steam_api.h" |
|
$File "$SRCDIR\public\steam\steam_gameserver.h" |
|
$File "$SRCDIR\public\steam\steamtypes.h" |
|
$File "studio_internal.h" |
|
$File "surfacehandle.h" |
|
$File "$SRCDIR\public\surfinfo.h" |
|
$File "sv_client.h" |
|
$File "sv_filter.h" |
|
$File "sv_ipratelimit.h" |
|
$File "sv_log.h" |
|
$File "sv_logofile.h" |
|
$File "sv_main.h" |
|
$File "sv_packedentities.h" |
|
$File "sv_plugin.h" |
|
$File "sv_precache.h" |
|
$File "sv_rcon.h" |
|
$File "sv_remoteaccess.h" |
|
$File "sv_steamauth.h" |
|
$File "sv_uploaddata.h" |
|
$File "sv_uploadgamestats.h" |
|
$File "sv_user.h" |
|
$File "sys.h" |
|
$File "sys_dll.h" |
|
$File "sysexternal.h" |
|
$File "testscriptmgr.h" |
|
$File "$SRCDIR\public\texture_group_names.h" |
|
$File "tmessage.h" |
|
$File "$SRCDIR\public\trace.h" |
|
$File "traceinit.h" |
|
$File "$SRCDIR\common\userid.h" |
|
$File "$SRCDIR\public\tier1\utlfixedmemory.h" |
|
$File "$SRCDIR\public\tier1\utlsymbol.h" |
|
$File "vengineserver_impl.h" |
|
$File "vgui_basepanel.h" |
|
$File "vgui_DebugSystemPanel.h" |
|
$File "vgui_drawtreepanel.h" |
|
$File "vgui_helpers.h" |
|
$File "view.h" |
|
$File "vprof_engine.h" |
|
$File "vprof_record.h" |
|
$File "world.h" |
|
$File "zone.h" |
|
$File "baseautocompletefilelist.h" |
|
$File "dt_common_eng.h" |
|
$File "enginebugreporter.h" |
|
$File "engineperftools.h" |
|
$File "host_phonehome.h" |
|
$File "$SRCDIR\public\mathlib\IceKey.H" |
|
$File "IOcclusionSystem.h" |
|
$File "ithread.h" |
|
$File "ModelInfo.h" |
|
$File "$SRCDIR\public\mathlib\polyhedron.h" |
|
$File "$SRCDIR\common\proto_oob.h" |
|
$File "$SRCDIR\common\proto_version.h" |
|
$File "sys_mainwind.h" |
|
$File "cl_demoaction.h" |
|
$File "cl_demoaction_types.h" |
|
$File "cl_demoactioneditors.h" |
|
$File "cl_demoactionmanager.h" |
|
$File "cl_demoeditorpanel.h" |
|
$File "cl_demosmootherpanel.h" |
|
$File "cl_demosmoothing.h" |
|
$File "cl_demouipanel.h" |
|
$File "cl_foguipanel.h" |
|
$File "cl_txviewpanel.h" |
|
} |
|
|
|
$Folder "Resource Files" [$WINDOWS] |
|
{ |
|
$File "halflife.rc" |
|
$File "valve.ico" |
|
} |
|
|
|
$Folder "Public Headers" |
|
{ |
|
$File "$SRCDIR\public\vgui_controls\AnalogBar.h" |
|
$File "$SRCDIR\public\vgui_controls\AnimationController.h" |
|
$File "$SRCDIR\public\mathlib\anorms.h" |
|
$File "$SRCDIR\public\basehandle.h" |
|
$File "$SRCDIR\public\tier0\basetypes.h" |
|
$File "$SRCDIR\public\tier1\bitbuf.h" |
|
$File "$SRCDIR\public\bitvec.h" |
|
$File "$SRCDIR\public\blockingudpsocket.h" |
|
$File "$SRCDIR\public\bspfile.h" |
|
$File "$SRCDIR\public\bspflags.h" |
|
$File "$SRCDIR\common\bugreporter\bugreporter.h" |
|
$File "$SRCDIR\public\builddisp.h" |
|
$File "$SRCDIR\public\vgui_controls\BuildGroup.h" |
|
$File "$SRCDIR\public\mathlib\bumpvects.h" |
|
$File "$SRCDIR\public\vgui_controls\Button.h" |
|
$File "$SRCDIR\public\cdll_int.h" |
|
$File "$SRCDIR\public\tier1\characterset.h" |
|
$File "$SRCDIR\public\vgui_controls\CheckButton.h" |
|
$File "$SRCDIR\public\tier1\checksum_crc.h" |
|
$File "$SRCDIR\public\tier1\checksum_md5.h" |
|
$File "$SRCDIR\public\client_class.h" |
|
$File "$SRCDIR\public\client_textmessage.h" |
|
$File "$SRCDIR\public\clientstats.h" |
|
$File "$SRCDIR\public\cmodel.h" |
|
$File "$SRCDIR\public\Color.h" |
|
$File "$SRCDIR\public\vgui_controls\ComboBox.h" |
|
$File "$SRCDIR\public\tier0\commonmacros.h" |
|
$File "$SRCDIR\public\mathlib\compressed_vector.h" |
|
$File "$SRCDIR\public\con_nprint.h" |
|
$File "$SRCDIR\public\const.h" |
|
$File "$SRCDIR\public\vgui_controls\Controls.h" |
|
$File "$SRCDIR\public\tier1\convar.h" |
|
$File "$SRCDIR\public\coordsize.h" |
|
$File "$SRCDIR\public\crtmemdebug.h" |
|
$File "$SRCDIR\common\cserserverprotocol_engine.h" |
|
$File "$SRCDIR\public\vgui\Cursor.h" |
|
$File "$SRCDIR\public\vgui\Dar.h" |
|
$File "$SRCDIR\public\datamap.h" |
|
$File "$SRCDIR\public\tier0\dbg.h" |
|
$File "$SRCDIR\dx9sdk\include\dinput.h" |
|
$File "$SRCDIR\public\disp_vertindex.h" |
|
$File "$SRCDIR\public\dlight.h" |
|
$File "$SRCDIR\public\dt_utlvector_recv.h" |
|
$File "$SRCDIR\public\dt_utlvector_send.h" |
|
$File "$SRCDIR\public\edict.h" |
|
$File "$SRCDIR\public\vgui_controls\EditablePanel.h" |
|
$File "$SRCDIR\public\editor_sendcommand.h" |
|
$File "$SRCDIR\public\eiface.h" |
|
$File "$SRCDIR\public\event_flags.h" |
|
$File "event_system.h" |
|
$File "$SRCDIR\public\tier0\fasttimer.h" |
|
$File "$SRCDIR\public\vgui_controls\FileOpenDialog.h" |
|
$File "$SRCDIR\public\filesystem_helpers.h" |
|
$File "$SRCDIR\public\vgui_controls\FocusNavGroup.h" |
|
$File "$SRCDIR\public\vgui_controls\Frame.h" |
|
$File "$SRCDIR\public\gamebspfile.h" |
|
$File "$SRCDIR\public\gametrace.h" |
|
$File "$SRCDIR\gameui\GameUI_Interface.h" |
|
$File "$SRCDIR\public\globalvars_base.h" |
|
$File "$SRCDIR\public\appframework\IAppSystem.h" |
|
$File "$SRCDIR\public\ibsppack.h" |
|
$File "$SRCDIR\public\icliententitylist.h" |
|
$File "$SRCDIR\public\engine\IClientLeafSystem.h" |
|
$File "$SRCDIR\public\iclientnetworkable.h" |
|
$File "$SRCDIR\public\vgui\IClientPanel.h" |
|
$File "$SRCDIR\public\iclientrenderable.h" |
|
$File "$SRCDIR\public\iclientthinkable.h" |
|
$File "$SRCDIR\public\iclientunknown.h" |
|
$File "$SRCDIR\public\engine\ICollideable.h" |
|
$File "$SRCDIR\public\tier0\icommandline.h" |
|
$File "$SRCDIR\public\icvar.h" |
|
$File "$SRCDIR\public\iefx.h" |
|
$File "iengine.h" |
|
$File "$SRCDIR\public\ienginevgui.h" |
|
$File "igame.h" |
|
$File "$SRCDIR\common\GameUI\IGameConsole.h" |
|
$File "$SRCDIR\public\igameevents.h" |
|
$File "$SRCDIR\common\GameUI\IGameUI.h" |
|
$File "$SRCDIR\public\IGameUIFuncs.h" |
|
$File "$SRCDIR\public\ihandleentity.h" |
|
$File "$SRCDIR\public\ihltv.h" |
|
$File "$SRCDIR\public\vgui\IHTML.h" |
|
$File "$SRCDIR\public\vgui\IImage.h" |
|
$File "$SRCDIR\public\vgui\IInput.h" |
|
$File "$SRCDIR\public\vstdlib\IKeyValuesSystem.h" |
|
$File "$SRCDIR\public\vgui\ILocalize.h" |
|
$File "$SRCDIR\public\vgui_controls\Image.h" |
|
$File "$SRCDIR\public\vgui_controls\ImageList.h" |
|
$File "$SRCDIR\public\engine\imatchmaking.h" |
|
$File "$SRCDIR\public\materialsystem\imaterial.h" |
|
$File "$SRCDIR\public\materialsystem\imaterialproxy.h" |
|
$File "$SRCDIR\public\materialsystem\imaterialproxyfactory.h" |
|
$File "$SRCDIR\public\materialsystem\imaterialsystem.h" |
|
$File "$SRCDIR\public\materialsystem\imaterialsystemhardwareconfig.h" |
|
$File "$SRCDIR\public\materialsystem\imaterialvar.h" |
|
$File "$SRCDIR\public\VGuiMatSurface\IMatSystemSurface.h" |
|
$File "$SRCDIR\public\materialsystem\imesh.h" |
|
$File "$SRCDIR\public\inetchannelinfo.h" |
|
$File "$SRCDIR\public\inetmessage.h" |
|
$File "$SRCDIR\public\tier1\interface.h" |
|
$File "$SRCDIR\public\vgui\IPanel.h" |
|
$File "$SRCDIR\public\iprediction.h" |
|
$File "$SRCDIR\public\irecipientfilter.h" |
|
$File "$SRCDIR\public\iregistry.h" |
|
$File "$SRCDIR\public\isaverestore.h" |
|
$File "$SRCDIR\public\vgui\IScheme.h" |
|
$File "$SRCDIR\public\iservernetworkable.h" |
|
$File "$SRCDIR\public\iserverunknown.h" |
|
$File "$SRCDIR\public\engine\IStaticPropMgr.h" |
|
$File "$SRCDIR\public\steam\isteamclient.h" |
|
$File "$SRCDIR\public\steam\isteamgameserver.h" |
|
$File "$SRCDIR\public\steam\isteamuser.h" |
|
$File "$SRCDIR\public\steam\isteamuserstats.h" |
|
$File "$SRCDIR\public\steam\isteamfriends.h" |
|
$File "$SRCDIR\public\steam\isteammatchmaking.h" |
|
$File "$SRCDIR\public\vgui\ISurface.h" |
|
$File "$SRCDIR\public\vgui\ISystem.h" |
|
$File "$SRCDIR\public\materialsystem\itexture.h" |
|
$File "$SRCDIR\public\vaudio\ivaudio.h" |
|
$File "$SRCDIR\public\engine\ivdebugoverlay.h" |
|
$File "$SRCDIR\public\vgui\IVGui.h" |
|
$File "$SRCDIR\public\ivguicenterprint.h" |
|
$File "$SRCDIR\common\IVguiModule.h" |
|
$File "ivideomode.h" |
|
$File "$SRCDIR\public\engine\ivmodelinfo.h" |
|
$File "$SRCDIR\public\engine\ivmodelrender.h" |
|
$File "$SRCDIR\public\ivoiceserver.h" |
|
$File "$SRCDIR\common\ivprofexport.h" |
|
$File "$SRCDIR\public\ivrenderview.h" |
|
$File "$SRCDIR\public\ivtex.h" |
|
$File "$SRCDIR\public\ixboxsystem.h" [$X360] |
|
$File "$SRCDIR\public\jpeglib\jconfig.h" |
|
$File "$SRCDIR\public\jpeglib\jmorecfg.h" |
|
$File "$SRCDIR\public\jpeglib\jpeglib.h" |
|
$File "$SRCDIR\public\vgui\KeyCode.h" |
|
$File "$SRCDIR\public\tier1\KeyValues.h" |
|
$File "$SRCDIR\public\vgui_controls\Label.h" |
|
$File "$SRCDIR\public\vgui_controls\ListPanel.h" |
|
$File "$SRCDIR\public\lumpfiles.h" |
|
$File "$SRCDIR\public\materialsystem\materialsystem_config.h" |
|
$File "$SRCDIR\public\mathlib\mathlib.h" |
|
$File "$SRCDIR\public\measure_section.h" |
|
$File "$SRCDIR\public\tier0\mem.h" |
|
$File "$SRCDIR\public\tier0\memalloc.h" |
|
$File "$SRCDIR\public\tier0\memdbgoff.h" |
|
$File "$SRCDIR\public\tier0\memdbgon.h" |
|
$File "$SRCDIR\public\tier1\mempool.h" |
|
$File "$SRCDIR\public\tier1\memstack.h" |
|
$File "$SRCDIR\public\vgui_controls\Menu.h" |
|
$File "$SRCDIR\public\vgui_controls\MenuButton.h" |
|
$File "$SRCDIR\public\vgui_controls\MenuItem.h" |
|
$File "$SRCDIR\public\vgui_controls\MessageMap.h" |
|
$File "$SRCDIR\public\model_types.h" |
|
$File "$SRCDIR\public\vgui\MouseCode.h" |
|
$File "$SRCDIR\public\mouthinfo.h" |
|
$File "$SRCDIR\public\tier1\netadr.h" |
|
$File "networkstringtableclient.h" |
|
$File "$SRCDIR\public\networkvar.h" |
|
$File "$SRCDIR\public\overlaytext.h" |
|
$File "$SRCDIR\public\vgui_controls\Panel.h" |
|
$File "$SRCDIR\public\vgui_controls\PanelAnimationVar.h" |
|
$File "$SRCDIR\public\vgui_controls\PHandle.h" |
|
$File "$SRCDIR\public\phyfile.h" |
|
$File "$SRCDIR\public\tier0\platform.h" |
|
$File "$SRCDIR\public\PlayerState.h" |
|
$File "$SRCDIR\public\vgui_controls\ProgressBar.h" |
|
$File "$SRCDIR\public\vgui_controls\PropertyDialog.h" |
|
$File "$SRCDIR\public\vgui_controls\PropertyPage.h" |
|
$File "$SRCDIR\public\vgui_controls\PropertySheet.h" |
|
$File "$SRCDIR\public\renamed_recvtable_compat.h" |
|
$File "$SRCDIR\common\qlimits.h" |
|
$File "$SRCDIR\public\r_efx.h" |
|
$File "$SRCDIR\public\vstdlib\random.h" |
|
$File "$SRCDIR\public\saverestoretypes.h" |
|
$File "$SRCDIR\public\vgui_controls\ScrollBar.h" |
|
$File "$SRCDIR\public\sentence.h" |
|
$File "$SRCDIR\public\server_class.h" |
|
$File "$SRCDIR\public\shake.h" |
|
$File "$SRCDIR\public\vgui_controls\Slider.h" |
|
$File "$SRCDIR\public\tier1\smartptr.h" |
|
$File "$SRCDIR\public\smooth_average.h" |
|
$File "$SRCDIR\public\soundchars.h" |
|
$File "$SRCDIR\public\soundflags.h" |
|
$File "$SRCDIR\public\stdstring.h" |
|
$File "$SRCDIR\public\steam\steamclientpublic.h" |
|
$File "$SRCDIR\common\SteamCommon.h" |
|
$File "$SRCDIR\public\string_t.h" |
|
$File "$SRCDIR\public\tier1\strtools.h" |
|
$File "$SRCDIR\public\studio.h" |
|
$File "$SRCDIR\public\vgui_controls\TextEntry.h" |
|
$File "$SRCDIR\public\vgui_controls\TextImage.h" |
|
$File "$SRCDIR\public\vgui_controls\ToggleButton.h" |
|
$File "$SRCDIR\public\vgui_controls\Tooltip.h" |
|
$File "$SRCDIR\public\vgui_controls\TreeView.h" |
|
$File "$SRCDIR\public\vgui_controls\TreeViewListControl.h" |
|
$File "$SRCDIR\public\unicode\unicode.h" |
|
$File "$SRCDIR\public\tier1\utlbidirectionalset.h" |
|
$File "$SRCDIR\public\tier1\utlbuffer.h" |
|
$File "$SRCDIR\public\UtlCachedFileData.h" |
|
$File "$SRCDIR\public\tier1\utldict.h" |
|
$File "$SRCDIR\public\tier1\utlhash.h" |
|
$File "$SRCDIR\public\tier1\utllinkedlist.h" |
|
$File "$SRCDIR\public\tier1\utlmemory.h" |
|
$File "$SRCDIR\public\tier1\utlmultilist.h" |
|
$File "$SRCDIR\public\tier1\utlrbtree.h" |
|
$File "$SRCDIR\public\tier1\UtlSortVector.h" |
|
$File "$SRCDIR\public\tier1\utlvector.h" |
|
$File "$SRCDIR\public\vallocator.h" |
|
$File "$SRCDIR\public\vcollide.h" |
|
$File "$SRCDIR\public\vcollide_parse.h" |
|
$File "$SRCDIR\public\tier0\vcr_shared.h" |
|
$File "$SRCDIR\public\tier0\vcrmode.h" |
|
$File "$SRCDIR\public\mathlib\vector.h" |
|
$File "$SRCDIR\public\mathlib\vector2d.h" |
|
$File "$SRCDIR\public\mathlib\vector4d.h" |
|
$File "$SRCDIR\public\vgui\VGUI.h" |
|
$File "$SRCDIR\public\view_shared.h" |
|
$File "$SRCDIR\public\mathlib\vmatrix.h" |
|
$File "vmodes.h" |
|
$File "$SRCDIR\public\vphysics_interface.h" |
|
$File "$SRCDIR\public\mathlib\vplane.h" |
|
$File "$SRCDIR\public\tier0\vprof.h" |
|
$File "$SRCDIR\public\vstdlib\vstdlib.h" |
|
$File "$SRCDIR\public\vtf\vtf.h" |
|
$File "$SRCDIR\public\worldsize.h" |
|
$File "$SRCDIR\public\zip\XZip.h" |
|
$File "$SRCDIR\public\zip_uncompressed.h" |
|
$File "$SRCDIR\public\xwvfile.h" |
|
} |
|
|
|
$Folder "Link libraries" |
|
{ |
|
$Lib socketlib [$WIN32] |
|
|
|
$Lib appframework |
|
$Lib bitmap |
|
$Lib "$LIBCOMMON/bzip2" |
|
$Lib "$LIBCOMMON/libjpeg" [!$DEDICATED] |
|
|
|
$Lib dmxloader |
|
$Lib mathlib |
|
$Lib matsys_controls [!$DEDICATED] |
|
$Lib tier2 |
|
$Lib tier3 |
|
$Lib vtf |
|
$Lib vgui_controls [!$DEDICATED] |
|
|
|
$ImpLibexternal steam_api |
|
|
|
$ImpLib "$LIBCOMMON\curl" [$OSXALL] |
|
|
|
$Libexternal "libz" |
|
|
|
// Link with the google profiler. |
|
// http://code.google.com/p/gperftools/wiki/GooglePerformanceTools |
|
$File "$SRCDIR/thirdparty/gperftools-2.0/.libs/libprofiler.so" [$GPROFILER] |
|
|
|
//$Lib "$LIBCOMMON/binkw32" [$WIN32&&!$QUICKTIME_WIN32] |
|
$File "$LIBCOMMON\quicktime\QTMLClient" [$WIN32&&$QUICKTIME_WIN32] |
|
$ImpLib "SDL2" [$SDL] |
|
$File "$SRCDIR\DX9SDK\lib\dsound.lib" [$WIN32] |
|
$File "$SRCDIR\DX9SDK\lib\dxguid.lib" [$WIN32] |
|
} |
|
}
|
|
|