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46 lines
1.2 KiB
46 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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//=======================================================================================// |
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#ifndef RECORDINGSESSIONBLOCKMANAGER_H |
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#define RECORDINGSESSIONBLOCKMANAGER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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//---------------------------------------------------------------------------------------- |
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#include "baserecordingsessionblockmanager.h" |
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//---------------------------------------------------------------------------------------- |
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class CClientRecordingSessionBlockManager : public CBaseRecordingSessionBlockManager |
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{ |
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typedef CBaseRecordingSessionBlockManager BaseClass; |
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public: |
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CClientRecordingSessionBlockManager( IReplayContext *pContext ); |
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// |
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// CGenericPersistentManager |
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// |
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virtual CBaseRecordingSessionBlock *Create(); |
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private: |
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// |
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// CGenericPersistentManager |
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// |
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virtual IReplayContext *GetReplayContext() const; |
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// |
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// CBaseThinker |
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// |
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virtual float GetNextThinkTime() const; |
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virtual void Think(); |
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virtual bool ShouldLoadBlocks() const { return false; } |
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}; |
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//---------------------------------------------------------------------------------------- |
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#endif // RECORDINGSESSIONBLOCKMANAGER_H
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