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30 lines
718 B
C++
30 lines
718 B
C++
//========= Copyright Valve Corporation, All rights reserved. ============//
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//
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// Purpose:
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//
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// $NoKeywords: $
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//=============================================================================//
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#ifndef FUNC_PASSTIME_NO_BALL_ZONE_H
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#define FUNC_PASSTIME_NO_BALL_ZONE_H
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#ifdef _WIN32
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#pragma once
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#endif
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#include "triggers.h"
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#include "util.h"
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extern bool EntityIsInNoBallZone( CBaseEntity *pTarget );
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DECLARE_AUTO_LIST( IFuncPasstimeNoBallZoneAutoList );
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class CFuncPasstimeNoBallZone : public CBaseTrigger, public IFuncPasstimeNoBallZoneAutoList
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{
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public:
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DECLARE_CLASS( CFuncPasstimeNoBallZone, CBaseTrigger );
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DECLARE_DATADESC();
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virtual void Spawn() OVERRIDE;
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};
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#endif // FUNC_PASSTIME_NO_BALL_ZONE_H
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