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47 lines
1.1 KiB
47 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// $NoKeywords: $ |
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//=============================================================================// |
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// main precompiled header for server files |
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#include "platform.h" |
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#include "basetypes.h" |
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#include "tier0/vprof.h" |
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#include "tier0/icommandline.h" |
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#include "tier1/tier1.h" |
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#include "tier1/utlbuffer.h" |
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#include "tier1/utlsymbol.h" |
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#include "mathlib/mathlib.h" |
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#include "tier1/fmtstr.h" |
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#include "tier1/convar.h" |
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#include "common.h" |
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#include "qlimits.h" |
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#include "quakedef.h" |
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#include "decal.h" |
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#include "host_cmd.h" |
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#include "cmodel_engine.h" |
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#include "sv_log.h" |
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#include "zone.h" |
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#include "sound.h" |
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#include "vox.h" |
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#include "EngineSoundInternal.h" |
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#include "checksum_engine.h" |
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#include "host.h" |
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#include "keys.h" |
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#include "vengineserver_impl.h" |
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#include "server.h" |
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#include "eiface.h" |
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#include "filesystem.h" |
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#include "filesystem_engine.h" |
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#include "KeyValues.h" |
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#include "console.h" |
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#include "proto_version.h" |
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#include "proto_oob.h" |
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#include "edict.h" |
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#include "server_class.h"
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