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34 lines
869 B
34 lines
869 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef PHYSICS_MATERIAL_H |
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#define PHYSICS_MATERIAL_H |
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#pragma once |
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#include "vphysics_interface.h" |
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class IVP_Material; |
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class IVP_Material_Manager; |
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class IPhysicsSurfacePropsInternal : public IPhysicsSurfaceProps |
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{ |
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public: |
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virtual IVP_Material *GetIVPMaterial( int materialIndex ) = 0; |
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virtual int GetIVPMaterialIndex( const IVP_Material *pIVP ) const = 0; |
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virtual IVP_Material_Manager *GetIVPManager( void ) = 0; |
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virtual int RemapIVPMaterialIndex( int ivpMaterialIndex ) const = 0; |
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}; |
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extern IPhysicsSurfacePropsInternal *physprops; |
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// Special material indices outside of the normal system |
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enum |
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{ |
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MATERIAL_INDEX_SHADOW = 0xF000, |
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}; |
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#endif // PHYSICS_MATERIAL_H
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