You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
70 lines
1.6 KiB
70 lines
1.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $Workfile: $ |
|
// $Date: $ |
|
// |
|
//----------------------------------------------------------------------------- |
|
// $Log: $ |
|
// |
|
// $NoKeywords: $ |
|
//=============================================================================// |
|
|
|
#ifndef HL2MP_WEAPON_CROWBAR_H |
|
#define HL2MP_WEAPON_CROWBAR_H |
|
#pragma once |
|
|
|
|
|
#include "weapon_hl2mpbasehlmpcombatweapon.h" |
|
#include "weapon_hl2mpbasebasebludgeon.h" |
|
|
|
|
|
#ifdef CLIENT_DLL |
|
#define CWeaponCrowbar C_WeaponCrowbar |
|
#endif |
|
|
|
//----------------------------------------------------------------------------- |
|
// CWeaponCrowbar |
|
//----------------------------------------------------------------------------- |
|
|
|
class CWeaponCrowbar : public CBaseHL2MPBludgeonWeapon |
|
{ |
|
public: |
|
DECLARE_CLASS( CWeaponCrowbar, CBaseHL2MPBludgeonWeapon ); |
|
|
|
DECLARE_NETWORKCLASS(); |
|
DECLARE_PREDICTABLE(); |
|
|
|
#ifndef CLIENT_DLL |
|
DECLARE_ACTTABLE(); |
|
#endif |
|
|
|
CWeaponCrowbar(); |
|
|
|
float GetRange( void ); |
|
float GetFireRate( void ); |
|
|
|
void AddViewKick( void ); |
|
float GetDamageForActivity( Activity hitActivity ); |
|
void SecondaryAttack( void ) { return; } |
|
|
|
void Drop( const Vector &vecVelocity ); |
|
|
|
|
|
// Animation event |
|
#ifndef CLIENT_DLL |
|
virtual void Operator_HandleAnimEvent( animevent_t *pEvent, CBaseCombatCharacter *pOperator ); |
|
void HandleAnimEventMeleeHit( animevent_t *pEvent, CBaseCombatCharacter *pOperator ); |
|
int WeaponMeleeAttack1Condition( float flDot, float flDist ); |
|
#endif |
|
|
|
CWeaponCrowbar( const CWeaponCrowbar & ); |
|
|
|
private: |
|
|
|
}; |
|
|
|
|
|
#endif // HL2MP_WEAPON_CROWBAR_H |
|
|
|
|