You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
110 lines
2.9 KiB
110 lines
2.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
//=============================================================================// |
|
|
|
#ifndef MAPPLAYERHULLHANDLE_H |
|
#define MAPPLAYERHULLHANDLE_H |
|
#ifdef _WIN32 |
|
#pragma once |
|
#endif |
|
|
|
|
|
#include "MapHelper.h" |
|
#include "ToolInterface.h" |
|
|
|
|
|
class CHelperInfo; |
|
class CRender2D; |
|
class CRender3D; |
|
class CMapPlayerHullHandle; |
|
|
|
|
|
#define MAX_KEYNAME_SIZE 32 |
|
|
|
class CMapPlayerHullHandle : public CMapHelper |
|
{ |
|
|
|
friend class CMapAxisHandle; |
|
friend class CMapSweptPlayerHull; |
|
|
|
public: |
|
|
|
DECLARE_MAPCLASS(CMapPlayerHullHandle,CMapHelper) |
|
|
|
// |
|
// Factory for building from a list of string parameters. |
|
// |
|
static CMapClass *Create(CHelperInfo *pInfo, CMapEntity *pParent); |
|
void Attach( CMapSweptPlayerHull *pOwner ); |
|
|
|
inline int GetRadius(void); |
|
|
|
// |
|
// Construction/destruction: |
|
// |
|
CMapPlayerHullHandle(void); |
|
CMapPlayerHullHandle(const char *pszKey, bool bDrawLineToParent); |
|
~CMapPlayerHullHandle(void); |
|
|
|
void CalcBounds(BOOL bFullUpdate = FALSE); |
|
|
|
virtual CMapClass *Copy(bool bUpdateDependencies); |
|
virtual CMapClass *CopyFrom(CMapClass *pFrom, bool bUpdateDependencies); |
|
|
|
virtual void Render2D(CRender2D *pRender); |
|
virtual void Render3D(CRender3D *pRender); |
|
|
|
virtual int SerializeRMF(std::fstream &File, BOOL bRMF); |
|
virtual int SerializeMAP(std::fstream &File, BOOL bRMF); |
|
|
|
// Overridden because origin helpers don't take the color of their parent entity. |
|
virtual void SetRenderColor(unsigned char red, unsigned char green, unsigned char blue); |
|
virtual void SetRenderColor(color32 rgbColor); |
|
|
|
virtual bool HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData); |
|
virtual CMapClass *PrepareSelection(SelectMode_t eSelectMode); |
|
|
|
virtual bool IsVisualElement(void) { return false; } // Only visible if our parent is selected. |
|
virtual bool IsClutter(void) { return true; } |
|
virtual bool IsCulledByCordon(const Vector &vecMins, const Vector &vecMaxs) { return false; } // We don't hide unless our parent hides. |
|
|
|
virtual const char* GetDescription() { return("Player hull handle"); } |
|
|
|
virtual void OnAddToWorld(CMapWorld *pWorld); |
|
virtual void OnParentKeyChanged(const char *key, const char *value); |
|
virtual void OnUndoRedo(void); |
|
|
|
virtual void PostloadWorld(CMapWorld *pWorld); |
|
|
|
protected: |
|
|
|
// Called by the point handle tool while dragging. |
|
void UpdateOrigin(const Vector &vecOrigin); |
|
|
|
// Overridden to update our parent's keyvalue when we move. |
|
virtual void DoTransform(const VMatrix &matrix); |
|
|
|
private: |
|
|
|
void Initialize(void); |
|
void UpdateParentKey(void); |
|
|
|
CMapSweptPlayerHull *m_pOwner; // The swept player hull that we belong to. |
|
|
|
char m_szKeyName[MAX_KEYNAME_SIZE]; |
|
bool m_bDrawLineToParent; |
|
}; |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
//----------------------------------------------------------------------------- |
|
int CMapPlayerHullHandle::GetRadius(void) |
|
{ |
|
return HANDLE_RADIUS; |
|
} |
|
|
|
|
|
#endif // MAPPLAYERHULLHANDLE_H
|
|
|