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40 lines
1.3 KiB
40 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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//=======================================================================================// |
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#ifndef REPLAY_DBG_H |
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#define REPLAY_DBG_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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//---------------------------------------------------------------------------------------- |
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#include "replay/ienginereplay.h" |
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#include "convar.h" |
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//---------------------------------------------------------------------------------------- |
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extern ConVar replay_debug; |
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extern IEngineReplay *g_pEngine; |
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//---------------------------------------------------------------------------------------- |
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#define IF_REPLAY_DBG( x_ ) if ( replay_debug.GetBool() ) { x_; } |
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#define IF_REPLAY_DBGN( x_, n_ ) if ( replay_debug.GetInt() >= n_ ) { x_; } |
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#define IF_REPLAY_DBG2( x_ ) IF_REPLAY_DBGN( x_, 2 ) |
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#define IF_REPLAY_DBG3( x_ ) IF_REPLAY_DBGN( x_, 3 ) |
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#ifndef DEDICATED |
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#define DBG( x_ ) IF_REPLAY_DBG( Msg( "%f: " x_, g_pEngine->GetHostTime() ) ) |
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#define DBGN( x_, n_ ) IF_REPLAY_DBGN( Msg( "%f: " x_, g_pEngine->GetHostTime() ), n_ ) |
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#define DBG2( x_ ) DBGN( x_, 2 ) |
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#define DBG3( x_ ) DBGN( x_, 3 ) |
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#else |
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#define DBG( x_ ) |
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#define DBG2( x_ ) |
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#endif |
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//---------------------------------------------------------------------------------------- |
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#endif // REPLAY_DBG_H
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