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133 lines
3.4 KiB
133 lines
3.4 KiB
//----------------------------------------------------------------------------- |
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// MAKESCENESIMAGE.VPC |
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// |
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// Project Script |
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//----------------------------------------------------------------------------- |
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$Macro SRCDIR "..\..\.." |
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$Macro OUTBINDIR "$LIBPUBLIC" |
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$Include "$SRCDIR\vpc_scripts\source_exe_con_base.vpc" |
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$Macro GAMENAME "MakeScenesImage" |
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$Configuration "Debug" |
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{ |
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$General |
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{ |
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$OutputDirectory ".\Debug_$GAMENAME" |
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$IntermediateDirectory ".\Debug_$GAMENAME" |
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} |
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} |
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$Configuration "Release" |
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{ |
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$General |
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{ |
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$OutputDirectory ".\Release_$GAMENAME" |
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$IntermediateDirectory ".\Release_$GAMENAME" |
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} |
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} |
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$Configuration |
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{ |
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$Compiler |
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{ |
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$PreprocessorDefinitions "$BASE;MAKESCENESIMAGE" |
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$PreprocessorDefinitions "$BASE;NO_X360_XDK" [$VS2015] |
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$AdditionalIncludeDirectories "$BASE;$SRCDIR\x360xdk\include\win32\vs2005;$SRCDIR\game\shared" |
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} |
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$Linker |
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{ |
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$AdditionalDependencies "$BASE xgraphics.lib d3d9.lib legacy_stdio_definitions.lib" |
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$AdditionalDependencies "$BASE xmaencoder.lib" [!$VS2015] |
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$AdditionalLibraryDirectories "$BASE;$SRCDIR\x360xdk\lib\win32\vs2005" |
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} |
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} |
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$Project "MakeScenesImage" |
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{ |
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$Folder "Source Files" |
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{ |
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-$File "$SRCDIR\public\tier0\memoverride.cpp" |
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$File "MakeGameData.cpp" |
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$File "MakeMaps.cpp" |
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$File "MakeMisc.cpp" |
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$File "MakeModels.cpp" |
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$File "MakeParticles.cpp" |
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$File "MakeResources.cpp" |
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$File "MakeScenes.cpp" |
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$File "MakeShaders.cpp" |
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$File "MakeSounds.cpp" |
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$File "MakeTextures.cpp" |
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$File "MakeZip.cpp" |
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$Folder "Audio" |
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{ |
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$File "imaadpcm.cpp" |
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$File "sound_io.cpp" |
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$File "resample.cpp" |
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} |
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$Folder "Public Modules" |
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{ |
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$File "$SRCDIR\common\compiledcaptionswap.cpp" |
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$file "$SRCDIR\common\studiobyteswap.cpp" |
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$File "$SRCDIR\utils\common\scriplib.cpp" |
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$File "$SRCDIR\public\zip_utils.cpp" |
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$File "$SRCDIR\public\sentence.cpp" |
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$File "$SRCDIR\utils\common\cmdlib.cpp" |
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$File "$SRCDIR\public\filesystem_helpers.cpp" |
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$File "$SRCDIR\public\filesystem_init.cpp" |
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$File "$SRCDIR\utils\common\filesystem_tools.cpp" |
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$File "$SRCDIR\public\interpolatortypes.cpp" |
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} |
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} |
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$Folder "Header Files" |
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{ |
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$File "MakeGameData.h" |
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$File "XZipTool.h" |
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$File "imaadpcm.h" |
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$File "resample.h" |
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$File "$SRCDIR\public\captioncompiler.h" |
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$File "$SRCDIR\common\studiobyteswap.h" |
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$File "$SRCDIR\utils\common\scriplib.h" |
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$File "$SRCDIR\public\filesystem.h" |
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$File "$SRCDIR\public\ibsppack.h" |
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$File "$SRCDIR\public\sentence.h" |
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$File "$SRCDIR\public\studio.h" |
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$File "$SRCDIR\public\tier1\utlbuffer.h" |
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$File "$SRCDIR\public\tier1\strtools.h" |
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$File "$SRCDIR\public\vphysics_interface.h" |
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$File "$SRCDIR\public\vstdlib\vstdlib.h" |
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$File "$SRCDIR\public\xwvfile.h" |
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$File "$SRCDIR\public\zip_utils.h" |
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$File "$SRCDIR\game\shared\choreoscene.h" |
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$File "$SRCDIR\game\shared\choreoactor.h" |
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$File "$SRCDIR\public\filesystem_helpers.h" |
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$File "$SRCDIR\public\filesystem_init.h" |
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$File "$SRCDIR\utils\common\filesystem_tools.h" |
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$File "$SRCDIR\public\interpolatortypes.h" |
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$File "$SRCDIR\utils\common\cmdlib.h" |
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$File "$SRCDIR\game\shared\choreochannel.h" |
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$File "$SRCDIR\game\shared\choreoevent.h" |
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$File "$SRCDIR\public\tier1\checksum_crc.h" |
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$File "$SRCDIR\public\tier2\tier2.h" |
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$File "$SRCDIR\common\lzma\lzma.h" |
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} |
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$Folder "Link Libraries" |
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{ |
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$Lib appframework |
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$Lib mathlib |
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$Lib vtf |
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$Lib tier2 |
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$Lib choreoobjects |
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$Lib bitmap |
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$Lib datamodel |
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$Lib dmserializers |
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$Lib $LIBCOMMON\lzma |
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} |
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}
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