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253 lines
6.7 KiB
253 lines
6.7 KiB
<?xml version="1.0" encoding="Windows-1252"?> |
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<VisualStudioProject |
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ProjectType="Visual C++" |
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Version="7.10" |
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Name="speex" |
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ProjectGUID="{8DD37148-AD5C-4212-B9A0-D3041684FF52}" |
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SccProjectName="" |
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SccAuxPath="" |
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SccLocalPath="" |
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SccProvider=""> |
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Name="Release|Win32" |
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StringPooling="TRUE" |
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RuntimeLibrary="0" |
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EnableFunctionLevelLinking="TRUE" |
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UsePrecompiledHeader="2" |
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PrecompiledHeaderFile=".\Release/speex.pch" |
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AssemblerListingLocation=".\Release/" |
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ProgramDataBaseFileName=".\Release/" |
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IntermediateDirectory=".\Debug" |
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PreprocessorDefinitions="WIN32;_DEBUG;_WINDOWS;_USRDLL;SPEEX_EXPORTS" |
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BasicRuntimeChecks="3" |
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RuntimeLibrary="1" |
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UsePrecompiledHeader="2" |
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PrecompiledHeaderFile=".\Debug/speex.pch" |
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AssemblerListingLocation=".\Debug/" |
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ObjectFile=".\Debug/" |
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ProgramDataBaseFileName=".\Debug/" |
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DebugInformationFormat="4" |
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CompileAs="0"/> |
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<Tool |
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Name="VCCustomBuildTool" |
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CommandLine="if exist ..\..\..\..\game\bin\vaudio_speex.dll attrib -r ..\..\..\..\game\bin\vaudio_speex.dll |
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if exist "$(TargetPath)" copy "$(TargetPath)" ..\..\..\..\game\bin\vaudio_speex.dll |
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Outputs="..\..\..\..\game\bin\vaudio_speex.dll"/> |
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<Tool |
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Name="VCLinkerTool" |
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OutputFile=".\Debug/speex.dll" |
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LinkIncremental="1" |
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AdditionalLibraryDirectories="..\..\..\lib\common" |
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GenerateDebugInformation="TRUE" |
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ProgramDatabaseFile=".\Debug/speex.pdb" |
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ImportLibrary=".\Debug/speex.lib" |
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TargetMachine="1"/> |
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<Tool |
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HeaderFileName=""/> |
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<Tool |
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Name="VCPostBuildEventTool"/> |
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<Tool |
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Name="VCPreBuildEventTool"/> |
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<Tool |
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Name="VCPreLinkEventTool"/> |
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Name="VCResourceCompilerTool" |
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PreprocessorDefinitions="_DEBUG" |
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Culture="1031"/> |
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<Tool |
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Name="VCWebServiceProxyGeneratorTool"/> |
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<Tool |
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Name="VCXMLDataGeneratorTool"/> |
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<Tool |
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Name="VCWebDeploymentTool"/> |
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<Tool |
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Name="VCManagedWrapperGeneratorTool"/> |
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<Tool |
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Name="VCAuxiliaryManagedWrapperGeneratorTool"/> |
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</Configuration> |
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</Configurations> |
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<References> |
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</References> |
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<Files> |
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<Filter |
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Name="Source Files" |
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Filter="cpp;c;cxx;rc;def;r;odl;idl;hpj;bat"> |
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<File |
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RelativePath="..\..\..\public\tier0\memoverride.cpp"> |
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</File> |
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<File |
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RelativePath="..\frame_encoder\voice_codec_frame.cpp"> |
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</File> |
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<File |
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RelativePath="VoiceEncoder_Speex.cpp"> |
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</File> |
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</Filter> |
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<Filter |
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Name="Header Files" |
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Filter="h;hpp;hxx;hm;inl"> |
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<File |
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RelativePath="..\frame_encoder\iframeencoder.h"> |
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</File> |
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<File |
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RelativePath="..\..\..\public\tier1\interface.h"> |
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</File> |
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<File |
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RelativePath="..\..\audio\public\ivoicecodec.h"> |
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</File> |
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<File |
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RelativePath="VoiceEncoder_Speex.h"> |
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</File> |
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</Filter> |
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<Filter |
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Name="Resource Files" |
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Filter="ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe"> |
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</Filter> |
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<File |
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RelativePath="source\win32\libspeex\Release\libspeex.lib"> |
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CommandLine=""/> |
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</File> |
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<File |
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RelativePath="ReadMe.txt"> |
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RelativePath="..\..\..\lib\public\tier0.lib"> |
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</File> |
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<File |
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RelativePath="..\..\..\lib\public\tier1.lib"> |
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RelativePath="..\..\..\lib\public\vstdlib.lib"> |
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</File> |
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</Files> |
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<Globals> |
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</Globals> |
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</VisualStudioProject>
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