You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
237 lines
4.7 KiB
237 lines
4.7 KiB
#include "shaderlib/cshader.h" |
|
class shatteredglass_ps20b_Static_Index |
|
{ |
|
private: |
|
int m_nCONVERT_TO_SRGB; |
|
#ifdef _DEBUG |
|
bool m_bCONVERT_TO_SRGB; |
|
#endif |
|
public: |
|
void SetCONVERT_TO_SRGB( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nCONVERT_TO_SRGB = i; |
|
#ifdef _DEBUG |
|
m_bCONVERT_TO_SRGB = true; |
|
#endif |
|
} |
|
void SetCONVERT_TO_SRGB( bool i ) |
|
{ |
|
m_nCONVERT_TO_SRGB = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bCONVERT_TO_SRGB = true; |
|
#endif |
|
} |
|
private: |
|
int m_nCUBEMAP; |
|
#ifdef _DEBUG |
|
bool m_bCUBEMAP; |
|
#endif |
|
public: |
|
void SetCUBEMAP( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nCUBEMAP = i; |
|
#ifdef _DEBUG |
|
m_bCUBEMAP = true; |
|
#endif |
|
} |
|
void SetCUBEMAP( bool i ) |
|
{ |
|
m_nCUBEMAP = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bCUBEMAP = true; |
|
#endif |
|
} |
|
private: |
|
int m_nVERTEXCOLOR; |
|
#ifdef _DEBUG |
|
bool m_bVERTEXCOLOR; |
|
#endif |
|
public: |
|
void SetVERTEXCOLOR( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nVERTEXCOLOR = i; |
|
#ifdef _DEBUG |
|
m_bVERTEXCOLOR = true; |
|
#endif |
|
} |
|
void SetVERTEXCOLOR( bool i ) |
|
{ |
|
m_nVERTEXCOLOR = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bVERTEXCOLOR = true; |
|
#endif |
|
} |
|
private: |
|
int m_nENVMAPMASK; |
|
#ifdef _DEBUG |
|
bool m_bENVMAPMASK; |
|
#endif |
|
public: |
|
void SetENVMAPMASK( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nENVMAPMASK = i; |
|
#ifdef _DEBUG |
|
m_bENVMAPMASK = true; |
|
#endif |
|
} |
|
void SetENVMAPMASK( bool i ) |
|
{ |
|
m_nENVMAPMASK = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bENVMAPMASK = true; |
|
#endif |
|
} |
|
private: |
|
int m_nBASEALPHAENVMAPMASK; |
|
#ifdef _DEBUG |
|
bool m_bBASEALPHAENVMAPMASK; |
|
#endif |
|
public: |
|
void SetBASEALPHAENVMAPMASK( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nBASEALPHAENVMAPMASK = i; |
|
#ifdef _DEBUG |
|
m_bBASEALPHAENVMAPMASK = true; |
|
#endif |
|
} |
|
void SetBASEALPHAENVMAPMASK( bool i ) |
|
{ |
|
m_nBASEALPHAENVMAPMASK = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bBASEALPHAENVMAPMASK = true; |
|
#endif |
|
} |
|
private: |
|
int m_nHDRTYPE; |
|
#ifdef _DEBUG |
|
bool m_bHDRTYPE; |
|
#endif |
|
public: |
|
void SetHDRTYPE( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 2 ); |
|
m_nHDRTYPE = i; |
|
#ifdef _DEBUG |
|
m_bHDRTYPE = true; |
|
#endif |
|
} |
|
void SetHDRTYPE( bool i ) |
|
{ |
|
m_nHDRTYPE = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bHDRTYPE = true; |
|
#endif |
|
} |
|
public: |
|
shatteredglass_ps20b_Static_Index( ) |
|
{ |
|
#ifdef _DEBUG |
|
m_bCONVERT_TO_SRGB = true; |
|
#endif // _DEBUG |
|
m_nCONVERT_TO_SRGB = g_pHardwareConfig->NeedsShaderSRGBConversion(); |
|
#ifdef _DEBUG |
|
m_bCUBEMAP = false; |
|
#endif // _DEBUG |
|
m_nCUBEMAP = 0; |
|
#ifdef _DEBUG |
|
m_bVERTEXCOLOR = false; |
|
#endif // _DEBUG |
|
m_nVERTEXCOLOR = 0; |
|
#ifdef _DEBUG |
|
m_bENVMAPMASK = false; |
|
#endif // _DEBUG |
|
m_nENVMAPMASK = 0; |
|
#ifdef _DEBUG |
|
m_bBASEALPHAENVMAPMASK = false; |
|
#endif // _DEBUG |
|
m_nBASEALPHAENVMAPMASK = 0; |
|
#ifdef _DEBUG |
|
m_bHDRTYPE = false; |
|
#endif // _DEBUG |
|
m_nHDRTYPE = 0; |
|
} |
|
int GetIndex() |
|
{ |
|
// Asserts to make sure that we aren't using any skipped combinations. |
|
// Asserts to make sure that we are setting all of the combination vars. |
|
#ifdef _DEBUG |
|
bool bAllStaticVarsDefined = m_bCONVERT_TO_SRGB && m_bCUBEMAP && m_bVERTEXCOLOR && m_bENVMAPMASK && m_bBASEALPHAENVMAPMASK && m_bHDRTYPE; |
|
Assert( bAllStaticVarsDefined ); |
|
#endif // _DEBUG |
|
return ( 4 * m_nCONVERT_TO_SRGB ) + ( 8 * m_nCUBEMAP ) + ( 16 * m_nVERTEXCOLOR ) + ( 32 * m_nENVMAPMASK ) + ( 64 * m_nBASEALPHAENVMAPMASK ) + ( 128 * m_nHDRTYPE ) + 0; |
|
} |
|
}; |
|
#define shaderStaticTest_shatteredglass_ps20b psh_forgot_to_set_static_CUBEMAP + psh_forgot_to_set_static_VERTEXCOLOR + psh_forgot_to_set_static_ENVMAPMASK + psh_forgot_to_set_static_BASEALPHAENVMAPMASK + psh_forgot_to_set_static_HDRTYPE + 0 |
|
class shatteredglass_ps20b_Dynamic_Index |
|
{ |
|
private: |
|
int m_nHDRENABLED; |
|
#ifdef _DEBUG |
|
bool m_bHDRENABLED; |
|
#endif |
|
public: |
|
void SetHDRENABLED( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nHDRENABLED = i; |
|
#ifdef _DEBUG |
|
m_bHDRENABLED = true; |
|
#endif |
|
} |
|
void SetHDRENABLED( bool i ) |
|
{ |
|
m_nHDRENABLED = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bHDRENABLED = true; |
|
#endif |
|
} |
|
private: |
|
int m_nPIXELFOGTYPE; |
|
#ifdef _DEBUG |
|
bool m_bPIXELFOGTYPE; |
|
#endif |
|
public: |
|
void SetPIXELFOGTYPE( int i ) |
|
{ |
|
Assert( i >= 0 && i <= 1 ); |
|
m_nPIXELFOGTYPE = i; |
|
#ifdef _DEBUG |
|
m_bPIXELFOGTYPE = true; |
|
#endif |
|
} |
|
void SetPIXELFOGTYPE( bool i ) |
|
{ |
|
m_nPIXELFOGTYPE = i ? 1 : 0; |
|
#ifdef _DEBUG |
|
m_bPIXELFOGTYPE = true; |
|
#endif |
|
} |
|
public: |
|
shatteredglass_ps20b_Dynamic_Index() |
|
{ |
|
#ifdef _DEBUG |
|
m_bHDRENABLED = false; |
|
#endif // _DEBUG |
|
m_nHDRENABLED = 0; |
|
#ifdef _DEBUG |
|
m_bPIXELFOGTYPE = false; |
|
#endif // _DEBUG |
|
m_nPIXELFOGTYPE = 0; |
|
} |
|
int GetIndex() |
|
{ |
|
// Asserts to make sure that we aren't using any skipped combinations. |
|
// Asserts to make sure that we are setting all of the combination vars. |
|
#ifdef _DEBUG |
|
bool bAllDynamicVarsDefined = m_bHDRENABLED && m_bPIXELFOGTYPE; |
|
Assert( bAllDynamicVarsDefined ); |
|
#endif // _DEBUG |
|
return ( 1 * m_nHDRENABLED ) + ( 2 * m_nPIXELFOGTYPE ) + 0; |
|
} |
|
}; |
|
#define shaderDynamicTest_shatteredglass_ps20b psh_forgot_to_set_dynamic_HDRENABLED + psh_forgot_to_set_dynamic_PIXELFOGTYPE + 0
|
|
|