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42 lines
1.6 KiB
42 lines
1.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//============================================================================= |
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#ifndef ATTRIBUTEELEMENTCHOICELIST_H |
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#define ATTRIBUTEELEMENTCHOICELIST_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "dme_controls/inotifyui.h" |
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#include "datamodel/dmehandle.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class CDmElement; |
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//----------------------------------------------------------------------------- |
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// returns the choice string that AddElementsRecursively would have returned |
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//----------------------------------------------------------------------------- |
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const char *GetChoiceString( CDmElement *pElement ); |
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//----------------------------------------------------------------------------- |
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// Recursively adds all elements of the specified type under pElement into the choice list |
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//----------------------------------------------------------------------------- |
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void AddElementsRecursively( CDmElement *pElement, ElementChoiceList_t &list, const char *pElementType = NULL ); |
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//----------------------------------------------------------------------------- |
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// Recursively adds all elements of the specified type under pElement into the vector |
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//----------------------------------------------------------------------------- |
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void AddElementsRecursively( CDmElement *pElement, DmeHandleVec_t &list, const char *pElementType = NULL ); |
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#endif // ATTRIBUTEELEMENTCHOICELIST_H
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