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93 lines
2.2 KiB
93 lines
2.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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//=======================================================================================// |
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#include "cl_renderqueue.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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//---------------------------------------------------------------------------------------- |
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CRenderQueue::CRenderQueue() |
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{ |
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} |
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CRenderQueue::~CRenderQueue() |
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{ |
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Clear(); |
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} |
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void CRenderQueue::Add( ReplayHandle_t hReplay, int iPerformance ) |
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{ |
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RenderInfo_t *pEntry = new RenderInfo_t; |
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pEntry->m_hReplay = hReplay; |
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pEntry->m_iPerformance = iPerformance; |
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m_vecQueue.AddToTail( pEntry ); |
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} |
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void CRenderQueue::Remove( ReplayHandle_t hReplay, int iPerformance ) |
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{ |
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RenderInfo_t *pEntry = Find( hReplay, iPerformance ); |
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if ( pEntry ) |
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{ |
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m_vecQueue.FindAndRemove( pEntry ); |
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delete pEntry; |
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} |
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} |
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void CRenderQueue::Clear() |
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{ |
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m_vecQueue.PurgeAndDeleteElements(); |
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} |
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int CRenderQueue::GetCount() const |
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{ |
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return m_vecQueue.Count(); |
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} |
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bool CRenderQueue::GetEntryData( int iIndex, ReplayHandle_t *pHandleOut, int *pPerformanceOut ) const |
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{ |
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if ( iIndex < 0 || iIndex >= GetCount() ) |
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{ |
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AssertMsg( 0, "Request for replay render queue data is out of bounds!" ); |
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Warning( "Request for replay render queue data is out of bounds!" ); |
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return false; |
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} |
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if ( !pHandleOut || !pPerformanceOut ) |
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{ |
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AssertMsg( 0, "Bad parameters" ); |
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return false; |
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} |
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const RenderInfo_t *pEntry = m_vecQueue[ iIndex ]; |
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*pHandleOut = pEntry->m_hReplay; |
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*pPerformanceOut = pEntry->m_iPerformance; |
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return true; |
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} |
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bool CRenderQueue::IsInQueue( ReplayHandle_t hReplay, int iPerformance ) const |
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{ |
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return Find( hReplay, iPerformance ) != NULL; |
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} |
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CRenderQueue::RenderInfo_t *CRenderQueue::Find( ReplayHandle_t hReplay, int iPerformance ) |
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{ |
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FOR_EACH_VEC( m_vecQueue, i ) |
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{ |
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RenderInfo_t *pEntry = m_vecQueue[ i ]; |
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if ( pEntry->m_hReplay == hReplay && pEntry->m_iPerformance == iPerformance ) |
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return pEntry; |
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} |
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return NULL; |
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} |
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const CRenderQueue::RenderInfo_t *CRenderQueue::Find( ReplayHandle_t hReplay, int iPerformance ) const |
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{ |
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return const_cast< CRenderQueue * >( this )->Find( hReplay, iPerformance ); |
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} |
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//---------------------------------------------------------------------------------------- |
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