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45 lines
1.1 KiB
45 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Body part base class |
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// |
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// Body parts can be either: |
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// |
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// * A list of LODs (DmeLODList) |
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// * empty (DmeBlankBodyPart) |
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// |
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//===========================================================================// |
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#ifndef DMEBODYPART_H |
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#define DMEBODYPART_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "datamodel/dmelement.h" |
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#include "datamodel/dmattributevar.h" |
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#include "mdlobjects/dmelod.h" |
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//----------------------------------------------------------------------------- |
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// A generic body part |
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//----------------------------------------------------------------------------- |
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class CDmeBodyPart : public CDmElement |
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{ |
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DEFINE_ELEMENT( CDmeBodyPart, CDmElement ); |
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public: |
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// Returns the number of LODs in this body part, can be 0 |
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virtual int LODCount() const { return 0; } |
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// Returns the root LOD. This is the one with the switch metric 0 |
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virtual CDmeLOD *GetRootLOD() { return NULL; } |
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// Returns the shadow LOD |
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virtual CDmeLOD *GetShadowLOD() { return NULL; } |
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}; |
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#endif // DMEBODYPART_H
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