Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

243 lines
5.7 KiB

# Microsoft Developer Studio Project File - Name="hk_base" - Package Owner=<4>
# Microsoft Developer Studio Generated Build File, Format Version 6.00
# ** DO NOT EDIT **
# TARGTYPE "Win32 (x86) Static Library" 0x0104
CFG=hk_base - Win32 Debug
!MESSAGE This is not a valid makefile. To build this project using NMAKE,
!MESSAGE use the Export Makefile command and run
!MESSAGE
!MESSAGE NMAKE /f "hk_base.mak".
!MESSAGE
!MESSAGE You can specify a configuration when running NMAKE
!MESSAGE by defining the macro CFG on the command line. For example:
!MESSAGE
!MESSAGE NMAKE /f "hk_base.mak" CFG="hk_base - Win32 Debug"
!MESSAGE
!MESSAGE Possible choices for configuration are:
!MESSAGE
!MESSAGE "hk_base - Win32 Release" (based on "Win32 (x86) Static Library")
!MESSAGE "hk_base - Win32 Debug" (based on "Win32 (x86) Static Library")
!MESSAGE
# Begin Project
# PROP AllowPerConfigDependencies 0
# PROP Scc_ProjName "hk_base"
# PROP Scc_LocalPath "."
CPP=cl.exe
RSC=rc.exe
!IF "$(CFG)" == "hk_base - Win32 Release"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 0
# PROP BASE Output_Dir "Release"
# PROP BASE Intermediate_Dir "Release"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 0
# PROP Output_Dir "../../hk_library/win32/release"
# PROP Intermediate_Dir "../../hk_tmp/win32/hk_base/release"
# PROP Target_Dir ""
LINK32=link.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /GX /O2 /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /YX /FD /c
# ADD CPP /nologo /G6 /W3 /Z7 /O2 /I "../" /D "WIN32" /D "NDEBUG" /D "_MBCS" /D "_LIB" /FD /c
# SUBTRACT CPP /Fr /YX /Yc /Yu
# ADD BASE RSC /l 0x409 /d "NDEBUG"
# ADD RSC /l 0x409 /d "NDEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Custom Build
TargetPath=\hl2\src_main\ivp\havana\hk_library\win32\release\hk_base.lib
InputPath=\hl2\src_main\ivp\havana\hk_library\win32\release\hk_base.lib
SOURCE="$(InputPath)"
"..\..\..\..\lib\common\hk_base.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if exist ..\..\..\..\lib\common\hk_base.lib attrib -r ..\..\..\..\lib\common\hk_base.lib
copy $(TargetPath) ..\..\..\..\lib\common\hk_base.lib
# End Custom Build
!ELSEIF "$(CFG)" == "hk_base - Win32 Debug"
# PROP BASE Use_MFC 0
# PROP BASE Use_Debug_Libraries 1
# PROP BASE Output_Dir "Debug"
# PROP BASE Intermediate_Dir "Debug"
# PROP BASE Target_Dir ""
# PROP Use_MFC 0
# PROP Use_Debug_Libraries 1
# PROP Output_Dir "../../hk_library/win32/debug"
# PROP Intermediate_Dir "../../hk_tmp/win32/hk_base/debug"
# PROP Target_Dir ""
LINK32=link.exe
MTL=midl.exe
# ADD BASE CPP /nologo /W3 /Gm /GX /ZI /Od /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /YX /FD /GZ /c
# ADD CPP /nologo /G6 /W3 /Gm /ZI /Od /I "../" /D "WIN32" /D "_DEBUG" /D "_MBCS" /D "_LIB" /Yu"hk_base/base.h" /FD /GZ /c
# SUBTRACT CPP /Fr
# ADD BASE RSC /l 0x409 /d "_DEBUG"
# ADD RSC /l 0x409 /d "_DEBUG"
BSC32=bscmake.exe
# ADD BASE BSC32 /nologo
# ADD BSC32 /nologo
LIB32=link.exe -lib
# ADD BASE LIB32 /nologo
# ADD LIB32 /nologo
# Begin Custom Build
TargetPath=\hl2\src_main\ivp\havana\hk_library\win32\debug\hk_base.lib
InputPath=\hl2\src_main\ivp\havana\hk_library\win32\debug\hk_base.lib
SOURCE="$(InputPath)"
"..\..\..\..\lib\common\hk_base.lib" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)"
if exist ..\..\..\..\lib\common\hk_base.lib attrib -r ..\..\..\..\lib\common\hk_base.lib
copy $(TargetPath) ..\..\..\..\lib\common\hk_base.lib
# End Custom Build
!ENDIF
# Begin Target
# Name "hk_base - Win32 Release"
# Name "hk_base - Win32 Debug"
# Begin Group "memory"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\memory\memory.cpp
# End Source File
# Begin Source File
SOURCE=.\memory\memory.h
# End Source File
# Begin Source File
SOURCE=.\memory\memory.inl
# End Source File
# Begin Source File
SOURCE=.\memory\memory_managed_virtual_class.h
# End Source File
# Begin Source File
SOURCE=.\memory\memory_util.cpp
# End Source File
# Begin Source File
SOURCE=.\memory\memory_util.h
# End Source File
# End Group
# Begin Group "array"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\array\array.cpp
# End Source File
# Begin Source File
SOURCE=.\array\array.h
# End Source File
# Begin Source File
SOURCE=.\array\array.inl
# End Source File
# Begin Source File
SOURCE=.\array\pre_allocated_array.h
# End Source File
# End Group
# Begin Group "hash"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\hash\hash.cpp
# End Source File
# Begin Source File
SOURCE=.\hash\hash.h
# End Source File
# Begin Source File
SOURCE=.\hash\hash.inl
# End Source File
# End Group
# Begin Group "stopwatch"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\stopwatch\stopwatch.cpp
# End Source File
# Begin Source File
SOURCE=.\stopwatch\stopwatch.h
# End Source File
# Begin Source File
SOURCE=.\stopwatch\stopwatch_qpt.inl
# End Source File
# End Group
# Begin Group "string"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\string\string.cpp
# End Source File
# Begin Source File
SOURCE=.\string\string.h
# End Source File
# End Group
# Begin Group "id_server"
# PROP Default_Filter ""
# Begin Source File
SOURCE=.\id_server\id_server.cpp
# End Source File
# Begin Source File
SOURCE=.\id_server\id_server.h
# End Source File
# Begin Source File
SOURCE=.\id_server\id_server.inl
# End Source File
# End Group
# Begin Source File
SOURCE=.\base.h
# End Source File
# Begin Source File
SOURCE=.\base_types.cpp
# ADD CPP /Yc"hk_base/base.h"
# End Source File
# Begin Source File
SOURCE=.\base_types.h
# End Source File
# Begin Source File
SOURCE=.\console.cpp
# End Source File
# Begin Source File
SOURCE=.\console.h
# End Source File
# Begin Source File
SOURCE=.\debug_build_test.cpp
# End Source File
# End Target
# End Project