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494 lines
15 KiB
494 lines
15 KiB
// Copyright 2011 Google Inc. All Rights Reserved. |
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// |
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// Redistribution and use in source and binary forms, with or without |
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// modification, are permitted provided that the following conditions are |
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// met: |
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// |
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// * Redistributions of source code must retain the above copyright |
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// notice, this list of conditions and the following disclaimer. |
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// * Redistributions in binary form must reproduce the above |
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// copyright notice, this list of conditions and the following disclaimer |
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// in the documentation and/or other materials provided with the |
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// distribution. |
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// * Neither the name of Google Inc. nor the names of its |
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// contributors may be used to endorse or promote products derived from |
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// this software without specific prior written permission. |
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// |
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// THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS |
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// "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT |
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// LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR |
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// A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT |
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// OWNER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, |
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// SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT |
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// LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, |
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// DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY |
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// THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT |
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// (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE |
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// OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
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// |
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// Various stubs for the open-source version of Snappy. |
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#ifndef UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_ |
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#define UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_ |
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#ifdef HAVE_CONFIG_H |
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#include "config.h" |
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#endif |
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#include "tier0/platform.h" |
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#include <string> |
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#include <assert.h> |
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#include <stdlib.h> |
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#include <string.h> |
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#ifdef HAVE_SYS_MMAN_H |
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#include <sys/mman.h> |
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#endif |
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#include "snappy-stubs-public.h" |
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#if defined(__x86_64__) |
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// Enable 64-bit optimized versions of some routines. |
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#define ARCH_K8 1 |
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#endif |
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// Needed by OS X, among others. |
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#ifndef MAP_ANONYMOUS |
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#define MAP_ANONYMOUS MAP_ANON |
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#endif |
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// Pull in std::min, std::ostream, and the likes. This is safe because this |
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// header file is never used from any public header files. |
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using namespace std; |
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// The size of an array, if known at compile-time. |
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// Will give unexpected results if used on a pointer. |
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// We undefine it first, since some compilers already have a definition. |
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#ifdef ARRAYSIZE |
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#undef ARRAYSIZE |
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#endif |
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#define ARRAYSIZE(a) (sizeof(a) / sizeof(*(a))) |
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// Static prediction hints. |
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#ifdef HAVE_BUILTIN_EXPECT |
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#define PREDICT_FALSE(x) (__builtin_expect(x, 0)) |
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#define PREDICT_TRUE(x) (__builtin_expect(!!(x), 1)) |
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#else |
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#define PREDICT_FALSE(x) x |
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#define PREDICT_TRUE(x) x |
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#endif |
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// This is only used for recomputing the tag byte table used during |
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// decompression; for simplicity we just remove it from the open-source |
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// version (anyone who wants to regenerate it can just do the call |
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// themselves within main()). |
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#define DEFINE_bool(flag_name, default_value, description) \ |
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bool FLAGS_ ## flag_name = default_value |
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#define DECLARE_bool(flag_name) \ |
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extern bool FLAGS_ ## flag_name |
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namespace snappy { |
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static const uint32 kuint32max = static_cast<uint32>(0xFFFFFFFF); |
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static const int64 kint64max = static_cast<int64>(0x7FFFFFFFFFFFFFFFLL); |
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// Potentially unaligned loads and stores. |
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// x86 and PowerPC can simply do these loads and stores native. |
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// fuck this shit |
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#if 0 // defined(__i386__) || defined(__x86_64__) || defined(__powerpc__) |
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#define UNALIGNED_LOAD16(_p) (*reinterpret_cast<const uint16 *>(_p)) |
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#define UNALIGNED_LOAD32(_p) (*reinterpret_cast<const uint32 *>(_p)) |
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#define UNALIGNED_LOAD64(_p) (*reinterpret_cast<const uint64 *>(_p)) |
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#define UNALIGNED_STORE16(_p, _val) (*reinterpret_cast<uint16 *>(_p) = (_val)) |
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#define UNALIGNED_STORE32(_p, _val) (*reinterpret_cast<uint32 *>(_p) = (_val)) |
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#define UNALIGNED_STORE64(_p, _val) (*reinterpret_cast<uint64 *>(_p) = (_val)) |
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// ARMv7 and newer support native unaligned accesses, but only of 16-bit |
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// and 32-bit values (not 64-bit); older versions either raise a fatal signal, |
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// do an unaligned read and rotate the words around a bit, or do the reads very |
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// slowly (trip through kernel mode). There's no simple #define that says just |
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// “ARMv7 or higher”, so we have to filter away all ARMv5 and ARMv6 |
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// sub-architectures. |
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// |
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// This is a mess, but there's not much we can do about it. |
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#elif defined(__arm__) && \ |
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!defined(__ARM_ARCH_4__) && \ |
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!defined(__ARM_ARCH_4T__) && \ |
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!defined(__ARM_ARCH_5__) && \ |
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!defined(__ARM_ARCH_5T__) && \ |
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!defined(__ARM_ARCH_5TE__) && \ |
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!defined(__ARM_ARCH_5TEJ__) && \ |
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!defined(__ARM_ARCH_6__) && \ |
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!defined(__ARM_ARCH_6J__) && \ |
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!defined(__ARM_ARCH_6K__) && \ |
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!defined(__ARM_ARCH_6Z__) && \ |
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!defined(__ARM_ARCH_6ZK__) && \ |
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!defined(__ARM_ARCH_6T2__) |
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#define UNALIGNED_LOAD16(_p) (*reinterpret_cast<const uint16 *>(_p)) |
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#define UNALIGNED_LOAD32(_p) (*reinterpret_cast<const uint32 *>(_p)) |
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#define UNALIGNED_STORE16(_p, _val) (*reinterpret_cast<uint16 *>(_p) = (_val)) |
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#define UNALIGNED_STORE32(_p, _val) (*reinterpret_cast<uint32 *>(_p) = (_val)) |
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// TODO(user): NEON supports unaligned 64-bit loads and stores. |
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// See if that would be more efficient on platforms supporting it, |
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// at least for copies. |
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inline uint64 UNALIGNED_LOAD64(const void *p) { |
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uint64 t; |
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memcpy(&t, p, sizeof t); |
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return t; |
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} |
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inline void UNALIGNED_STORE64(void *p, uint64 v) { |
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memcpy(p, &v, sizeof v); |
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} |
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#else |
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// These functions are provided for architectures that don't support |
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// unaligned loads and stores. |
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inline uint16 UNALIGNED_LOAD16(const void *p) { |
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uint16 t; |
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memcpy(&t, p, sizeof t); |
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return t; |
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} |
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inline uint32 UNALIGNED_LOAD32(const void *p) { |
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uint32 t; |
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memcpy(&t, p, sizeof t); |
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return t; |
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} |
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inline uint64 UNALIGNED_LOAD64(const void *p) { |
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uint64 t; |
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memcpy(&t, p, sizeof t); |
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return t; |
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} |
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inline void UNALIGNED_STORE16(void *p, uint16 v) { |
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memcpy(p, &v, sizeof v); |
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} |
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inline void UNALIGNED_STORE32(void *p, uint32 v) { |
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memcpy(p, &v, sizeof v); |
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} |
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inline void UNALIGNED_STORE64(void *p, uint64 v) { |
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memcpy(p, &v, sizeof v); |
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} |
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#endif |
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// This can be more efficient than UNALIGNED_LOAD64 + UNALIGNED_STORE64 |
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// on some platforms, in particular ARM. |
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inline void UnalignedCopy64(const void *src, void *dst) { |
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if (sizeof(void *) == 8) { |
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UNALIGNED_STORE64(dst, UNALIGNED_LOAD64(src)); |
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} else { |
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const char *src_char = reinterpret_cast<const char *>(src); |
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char *dst_char = reinterpret_cast<char *>(dst); |
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UNALIGNED_STORE32(dst_char, UNALIGNED_LOAD32(src_char)); |
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UNALIGNED_STORE32(dst_char + 4, UNALIGNED_LOAD32(src_char + 4)); |
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} |
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} |
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// The following guarantees declaration of the byte swap functions. |
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#ifdef WORDS_BIGENDIAN |
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#ifdef HAVE_SYS_BYTEORDER_H |
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#include <sys/byteorder.h> |
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#endif |
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#ifdef HAVE_SYS_ENDIAN_H |
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#include <sys/endian.h> |
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#endif |
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#ifdef _MSC_VER |
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#include <stdlib.h> |
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#define bswap_16(x) _byteswap_ushort(x) |
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#define bswap_32(x) _byteswap_ulong(x) |
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#define bswap_64(x) _byteswap_uint64(x) |
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#elif defined(__APPLE__) |
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// Mac OS X / Darwin features |
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#include <libkern/OSByteOrder.h> |
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#define bswap_16(x) OSSwapInt16(x) |
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#define bswap_32(x) OSSwapInt32(x) |
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#define bswap_64(x) OSSwapInt64(x) |
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#elif defined(HAVE_BYTESWAP_H) |
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#include <byteswap.h> |
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#elif defined(bswap32) |
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// FreeBSD defines bswap{16,32,64} in <sys/endian.h> (already #included). |
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#define bswap_16(x) bswap16(x) |
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#define bswap_32(x) bswap32(x) |
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#define bswap_64(x) bswap64(x) |
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#elif defined(BSWAP_64) |
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// Solaris 10 defines BSWAP_{16,32,64} in <sys/byteorder.h> (already #included). |
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#define bswap_16(x) BSWAP_16(x) |
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#define bswap_32(x) BSWAP_32(x) |
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#define bswap_64(x) BSWAP_64(x) |
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#else |
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inline uint16 bswap_16(uint16 x) { |
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return (x << 8) | (x >> 8); |
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} |
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inline uint32 bswap_32(uint32 x) { |
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x = ((x & 0xff00ff00UL) >> 8) | ((x & 0x00ff00ffUL) << 8); |
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return (x >> 16) | (x << 16); |
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} |
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inline uint64 bswap_64(uint64 x) { |
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x = ((x & 0xff00ff00ff00ff00ULL) >> 8) | ((x & 0x00ff00ff00ff00ffULL) << 8); |
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x = ((x & 0xffff0000ffff0000ULL) >> 16) | ((x & 0x0000ffff0000ffffULL) << 16); |
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return (x >> 32) | (x << 32); |
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} |
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#endif |
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#endif // WORDS_BIGENDIAN |
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// Convert to little-endian storage, opposite of network format. |
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// Convert x from host to little endian: x = LittleEndian.FromHost(x); |
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// convert x from little endian to host: x = LittleEndian.ToHost(x); |
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// |
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// Store values into unaligned memory converting to little endian order: |
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// LittleEndian.Store16(p, x); |
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// |
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// Load unaligned values stored in little endian converting to host order: |
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// x = LittleEndian.Load16(p); |
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class LittleEndian { |
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public: |
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// Conversion functions. |
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#ifdef WORDS_BIGENDIAN |
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static uint16 FromHost16(uint16 x) { return bswap_16(x); } |
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static uint16 ToHost16(uint16 x) { return bswap_16(x); } |
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static uint32 FromHost32(uint32 x) { return bswap_32(x); } |
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static uint32 ToHost32(uint32 x) { return bswap_32(x); } |
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static bool IsLittleEndian() { return false; } |
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#else // !defined(WORDS_BIGENDIAN) |
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static uint16 FromHost16(uint16 x) { return x; } |
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static uint16 ToHost16(uint16 x) { return x; } |
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static uint32 FromHost32(uint32 x) { return x; } |
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static uint32 ToHost32(uint32 x) { return x; } |
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static bool IsLittleEndian() { return true; } |
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#endif // !defined(WORDS_BIGENDIAN) |
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// Functions to do unaligned loads and stores in little-endian order. |
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static uint16 Load16(const void *p) { |
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return ToHost16(UNALIGNED_LOAD16(p)); |
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} |
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static void Store16(void *p, uint16 v) { |
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UNALIGNED_STORE16(p, FromHost16(v)); |
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} |
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static uint32 Load32(const void *p) { |
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return ToHost32(UNALIGNED_LOAD32(p)); |
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} |
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static void Store32(void *p, uint32 v) { |
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UNALIGNED_STORE32(p, FromHost32(v)); |
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} |
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}; |
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// Some bit-manipulation functions. |
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class Bits { |
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public: |
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// Return floor(log2(n)) for positive integer n. Returns -1 iff n == 0. |
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static int Log2Floor(uint32 n); |
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// Return the first set least / most significant bit, 0-indexed. Returns an |
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// undefined value if n == 0. FindLSBSetNonZero() is similar to ffs() except |
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// that it's 0-indexed. |
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static int FindLSBSetNonZero(uint32 n); |
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static int FindLSBSetNonZero64(uint64 n); |
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private: |
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DISALLOW_COPY_AND_ASSIGN(Bits); |
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}; |
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#ifdef HAVE_BUILTIN_CTZ |
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inline int Bits::Log2Floor(uint32 n) { |
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return n == 0 ? -1 : 31 ^ __builtin_clz(n); |
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} |
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inline int Bits::FindLSBSetNonZero(uint32 n) { |
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return __builtin_ctz(n); |
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} |
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inline int Bits::FindLSBSetNonZero64(uint64 n) { |
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return __builtin_ctzll(n); |
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} |
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#else // Portable versions. |
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inline int Bits::Log2Floor(uint32 n) { |
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if (n == 0) |
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return -1; |
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int log = 0; |
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uint32 value = n; |
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for (int i = 4; i >= 0; --i) { |
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int shift = (1 << i); |
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uint32 x = value >> shift; |
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if (x != 0) { |
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value = x; |
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log += shift; |
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} |
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} |
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assert(value == 1); |
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return log; |
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} |
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inline int Bits::FindLSBSetNonZero(uint32 n) { |
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int rc = 31; |
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for (int i = 4, shift = 1 << 4; i >= 0; --i) { |
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const uint32 x = n << shift; |
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if (x != 0) { |
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n = x; |
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rc -= shift; |
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} |
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shift >>= 1; |
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} |
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return rc; |
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} |
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// FindLSBSetNonZero64() is defined in terms of FindLSBSetNonZero(). |
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inline int Bits::FindLSBSetNonZero64(uint64 n) { |
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const uint32 bottombits = static_cast<uint32>(n); |
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if (bottombits == 0) { |
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// Bottom bits are zero, so scan in top bits |
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return 32 + FindLSBSetNonZero(static_cast<uint32>(n >> 32)); |
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} else { |
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return FindLSBSetNonZero(bottombits); |
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} |
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} |
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#endif // End portable versions. |
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// Variable-length integer encoding. |
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class Varint { |
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public: |
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// Maximum lengths of varint encoding of uint32. |
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static const int kMax32 = 5; |
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// Attempts to parse a varint32 from a prefix of the bytes in [ptr,limit-1]. |
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// Never reads a character at or beyond limit. If a valid/terminated varint32 |
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// was found in the range, stores it in *OUTPUT and returns a pointer just |
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// past the last byte of the varint32. Else returns NULL. On success, |
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// "result <= limit". |
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static const char* Parse32WithLimit(const char* ptr, const char* limit, |
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uint32* OUTPUT); |
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// REQUIRES "ptr" points to a buffer of length sufficient to hold "v". |
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// EFFECTS Encodes "v" into "ptr" and returns a pointer to the |
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// byte just past the last encoded byte. |
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static char* Encode32(char* ptr, uint32 v); |
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// EFFECTS Appends the varint representation of "value" to "*s". |
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static void Append32(string* s, uint32 value); |
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}; |
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inline const char* Varint::Parse32WithLimit(const char* p, |
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const char* l, |
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uint32* OUTPUT) { |
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const unsigned char* ptr = reinterpret_cast<const unsigned char*>(p); |
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const unsigned char* limit = reinterpret_cast<const unsigned char*>(l); |
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uint32 b, result; |
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if (ptr >= limit) return NULL; |
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b = *(ptr++); result = b & 127; if (b < 128) goto done; |
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if (ptr >= limit) return NULL; |
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b = *(ptr++); result |= (b & 127) << 7; if (b < 128) goto done; |
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if (ptr >= limit) return NULL; |
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b = *(ptr++); result |= (b & 127) << 14; if (b < 128) goto done; |
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if (ptr >= limit) return NULL; |
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b = *(ptr++); result |= (b & 127) << 21; if (b < 128) goto done; |
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if (ptr >= limit) return NULL; |
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b = *(ptr++); result |= (b & 127) << 28; if (b < 16) goto done; |
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return NULL; // Value is too long to be a varint32 |
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done: |
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*OUTPUT = result; |
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return reinterpret_cast<const char*>(ptr); |
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} |
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inline char* Varint::Encode32(char* sptr, uint32 v) { |
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// Operate on characters as unsigneds |
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unsigned char* ptr = reinterpret_cast<unsigned char*>(sptr); |
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static const int B = 128; |
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if (v < (1<<7)) { |
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*(ptr++) = v; |
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} else if (v < (1<<14)) { |
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*(ptr++) = v | B; |
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*(ptr++) = v>>7; |
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} else if (v < (1<<21)) { |
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*(ptr++) = v | B; |
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*(ptr++) = (v>>7) | B; |
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*(ptr++) = v>>14; |
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} else if (v < (1<<28)) { |
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*(ptr++) = v | B; |
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*(ptr++) = (v>>7) | B; |
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*(ptr++) = (v>>14) | B; |
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*(ptr++) = v>>21; |
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} else { |
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*(ptr++) = v | B; |
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*(ptr++) = (v>>7) | B; |
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*(ptr++) = (v>>14) | B; |
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*(ptr++) = (v>>21) | B; |
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*(ptr++) = v>>28; |
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} |
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return reinterpret_cast<char*>(ptr); |
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} |
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// If you know the internal layout of the std::string in use, you can |
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// replace this function with one that resizes the string without |
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// filling the new space with zeros (if applicable) -- |
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// it will be non-portable but faster. |
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inline void STLStringResizeUninitialized(string* s, size_t new_size) { |
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s->resize(new_size); |
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} |
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// Return a mutable char* pointing to a string's internal buffer, |
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// which may not be null-terminated. Writing through this pointer will |
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// modify the string. |
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// |
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// string_as_array(&str)[i] is valid for 0 <= i < str.size() until the |
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// next call to a string method that invalidates iterators. |
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// |
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// As of 2006-04, there is no standard-blessed way of getting a |
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// mutable reference to a string's internal buffer. However, issue 530 |
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// (http://www.open-std.org/JTC1/SC22/WG21/docs/lwg-defects.html#530) |
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// proposes this as the method. It will officially be part of the standard |
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// for C++0x. This should already work on all current implementations. |
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inline char* string_as_array(string* str) { |
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return str->empty() ? NULL : &*str->begin(); |
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} |
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} // namespace snappy |
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#endif // UTIL_SNAPPY_OPENSOURCE_SNAPPY_STUBS_INTERNAL_H_
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