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69 lines
1.4 KiB
69 lines
1.4 KiB
//----------------------------------------------------------------------------- |
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// SOURCE_EXE_posix.VPC |
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// |
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// Base Settings for Source(TM) Projects |
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//----------------------------------------------------------------------------- |
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$Include "$SRCDIR\vpc_scripts\version.vpc" |
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$MacroRequired "SRCDIR" |
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$MacroRequired "OUTBINNAME" "$PROJECTNAME" |
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$Macro IS_LIB_PROJECT "1" |
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$Include "$SRCDIR\vpc_scripts\source_posix_base.vpc" |
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$Include "$SRCDIR\vpc_scripts\loadaddress.vpc" |
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$IgnoreRedundancyWarning "ON" |
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$Configuration |
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{ |
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$General |
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{ |
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$ConfigurationType "Application (.exe)" |
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} |
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$Compiler |
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{ |
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$PreprocessorDefinitions "$BASE;EXENAME=$OUTBINNAME" |
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} |
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$Linker |
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{ |
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$OutputFile "$SRCDIR/../game/$OUTBINNAME" |
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// In order to get the Valve standard allocator memory alignment (16-byte |
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// Using -l will ask the linker to use it, but if there are no references |
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// to malloc/free then it may not actually use it. Wrapping the flag in the |
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// as-needed controls forces it to be pulled in (from libtcmalloc_minimal.so). |
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$GCC_ExtraLinkerFlags "-Wl,--no-as-needed -Wl,--as-needed" [$LINUXALL&&!$DEDICATED] |
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} |
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} |
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$Project |
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{ |
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$Folder "Source Files" |
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{ |
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$File "$SRCDIR\public\tier0\memoverride.cpp" |
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{ |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$Create/UsePrecompiledHeader "Not Using Precompiled Headers" |
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} |
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} |
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} |
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} |
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$Folder "Resources" |
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{ |
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$File "$ROOTSCRIPT" |
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} |
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$Folder "Link Libraries" [$LINUXALL&&!$DEDICATED] |
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{ |
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} |
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} |
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