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37 lines
1.2 KiB
37 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "vgui_int.h" |
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#include "ienginevgui.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void VGUI_CreateClientDLLRootPanel( void ) |
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{ |
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// Just using PANEL_ROOT in HL2 right now |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void VGUI_DestroyClientDLLRootPanel( void ) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Game specific root panel |
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// Output : vgui::Panel |
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//----------------------------------------------------------------------------- |
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vgui::VPANEL VGui_GetClientDLLRootPanel( void ) |
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{ |
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vgui::VPANEL root = enginevgui->GetPanel( PANEL_CLIENTDLL ); |
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return root; |
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}
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