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80 lines
2.3 KiB
80 lines
2.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef IMAGE_H |
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#define IMAGE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include <vgui/VGUI.h> |
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#include <Color.h> |
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#include <vgui/IImage.h> |
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namespace vgui |
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{ |
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class Panel; |
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//----------------------------------------------------------------------------- |
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// Purpose: Basic image control |
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//----------------------------------------------------------------------------- |
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class Image : public IImage |
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{ |
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public: |
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Image(); |
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virtual ~Image(); |
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// Set the position of the image |
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virtual void SetPos( int x, int y ); |
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// Get the position of the image |
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virtual void GetPos( int &x, int &y ); |
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// Get the size of the image |
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virtual void GetSize( int &wide, int &tall ); |
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virtual void GetContentSize( int &wide, int &tall ); |
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// Set the draw color |
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virtual void SetColor( Color color ); |
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// set the background color |
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virtual void SetBkColor( Color color ) { DrawSetColor( color ); } |
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// Get the draw color |
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virtual Color GetColor(); |
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virtual bool Evict(); |
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virtual int GetNumFrames(); |
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virtual void SetFrame( int nFrame ); |
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virtual HTexture GetID(); |
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virtual void SetRotation( int iRotation ) { return; }; |
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protected: |
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virtual void SetSize(int wide, int tall); |
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virtual void DrawSetColor(Color color); |
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virtual void DrawSetColor(int r, int g, int b, int a); |
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virtual void DrawFilledRect(int x0, int y0, int x1, int y1); |
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virtual void DrawOutlinedRect(int x0, int y0, int x1, int y1); |
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virtual void DrawLine(int x0,int y0,int x1,int y1); |
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virtual void DrawPolyLine(int *px, int *py, int numPoints); |
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virtual void DrawSetTextFont(HFont font); |
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virtual void DrawSetTextColor(Color color); |
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virtual void DrawSetTextColor(int r, int g, int b, int a); |
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virtual void DrawSetTextPos(int x,int y); |
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virtual void DrawPrintText(const wchar_t *str, int strlen); |
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virtual void DrawPrintText(int x, int y, const wchar_t *str, int strlen); |
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virtual void DrawPrintChar(wchar_t ch); |
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virtual void DrawPrintChar(int x, int y, wchar_t ch); |
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virtual void DrawSetTexture(int id); |
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virtual void DrawTexturedRect(int x0, int y0, int x1, int y1); |
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virtual void Paint() = 0; |
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private: |
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int _pos[2]; |
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int _size[2]; |
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Color _color; |
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}; |
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} // namespace vgui |
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#endif // IMAGE_H
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