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38 lines
885 B
38 lines
885 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef C_DOD_BOMBTARGET_H |
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#define C_DOD_BOMBTARGET_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "c_baseanimating.h" |
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class C_DODBombTarget : public C_BaseAnimating |
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{ |
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DECLARE_CLASS( C_DODBombTarget, C_BaseAnimating ); |
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DECLARE_NETWORKCLASS(); |
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public: |
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virtual int DrawModel( int flags ); |
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virtual void NotifyShouldTransmit( ShouldTransmitState_t state ); |
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virtual void ClientThink( void ); |
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// play the hint telling them how to defuse |
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bool ShouldPlayDefuseHint( int team ); |
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bool ShouldPlayPlantHint( int team ); |
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private: |
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CNetworkVar( int, m_iState ); |
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CNetworkVar( int, m_iBombingTeam ); |
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CNetworkVar( int, m_iTargetModel ); |
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CNetworkVar( int, m_iUnavailableModel ); |
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}; |
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#endif //C_DOD_BOMBTARGET_H
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