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85 lines
1.6 KiB
85 lines
1.6 KiB
#include "shaderlib/cshader.h" |
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class flashlight_ps11_Static_Index |
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{ |
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private: |
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int m_nNORMALMAP; |
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#ifdef _DEBUG |
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bool m_bNORMALMAP; |
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#endif |
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public: |
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void SetNORMALMAP( int i ) |
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{ |
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Assert( i >= 0 && i <= 1 ); |
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m_nNORMALMAP = i; |
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#ifdef _DEBUG |
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m_bNORMALMAP = true; |
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#endif |
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} |
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void SetNORMALMAP( bool i ) |
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{ |
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m_nNORMALMAP = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bNORMALMAP = true; |
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#endif |
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} |
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private: |
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int m_nNOCULL; |
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#ifdef _DEBUG |
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bool m_bNOCULL; |
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#endif |
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public: |
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void SetNOCULL( int i ) |
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{ |
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Assert( i >= 0 && i <= 1 ); |
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m_nNOCULL = i; |
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#ifdef _DEBUG |
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m_bNOCULL = true; |
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#endif |
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} |
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void SetNOCULL( bool i ) |
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{ |
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m_nNOCULL = i ? 1 : 0; |
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#ifdef _DEBUG |
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m_bNOCULL = true; |
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#endif |
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} |
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public: |
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flashlight_ps11_Static_Index( ) |
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{ |
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#ifdef _DEBUG |
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m_bNORMALMAP = false; |
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#endif // _DEBUG |
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m_nNORMALMAP = 0; |
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#ifdef _DEBUG |
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m_bNOCULL = false; |
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#endif // _DEBUG |
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m_nNOCULL = 0; |
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} |
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int GetIndex() |
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{ |
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// Asserts to make sure that we aren't using any skipped combinations. |
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// Asserts to make sure that we are setting all of the combination vars. |
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#ifdef _DEBUG |
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bool bAllStaticVarsDefined = m_bNORMALMAP && m_bNOCULL; |
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Assert( bAllStaticVarsDefined ); |
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#endif // _DEBUG |
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return ( 1 * m_nNORMALMAP ) + ( 2 * m_nNOCULL ) + 0; |
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} |
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}; |
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#define shaderStaticTest_flashlight_ps11 psh_forgot_to_set_static_NORMALMAP + psh_forgot_to_set_static_NOCULL + 0 |
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class flashlight_ps11_Dynamic_Index |
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{ |
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public: |
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flashlight_ps11_Dynamic_Index() |
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{ |
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} |
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int GetIndex() |
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{ |
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// Asserts to make sure that we aren't using any skipped combinations. |
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// Asserts to make sure that we are setting all of the combination vars. |
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#ifdef _DEBUG |
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#endif // _DEBUG |
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return 0; |
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} |
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}; |
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#define shaderDynamicTest_flashlight_ps11 0
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