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50 lines
2.2 KiB
50 lines
2.2 KiB
//----------------------------------------------------------------------------- |
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// AVI_BASE.VPC |
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// |
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// Controls selection (and compilation) of various video subsystems |
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// |
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// Defines to add or remove to the preprocessor definitions: |
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// |
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// AVI_VIDEO - controls availability of IAvi interface, playing of AVI Video files in Engine |
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// BINK_VIDEO - controls availability of IBik interface |
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// QUICKTIME_VIDEO - controls availability of IQuickTime interface |
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// WMV_VIDEO - controls availability of playing WMV MPEG video files in Engine |
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// |
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// FORCE_QUICKTIME - causes engine to force change ".bik" ".wmv" ".avi" extensions to ".mov" and |
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// look for Quicktime playback *IF* the same file exists in .mov form |
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// |
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//----------------------------------------------------------------------------- |
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// We use Quicktime exclusively (and only quicktime) on the Mac |
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// |
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// We have two configurations for Win32. |
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// |
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// 1) Comment out the following $macro line out to enable BINK (and AVI and WMV) playback of videos |
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// 2) Uncomment the following $macro line out to enable Quicktime (and AVI and WMV) playback of videos and |
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// - the Quicktime file override ( the Quicktime .mov is played if present even if a .bnk, .avi or .wmv file was specified ) |
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// $macro QUICKTIME_WIN32 1 |
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$Conditional GL "1" [!$DEDICATED && !$WIN32 && !$WIN64] |
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// If we're using OpenGL, we're implicitly using SDL. |
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$Macro SDL "1" [$GL && !$DEDICATED] |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$PreprocessorDefinitions "$BASE;QUICKTIME_VIDEO;FORCE_QUICKTIME" [$OSXALL] |
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// Windows PC, without Quicktime, and with Quicktime |
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$PreprocessorDefinitions "$BASE;BINK_VIDEO;AVI_VIDEO;WMV_VIDEO" [$WIN32&&!$QUICKTIME_WIN32] |
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$PreprocessorDefinitions "$BASE;AVI_VIDEO;WMV_VIDEO;QUICKTIME_VIDEO" [$WIN32&&$QUICKTIME_WIN32] |
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$PreprocessorDefinitions "$BASE;BINK_VIDEO" [$X360] |
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$PreprocessorDefinitions "$BASE;BINK_VIDEO" [$LINUXALL] |
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$PreprocessorDefinitions "$BASE;GL_GLEXT_PROTOTYPES;DX_TO_GL_ABSTRACTION" [$GL] |
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$PreprocessorDefinitions "$BASE;USE_SDL" [$SDL] |
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\thirdparty\SDL" [$SDL || $DEDICATED] |
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} |
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}
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