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54 lines
1016 B
54 lines
1016 B
#! /usr/bin/env python |
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# encoding: utf-8 |
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from waflib import Utils |
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import os |
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top = '.' |
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PROJECT_NAME = 'soundemittersystem' |
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def options(opt): |
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# stub |
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return |
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def configure(conf): |
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conf.define('SOUNDEMITTERSYSTEM_EXPORTS',1) |
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conf.define('_WINDOWS',1) |
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#conf.define('PROTECTED_THINGS_ENABLE',1) # conflicts with stlport |
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#conf.define('fopen','dont_use_fopen') # WINDOWS |
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def build(bld): |
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source = [ |
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'../game/shared/interval.cpp', |
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'soundemittersystembase.cpp', |
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'../public/SoundParametersInternal.cpp', |
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'../public/tier0/memoverride.cpp' |
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] |
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includes = [ |
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'.', |
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'../public', |
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'../public/tier0', |
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'../public/tier1', |
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'../game/shared' |
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] |
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defines = [] |
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libs = ['tier0','tier1','vstdlib'] |
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install_path = bld.env.LIBDIR |
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bld.shlib( |
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source = source, |
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target = PROJECT_NAME, |
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name = PROJECT_NAME, |
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features = 'c cxx', |
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includes = includes, |
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defines = defines, |
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use = libs, |
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install_path = install_path, |
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subsystem = bld.env.MSVC_SUBSYSTEM, |
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idx = bld.get_taskgen_count() |
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) |
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