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84 lines
2.9 KiB
84 lines
2.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Dialog used to edit properties of a particle system definition |
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// |
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//===========================================================================// |
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#ifndef PARTICLESYSTEMPROPERTIESPANEL_H |
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#define PARTICLESYSTEMPROPERTIESPANEL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "vgui_controls/EditablePanel.h" |
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#include "tier1/utlstring.h" |
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#include "datamodel/dmehandle.h" |
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#include "particles/particles.h" |
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//----------------------------------------------------------------------------- |
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// Forward declarations |
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//----------------------------------------------------------------------------- |
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class CDmeParticleSystemDefinition; |
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class CParticleFunctionBrowser; |
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class CDmeElementPanel; |
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namespace vgui |
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{ |
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class Splitter; |
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class ComboBox; |
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} |
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//----------------------------------------------------------------------------- |
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// Used by the panel to discover the list of known particle system definitions |
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//----------------------------------------------------------------------------- |
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class IParticleSystemPropertiesPanelQuery |
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{ |
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public: |
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virtual void GetKnownParticleDefinitions( CUtlVector< CDmeParticleSystemDefinition* > &definitions ) = 0; |
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}; |
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//----------------------------------------------------------------------------- |
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// Panel used to edit a particle system definition |
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//----------------------------------------------------------------------------- |
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class CParticleSystemPropertiesPanel : public vgui::EditablePanel |
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{ |
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DECLARE_CLASS_SIMPLE( CParticleSystemPropertiesPanel, vgui::EditablePanel ); |
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// Sends the message 'ParticleSystemModified' when the particle system was modified in any way |
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// Sends the message 'ParticleFunctionSelChanged' when the selected particle function changed |
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// -- stores the selected CDmeParticleFunction in a subkey called 'function' |
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public: |
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CParticleSystemPropertiesPanel( IParticleSystemPropertiesPanelQuery *pQuery, vgui::Panel* pParent ); // standard constructor |
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// Sets the particle system to look at |
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void SetParticleSystem( CDmeParticleSystemDefinition *pParticleSystem ); |
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// Refreshes display |
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void Refresh( bool bValuesOnly = true ); |
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private: |
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// For inheriting classes to get notified without having to listen to messages |
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virtual void OnParticleSystemModified() {} |
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MESSAGE_FUNC( OnTextChanged, "TextChanged" ); |
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MESSAGE_FUNC_PARAMS( OnDmeElementChanged, "DmeElementChanged", params ); |
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MESSAGE_FUNC( OnParticleSystemModifiedInternal, "ParticleSystemModified" ); |
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MESSAGE_FUNC_PARAMS( OnParticleFunctionSelChanged, "ParticleFunctionSelChanged", params ); |
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IParticleSystemPropertiesPanelQuery *m_pQuery; |
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vgui::Splitter *m_pSplitter; |
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vgui::ComboBox *m_pFunctionTypeCombo; |
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vgui::EditablePanel *m_pFunctionBrowserArea; |
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CParticleFunctionBrowser *m_pParticleFunctionBrowser[PARTICLE_FUNCTION_COUNT]; |
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CDmeElementPanel *m_pParticleFunctionProperties; |
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CDmeHandle< CDmeParticleSystemDefinition > m_hParticleSystem; |
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}; |
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#endif // PARTICLESYSTEMPROPERTIESPANEL_H
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