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105 lines
2.2 KiB
105 lines
2.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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//========= Copyright © 1996-2001, Valve LLC, All rights reserved. ============ |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#include "cbase.h" |
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#include "gamemovement.h" |
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#include "tfc_gamerules.h" |
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#include "tfc_shareddefs.h" |
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#include "in_buttons.h" |
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#include "movevars_shared.h" |
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#ifdef CLIENT_DLL |
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#include "c_tfc_player.h" |
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#else |
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#include "tfc_player.h" |
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#endif |
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class CTFCGameMovement : public CGameMovement |
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{ |
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public: |
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DECLARE_CLASS( CTFCGameMovement, CGameMovement ); |
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CTFCGameMovement(); |
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virtual void ProcessMovement( CBasePlayer *pBasePlayer, CMoveData *pMove ); |
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virtual bool CanAccelerate(); |
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virtual bool CheckJumpButton(); |
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private: |
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CTFCPlayer *m_pTFCPlayer; |
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}; |
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// Expose our interface. |
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static CTFCGameMovement g_GameMovement; |
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IGameMovement *g_pGameMovement = ( IGameMovement * )&g_GameMovement; |
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EXPOSE_SINGLE_INTERFACE_GLOBALVAR(CGameMovement, IGameMovement,INTERFACENAME_GAMEMOVEMENT, g_GameMovement ); |
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// ---------------------------------------------------------------------------------------- // |
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// CTFCGameMovement. |
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// ---------------------------------------------------------------------------------------- // |
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CTFCGameMovement::CTFCGameMovement() |
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{ |
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m_vecViewOffsetNormal = TFC_PLAYER_VIEW_OFFSET; |
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m_pTFCPlayer = NULL; |
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} |
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void CTFCGameMovement::ProcessMovement( CBasePlayer *pBasePlayer, CMoveData *pMove ) |
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{ |
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m_pTFCPlayer = ToTFCPlayer( pBasePlayer ); |
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Assert( m_pTFCPlayer ); |
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BaseClass::ProcessMovement( pBasePlayer, pMove ); |
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} |
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bool CTFCGameMovement::CanAccelerate() |
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{ |
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// Only allow the player to accelerate when in certain states. |
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TFCPlayerState curState = m_pTFCPlayer->m_Shared.State_Get(); |
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if ( curState == STATE_ACTIVE ) |
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{ |
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return player->GetWaterJumpTime() == 0; |
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} |
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else if ( player->IsObserver() ) |
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{ |
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return true; |
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} |
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else |
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{ |
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return false; |
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} |
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} |
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bool CTFCGameMovement::CheckJumpButton() |
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{ |
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if ( BaseClass::CheckJumpButton() ) |
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{ |
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m_pTFCPlayer->DoAnimationEvent( PLAYERANIMEVENT_JUMP ); |
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return true; |
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} |
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else |
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{ |
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return false; |
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} |
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} |
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