Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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216 lines
5.7 KiB

//-----------------------------------------------------------------------------
// SOURCE_LIB_WIN32_RELEASE.VPC
//
// Base Settings for all Source(TM) Projects
//-----------------------------------------------------------------------------
$IgnoreRedundancyWarning "ON"
// Disable frame pointer omission to allow fast stack walking, necessary for
// good ETW profiling.
$Conditional NOFPO "1"
$MacroRequired "SRCDIR"
$MacroRequired "OUTLIBNAME"
$MacroRequired "OUTLIBDIR"
$MacroRequired "LIBPUBLIC"
$MacroRequired "LIBCOMMON"
$MacroRequired "PLATSUBDIR"
$MacroRequiredAllowEmpty "GAMENAME"
$MacroRequiredAllowEmpty "INTERMEDIATESUBDIR"
$MacroRequiredAllowEmpty "_UNITYSUBDIR"
$MacroRequiredAllowEmpty "_STATICSUBDIR"
$Macro "_SUBDIRSUFFIX" "$INTERMEDIATESUBDIR$_STATICSUBDIR$GAMENAME$PLATSUBDIR$_UNITYSUBDIR"
$Configuration "Release"
{
$General
{
// General
$OutputDirectory "$OUTLIBDIR"
$IntermediateDirectory ".\Release$_SUBDIRSUFFIX" [!$RETAIL && !$PROFILE]
$IntermediateDirectory ".\Retail$_SUBDIRSUFFIX" [$RETAIL]
$IntermediateDirectory ".\Profile$_SUBDIRSUFFIX" [!$RETAIL && $PROFILE]
$ExtensionsToDeleteOnClean
$BuildLogFile
$InheritedProjectPropertySheets
// Project Defaults
$ConfigurationType "Static Library (.lib)"
$UseOfMFC
$UseOfATL
$MinimizeCRTUseInATL
$CharacterSet "Use Multi-Byte Character Set"
$CommonLanguageRuntimeSupport
$WholeProgramOptimization "Use Link Time Code Generation" [$LTCG]
}
$Debugging
{
$Command
$CommandArguments
$WorkingDirectory
$Attach
$DebuggerType
$Environment
$MergeEnvironment
$SQLDebugging
}
$Compiler
{
// General
$AdditionalIncludeDirectories "$SRCDIR\common;$SRCDIR\public;$SRCDIR\public\tier0;$SRCDIR\public\tier1"
$Resolve#UsingReferences
$DebugInformationFormat "C7 Compatible (/Z7)"
$SuppressStartupBanner
$WarningLevel "Level 4 (/W4)"
$Detect64bitPortabilityIssues "Yes (/Wp64)"
$TreatWarningsAsErrors
$UseUNICODEResponseFiles "No"
// Optimization
$Optimization "Maximize Speed (/O2)"
$InlineFunctionExpansion "Any Suitable (/Ob2)"
$EnableIntrinsicFunctions "Yes (/Oi)"
$FavorSizeOrSpeed "Favor Fast Code (/Ot)"
$OmitFramePointers
$EnableFiberSafeOptimizations
$WholeProgramOptimization
// Preprocessor
$PreprocessorDefinitions "$BASE;WIN32;_WIN32;NDEBUG;_LIB;_CRT_SECURE_NO_DEPRECATE;_CRT_NONSTDC_NO_DEPRECATE;_ALLOW_RUNTIME_LIBRARY_MISMATCH;_ALLOW_ITERATOR_DEBUG_LEVEL_MISMATCH;_ALLOW_MSC_VER_MISMATCH;%(PreprocessorDefinitions)"
$PreprocessorDefinitions "$BASE;RELEASEASSERTS" [$RELEASEASSERTS]
$IgnoreStandardIncludePath
$GeneratePreprocessedFile
$KeepComments
// Code Generation
$EnableStringPooling "Yes (/GF)"
$EnableMinimalRebuild
$EnableC++Exceptions "No"
$SmallerTypeCheck
$BasicRuntimeChecks
$RuntimeLibrary "Multi-threaded (/MT)"
$StructMemberAlignment
$BufferSecurityCheck "No" [$RETAIL]
$BufferSecurityCheck "Yes" [!$RETAIL]
$EnableFunctionLevelLinking "Yes (/Gy)"
$EnableEnhancedInstructionSet
$FloatingPointModel "Fast (/fp:fast)"
$EnableFloatingPointExceptions
// Language
$DisableLanguageExtensions
$DefaultCharUnsigned
$TreatWCHAR_TAsBuiltInType "Yes (/Zc:wchar_t)"
$ForceConformanceInForLoopScope "Yes (/Zc:forScope)"
$EnableRunTimeTypeInfo "Yes (/GR)"
$OpenMPSupport "No"
// Precompiled Headers
$Create/UsePrecompiledHeader "Not Using Precompiled Headers"
$Create/UsePCHThroughFile
$PrecompiledHeaderFile
// Output Files
$ExpandAttributedSource "No"
$AssemblerOutput "No Listing"
$ASMListLocation "$(IntDir)/"
$ObjectFileName "$(IntDir)/"
$ProgramDatabaseFileName "$(IntDir)/"
$GenerateXMLDocumentationFiles "No"
$XMLDocumentationFileName
// Browse Information
$EnableBrowseInformation "None"
$BrowseFile "$(IntDir)/"
// Advanced
$CallingConvention
$CompileAs "Compile as C++ Code (/TP)"
$DisableSpecificWarnings
$ForceIncludes
$Force#Using
$ShowIncludes
$UndefinePreprocessorDefinitions
$UndefineAllPreprocessorDefinitions
$UseFullPaths "Yes (/FC)"
$OmitDefaultLibraryNames
$ErrorReporting "Prompt Immediately (/errorReport:prompt)"
// Enable extra debugging information. This switch requires VS 2013 Update 3.
// With VS 2013 make sure that Edit-And-Continue is disabled in the debugger settings so that
// the debugger uses the enhanced debug information.
// http://randomascii.wordpress.com/2013/09/11/debugging-optimized-codenew-in-visual-studio-2012/
$AdditionalOptions "$BASE /Zo"
$AdditionalOptions "$BASE /Oy-" [$NOFPO]
}
$Librarian
{
// General
$OutputFile "$OUTLIBDIR\$OUTLIBNAME.lib"
$AdditionalDependencies
$AdditionalLibraryDirectories
$SuppressStartupBanner "Yes (/NOLOGO)"
$ModuleDefinitionFileName
$IgnoreAllDefaultLibraries
$IgnoreSpecificLibrary
$ExportNamedFunctions
$ForceSymbolReferences
$UseUNICODEResponseFiles "No"
$LinkLibraryDependencies
// Command Line
$AdditionalOptions
}
$XMLDocumentGenerator
{
// General
$SuppressStartupBanner "Yes (/nologo)"
$ValidateIntelliSense
$AdditionalDocumentFiles
$OutputDocumentFile
$DocumentLibraryDependencies
$UseUNICODEResponseFiles
}
$BrowseInformation
{
$SuppressStartupBanner "Yes (/nologo)"
$OutputFile "$(OutDir)/$OUTLIBNAME.bsc"
$AdditionalOptions
}
$PreBuildEvent
{
$CommandLine
$Description
$ExcludedFromBuild "No"
}
$PreLinkEvent
{
$CommandLine
$Description
$ExcludedFromBuild "No"
}
$PostBuildEvent
{
$CommandLine
$Description
$ExcludedFromBuild "No"
}
$CustomBuildStep
{
// General
$CommandLine
$Description
$Outputs
$AdditionalDependencies
}
}