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56 lines
1.4 KiB
56 lines
1.4 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// The copyright to the contents herein is the property of Valve, L.L.C. |
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// The contents may be used and/or copied only with the written permission of |
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// Valve, L.L.C., or in accordance with the terms and conditions stipulated in |
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// the agreement/contract under which the contents have been supplied. |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $NoKeywords: $ |
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//============================================================================= |
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#ifdef _WIN32 |
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#pragma warning(disable: 4514) |
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#endif |
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// First include standard libraries |
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#include <stdio.h> |
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#include <ctype.h> |
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#include <math.h> |
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#ifdef OSX |
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#include <malloc/malloc.h> |
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#else |
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#include <malloc.h> |
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#endif |
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#include <memory.h> |
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#include <ctype.h> |
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// Next, include public |
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#include "tier0/basetypes.h" |
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#include "tier0/dbg.h" |
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#include "tier0/valobject.h" |
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// Next, include vstdlib |
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#include "vstdlib/vstdlib.h" |
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#include "tier1/strtools.h" |
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#include "vstdlib/random.h" |
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#include "tier1/KeyValues.h" |
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#include "tier1/utlmemory.h" |
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#include "tier1/utlrbtree.h" |
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#include "tier1/utlvector.h" |
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#include "tier1/utllinkedlist.h" |
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#include "tier1/utlmultilist.h" |
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#include "tier1/utlsymbol.h" |
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#include "tier0/icommandline.h" |
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#include "tier1/netadr.h" |
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#include "tier1/mempool.h" |
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#include "tier1/utlbuffer.h" |
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#include "tier1/utlstring.h" |
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#include "tier1/utlmap.h" |
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#include "tier0/memdbgon.h" |
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