Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

174 lines
6.1 KiB

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#include "cbase.h"
#include "c_baseentity.h"
#include "hud.h"
#include "hudelement.h"
#include "clientmode.h"
#include <vgui_controls/Panel.h>
#include <vgui/IScheme.h>
#include <vgui/ISurface.h>
#include <vgui/ILocalize.h>
#include <vgui_controls/AnimationController.h>
#include "materialsystem/imaterialsystemhardwareconfig.h"
// memdbgon must be the last include file in a .cpp file!!!
#include "tier0/memdbgon.h"
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CHudHDRDemo : public CHudElement, public vgui::Panel
{
DECLARE_CLASS_SIMPLE( CHudHDRDemo, vgui::Panel );
public:
CHudHDRDemo( const char *name );
// vgui overrides
virtual void ApplySchemeSettings(vgui::IScheme *pScheme );
virtual void Paint( void );
virtual bool ShouldDraw( void );
void SetHDRDemoActive( bool bActive );
private:
bool m_bHDRDemoActive;
// Painting
//CPanelAnimationVar( float, m_flAlphaOverride, "Alpha", "0" );
CPanelAnimationVar( Color, m_BorderColor, "BorderColor", "0 0 0 255" );
CPanelAnimationVar( Color, m_TextColor, "TextColor", "255 255 255 255" );
CPanelAnimationVarAliasType( int, m_iBorderLeft, "BorderLeft", "8", "proportional_int" );
CPanelAnimationVarAliasType( int, m_iBorderRight, "BorderRight", "8", "proportional_int" );
CPanelAnimationVarAliasType( int, m_iBorderTop, "BorderTop", "8", "proportional_int" );
CPanelAnimationVarAliasType( int, m_iBorderBottom, "BorderBottom", "8", "proportional_int" );
CPanelAnimationVarAliasType( int, m_iBorderCenter, "BorderCenter", "8", "proportional_int" );
CPanelAnimationVarAliasType( int, m_iLeftY, "LeftTitleY", "8", "proportional_int" );
CPanelAnimationVarAliasType( int, m_iRightY, "RightTitleY", "8", "proportional_int" );
};
DECLARE_HUDELEMENT( CHudHDRDemo );
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
CHudHDRDemo::CHudHDRDemo( const char *name ) : vgui::Panel( NULL, "HudHDRDemo" ), CHudElement( name )
{
vgui::Panel *pParent = g_pClientMode->GetViewport();
SetParent( pParent );
SetPaintBorderEnabled( false );
SetPaintBackgroundEnabled( false );
m_bHDRDemoActive = false;
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CHudHDRDemo::ApplySchemeSettings( vgui::IScheme *pScheme )
{
BaseClass::ApplySchemeSettings(pScheme);
SetSize( ScreenWidth(), ScreenHeight() );
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
void CHudHDRDemo::Paint()
{
int x, y, wide, tall;
GetBounds( x, y, wide, tall );
// Draw the borders
vgui::surface()->DrawSetColor( m_BorderColor );
vgui::surface()->DrawFilledRect( 0, 0, m_iBorderLeft, tall ); // Left
vgui::surface()->DrawFilledRect( wide-m_iBorderRight, 0, wide, tall ); // Right
vgui::surface()->DrawFilledRect( m_iBorderLeft, 0, wide-m_iBorderRight, m_iBorderTop ); // Top
vgui::surface()->DrawFilledRect( m_iBorderLeft, tall-m_iBorderBottom, wide-m_iBorderRight, tall ); // Bottom
vgui::surface()->DrawFilledRect( ((wide-m_iBorderCenter)/2), m_iBorderTop, ((wide+m_iBorderCenter)/2), tall-m_iBorderBottom ); // Center
// Get our scheme and font information
vgui::HScheme scheme = vgui::scheme()->GetScheme( "ClientScheme" );
vgui::HFont hFont = vgui::scheme()->GetIScheme(scheme)->GetFont( "HDRDemoText" );
vgui::surface()->DrawSetTextFont( hFont );
vgui::surface()->DrawSetTextColor( m_TextColor );
// Left Title
wchar_t *tempString = g_pVGuiLocalize->Find("#Valve_HDRDEMO_LeftTitle");
if (tempString)
{
int iLength = 0;
for ( wchar_t *wch = tempString; *wch != 0; wch++ )
{
iLength += vgui::surface()->GetCharacterWidth( hFont, *wch );
}
vgui::surface()->DrawSetTextPos( floor(wide * 0.25) - (iLength / 2), m_iLeftY );
vgui::surface()->DrawPrintText(tempString, wcslen(tempString));
}
// Right Title
tempString = g_pVGuiLocalize->Find("#Valve_HDRDEMO_RightTitle");
if (tempString)
{
int iLength = 0;
for ( wchar_t *wch = tempString; *wch != 0; wch++ )
{
iLength += vgui::surface()->GetCharacterWidth( hFont, *wch );
}
vgui::surface()->DrawSetTextPos( ceil(wide * 0.75) - (iLength / 2), m_iRightY );
vgui::surface()->DrawPrintText(tempString, wcslen(tempString));
}
}
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
bool CHudHDRDemo::ShouldDraw()
{
return (
// no split screen hud if not hdr
(g_pMaterialSystemHardwareConfig->GetHDRType() != HDR_TYPE_NONE) &&
m_bHDRDemoActive
); //&& m_flAlphaOverride > 0 );
}
//-----------------------------------------------------------------------------
// Purpose:
// Input : bActive -
//-----------------------------------------------------------------------------
void CHudHDRDemo::SetHDRDemoActive( bool bActive )
{
if ( bActive && !m_bHDRDemoActive )
{
ConVarRef pHideHud( "hidehud" );
pHideHud.SetValue( 15 );
}
else if ( !bActive && m_bHDRDemoActive )
{
ConVarRef pHideHud( "hidehud" );
pHideHud.SetValue( 0 );
}
m_bHDRDemoActive = bActive;
}
//=======================================================================================================
// CONVAR to toggle this hud element
void mat_show_ab_hdr_hudelement_changed( IConVar *pConVar, const char *pOldString, float flOldValue )
{
CHudHDRDemo *pHudDemo = (CHudHDRDemo*)GET_HUDELEMENT( CHudHDRDemo );
if ( pHudDemo )
{
ConVarRef var( pConVar );
pHudDemo->SetHDRDemoActive( var.GetBool() );
}
}
ConVar mat_show_ab_hdr_hudelement( "mat_show_ab_hdr_hudelement", "0", FCVAR_CHEAT, "HDR Demo HUD Element toggle.", mat_show_ab_hdr_hudelement_changed );