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134 lines
2.4 KiB
134 lines
2.4 KiB
class lightingonly_Static_Index |
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{ |
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private: |
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int m_nHALF_LAMBERT; |
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#ifdef _DEBUG |
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bool m_bHALF_LAMBERT; |
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#endif |
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public: |
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void SetHALF_LAMBERT( int i ) |
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{ |
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Assert( i >= 0 && i <= 1 ); |
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m_nHALF_LAMBERT = i; |
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#ifdef _DEBUG |
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m_bHALF_LAMBERT = true; |
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#endif |
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} |
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void SetHALF_LAMBERT( bool i ) |
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{ |
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m_nHALF_LAMBERT = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bHALF_LAMBERT = true; |
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#endif |
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} |
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public: |
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lightingonly_Static_Index() |
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{ |
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#ifdef _DEBUG |
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m_bHALF_LAMBERT = false; |
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#endif // _DEBUG |
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m_nHALF_LAMBERT = 0; |
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} |
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int GetIndex() |
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{ |
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// Asserts to make sure that we aren't using any skipped combinations. |
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// Asserts to make sure that we are setting all of the combination vars. |
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#ifdef _DEBUG |
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bool bAllStaticVarsDefined = m_bHALF_LAMBERT; |
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Assert( bAllStaticVarsDefined ); |
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#endif // _DEBUG |
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return ( 88 * m_nHALF_LAMBERT ) + 0; |
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} |
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}; |
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class lightingonly_Dynamic_Index |
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{ |
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private: |
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int m_nDOWATERFOG; |
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#ifdef _DEBUG |
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bool m_bDOWATERFOG; |
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#endif |
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public: |
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void SetDOWATERFOG( int i ) |
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{ |
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Assert( i >= 0 && i <= 1 ); |
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m_nDOWATERFOG = i; |
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#ifdef _DEBUG |
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m_bDOWATERFOG = true; |
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#endif |
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} |
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void SetDOWATERFOG( bool i ) |
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{ |
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m_nDOWATERFOG = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bDOWATERFOG = true; |
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#endif |
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} |
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private: |
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int m_nLIGHT_COMBO; |
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#ifdef _DEBUG |
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bool m_bLIGHT_COMBO; |
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#endif |
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public: |
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void SetLIGHT_COMBO( int i ) |
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{ |
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Assert( i >= 0 && i <= 21 ); |
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m_nLIGHT_COMBO = i; |
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#ifdef _DEBUG |
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m_bLIGHT_COMBO = true; |
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#endif |
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} |
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void SetLIGHT_COMBO( bool i ) |
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{ |
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m_nLIGHT_COMBO = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bLIGHT_COMBO = true; |
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#endif |
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} |
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private: |
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int m_nSKINNING; |
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#ifdef _DEBUG |
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bool m_bSKINNING; |
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#endif |
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public: |
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void SetSKINNING( int i ) |
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{ |
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Assert( i >= 0 && i <= 1 ); |
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m_nSKINNING = i; |
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#ifdef _DEBUG |
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m_bSKINNING = true; |
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#endif |
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} |
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void SetSKINNING( bool i ) |
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{ |
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m_nSKINNING = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bSKINNING = true; |
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#endif |
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} |
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public: |
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lightingonly_Dynamic_Index() |
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{ |
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#ifdef _DEBUG |
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m_bDOWATERFOG = false; |
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#endif // _DEBUG |
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m_nDOWATERFOG = 0; |
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#ifdef _DEBUG |
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m_bLIGHT_COMBO = false; |
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#endif // _DEBUG |
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m_nLIGHT_COMBO = 0; |
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#ifdef _DEBUG |
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m_bSKINNING = false; |
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#endif // _DEBUG |
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m_nSKINNING = 0; |
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} |
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int GetIndex() |
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{ |
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// Asserts to make sure that we aren't using any skipped combinations. |
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// Asserts to make sure that we are setting all of the combination vars. |
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#ifdef _DEBUG |
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bool bAllDynamicVarsDefined = m_bDOWATERFOG && m_bLIGHT_COMBO && m_bSKINNING; |
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Assert( bAllDynamicVarsDefined ); |
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#endif // _DEBUG |
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return ( 1 * m_nDOWATERFOG ) + ( 2 * m_nLIGHT_COMBO ) + ( 44 * m_nSKINNING ) + 0; |
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} |
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};
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