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72 lines
2.2 KiB
72 lines
2.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef ITEM_QUICKSWITCH_H |
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#define ITEM_QUICKSWITCH_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "vgui_controls/ScrollableEditablePanel.h" |
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class CLoadoutPresetPanel; |
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class CItemQuickSwitchPanel : public vgui::EditablePanel, public CHudElement |
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{ |
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DECLARE_CLASS_SIMPLE( CItemQuickSwitchPanel, vgui::EditablePanel ); |
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public: |
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CItemQuickSwitchPanel( const char *pElementName ); |
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virtual ~CItemQuickSwitchPanel(); |
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void OpenQS( void ); |
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void CloseQS( void ); |
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bool ShouldDraw( void ) { return IsVisible(); } |
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virtual void ApplySchemeSettings( vgui::IScheme *pScheme ); |
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virtual void ApplySettings( KeyValues *inResourceData ); |
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virtual void PerformLayout( void ); |
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virtual void OnTick( void ); |
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void UpdateEquippedItem( void ); |
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bool CalculateClassAndSlot(); |
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void UpdateModelPanels( void ); |
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void SetButtonToItem( int iButton, CEconItemView *pItem ); |
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bool IsValid( void ); |
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virtual void FireGameEvent( IGameEvent *event ); |
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int HudElementKeyInput( int down, ButtonCode_t keynum, const char *pszCurrentBinding ); |
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MESSAGE_FUNC( OnItemPresetLoaded, "ItemPresetLoaded" ); |
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MESSAGE_FUNC_PTR( OnIPMouseReleased, "ItemPanelMouseReleased", panel ); |
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MESSAGE_FUNC_PTR( OnItemPanelEntered, "ItemPanelEntered", panel ); |
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MESSAGE_FUNC_PTR( OnItemPanelExited, "ItemPanelExited", panel ); |
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private: |
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int m_iClass; // Class of the player we're selecting an item for |
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int m_iSlot; // Slot on the player that we're selecting an item for |
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bool m_bLoadoutHasChanged; |
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vgui::EditablePanel *m_pItemContainer; |
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vgui::ScrollableEditablePanel *m_pItemContainerScroller; |
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vgui::Label *m_pWeaponLabel; |
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vgui::Label *m_pEquipYourClassLabel; |
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vgui::Label *m_pNoItemsToEquipLabel; |
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vgui::Label *m_pEquippedLabel; |
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CLoadoutPresetPanel *m_pLoadoutPresetPanel; |
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KeyValues *m_pItemKV; |
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CUtlVector<CItemModelPanel *> m_pItemPanels; |
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CPanelAnimationVarAliasType( int, m_iItemPanelXPos, "itempanel_xpos", "0", "proportional_int" ); |
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CPanelAnimationVarAliasType( int, m_iItemPanelYDelta, "itempanel_ydelta", "0", "proportional_int" ); |
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}; |
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#endif // ITEM_QUICKSWITCH_H
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