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80 lines
2.8 KiB
80 lines
2.8 KiB
<?xml version="1.0" encoding="UTF-8"?> |
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<Scheme |
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LastUpgradeVersion = "1020" |
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version = "1.3"> |
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<BuildAction |
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parallelizeBuildables = "YES" |
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<BuildActionEntries> |
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<BuildActionEntry |
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buildForTesting = "YES" |
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buildForRunning = "YES" |
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buildForProfiling = "YES" |
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buildForArchiving = "YES" |
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buildForAnalyzing = "YES"> |
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<BuildableReference |
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BuildableIdentifier = "primary" |
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BlueprintIdentifier = "F3E3C758224138AE007D243C" |
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BuildableName = "libSDLmain.a" |
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BlueprintName = "libSDLmain-tvOS" |
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ReferencedContainer = "container:SDL.xcodeproj"> |
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</BuildableReference> |
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</BuildActionEntry> |
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</BuildAction> |
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<TestAction |
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buildConfiguration = "Debug" |
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" |
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" |
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shouldUseLaunchSchemeArgsEnv = "YES"> |
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<Testables> |
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</Testables> |
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<AdditionalOptions> |
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</TestAction> |
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<LaunchAction |
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buildConfiguration = "Debug" |
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selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB" |
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selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB" |
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launchStyle = "0" |
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useCustomWorkingDirectory = "NO" |
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ignoresPersistentStateOnLaunch = "NO" |
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debugDocumentVersioning = "YES" |
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debugServiceExtension = "internal" |
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allowLocationSimulation = "YES"> |
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<MacroExpansion> |
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<BuildableReference |
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BuildableIdentifier = "primary" |
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BlueprintIdentifier = "F3E3C758224138AE007D243C" |
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BuildableName = "libSDLmain.a" |
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BlueprintName = "libSDLmain-tvOS" |
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ReferencedContainer = "container:SDL.xcodeproj"> |
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</BuildableReference> |
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savedToolIdentifier = "" |
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<MacroExpansion> |
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BuildableIdentifier = "primary" |
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BuildableName = "libSDLmain.a" |
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BlueprintName = "libSDLmain-tvOS" |
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ReferencedContainer = "container:SDL.xcodeproj"> |
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</BuildableReference> |
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buildConfiguration = "Debug"> |
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<ArchiveAction |
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buildConfiguration = "Release" |
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revealArchiveInOrganizer = "YES"> |
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</Scheme>
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