Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
//=============================================================================//
#include "cbase.h"
#include "cs_ammodef.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
void CCSAmmoDef::AddAmmoCost( char const* name, int cost, int buySize )
{
int index = Index( name );
if ( index < 1 || index >= m_nAmmoIndex )
return;
m_csAmmo[index].buySize = buySize;
m_csAmmo[index].cost = cost;
}
//-----------------------------------------------------------------------------
int CCSAmmoDef::GetBuySize( int index ) const
{
if ( index < 1 || index >= m_nAmmoIndex )
return 0;
return m_csAmmo[index].buySize;
}
//-----------------------------------------------------------------------------
int CCSAmmoDef::GetCost( int index ) const
{
if ( index < 1 || index >= m_nAmmoIndex )
return 0;
return m_csAmmo[index].cost;
}
//-----------------------------------------------------------------------------
CCSAmmoDef::CCSAmmoDef(void)
{
memset( m_csAmmo, 0, sizeof( m_csAmmo ) );
}
//-----------------------------------------------------------------------------
CCSAmmoDef::~CCSAmmoDef( void )
{
}
//-----------------------------------------------------------------------------