You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
50 lines
1.0 KiB
50 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
//=============================================================================// |
|
|
|
#ifndef GC_SCHEMA_H |
|
#define GC_SCHEMA_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
#include "tier0/platform.h" |
|
#include "steam/steamtypes.h" |
|
|
|
#include "tier0/dbg.h" |
|
|
|
// include this before checksum_crc specifically to avoid the |
|
// CRC references |
|
#include "steam/steamclientpublic.h" |
|
|
|
#include "tier1/utlmap.h" |
|
#include "tier1/utlstring.h" |
|
#include "tier1/utlbuffer.h" |
|
#include "tier1/mempool.h" |
|
#include "tier1/tsmempool.h" |
|
#include "tier1/tsmultimempool.h" |
|
#include "tier1/fmtstr.h" |
|
|
|
#include "vstdlib/coroutine.h" |
|
|
|
// public stuff |
|
#include "gamecoordinator/igcsqlresultsetlist.h" |
|
|
|
// These are first since they're used all over |
|
#include "gcconstants.h" |
|
#include "refcount.h" |
|
|
|
// SQL Access stuff |
|
#include "sqlaccess/record.h" |
|
#include "sqlaccess/schema.h" |
|
|
|
#include "sqlaccess/recordinfo.h" |
|
#include "sqlaccess/schemafull.h" |
|
|
|
|
|
|
|
|
|
#endif |