Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//=============================================================================//
#ifndef TF_OBJ_RALLYFLAG_H
#define TF_OBJ_RALLYFLAG_H
#ifdef _WIN32
#pragma once
#endif
// ------------------------------------------------------------------------ //
// Rally flag that's built by players
// ------------------------------------------------------------------------ //
class CObjectRallyFlag : public CBaseObject
{
DECLARE_CLASS( CObjectRallyFlag, CBaseObject );
public:
DECLARE_DATADESC();
DECLARE_SERVERCLASS();
static CObjectRallyFlag* Create(const Vector &vOrigin, const QAngle &vAngles);
CObjectRallyFlag();
virtual void Spawn();
virtual void Precache();
virtual bool CanTakeEMPDamage( void ) { return true; }
// Rally
virtual void RallyThink( void );
private:
float m_flExpiresAt;
};
#endif // TF_OBJ_RALLYFLAG_H