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97 lines
3.3 KiB
97 lines
3.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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//=======================================================================================// |
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#ifndef BASERECORDINGSESSION_H |
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#define BASERECORDINGSESSION_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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//---------------------------------------------------------------------------------------- |
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#include "tier0/platform.h" |
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#include "utlstring.h" |
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#include "utllinkedlist.h" |
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#include "replay/replayhandle.h" |
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#include "replay/basereplayserializeable.h" |
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#include "replay/irecordingsession.h" |
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#include "UtlSortVector.h" |
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//---------------------------------------------------------------------------------------- |
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class CBaseRecordingSessionBlock; |
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class KeyValues; |
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class IReplayContext; |
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//---------------------------------------------------------------------------------------- |
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// A recording session (e.g. round), including a list of blocks |
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class CBaseRecordingSession : public CBaseReplaySerializeable, |
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public IRecordingSession |
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{ |
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typedef CBaseReplaySerializeable BaseClass; |
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public: |
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CBaseRecordingSession( IReplayContext *pContext ); |
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~CBaseRecordingSession(); |
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// |
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// IRecordingSession |
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// |
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virtual void AddBlock( CBaseRecordingSessionBlock *pBlock ); |
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virtual bool Read( KeyValues *pIn ); |
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virtual void Write( KeyValues *pOut ); |
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virtual const char *GetSubKeyTitle() const; |
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virtual const char *GetPath() const; |
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virtual void OnDelete(); |
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virtual void OnUnload(); |
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const char *GetSessionInfoURL() const; |
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virtual void PopulateWithRecordingData( int nCurrentRecordingStartTick ); |
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void OnStopRecording() { m_bRecording = false; } |
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class CLessFunctor |
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{ |
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public: |
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bool Less( const CBaseRecordingSessionBlock *pSrc1, const CBaseRecordingSessionBlock *pSrc2, void *pContext ); |
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}; |
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typedef CUtlSortVector< CBaseRecordingSessionBlock *, CLessFunctor > BlockContainer_t; |
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inline int GetNumBlocks() const { return m_vecBlocks.Count(); } |
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void AddBlock( CBaseRecordingSessionBlock *pBlock, bool bFlagForFlush ); |
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int FindBlock( CBaseRecordingSessionBlock *pBlock ) const; // Returns -1 on fail |
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const BlockContainer_t &GetBlocks() const { return m_vecBlocks; } |
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// Determines whether or not a session gets nuked at the end of a round or not. |
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virtual bool ShouldDitchSession() const; |
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// Dynamically load blocks |
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void LoadBlocksForSession(); |
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void DeleteBlocks(); |
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// Persistent: |
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bool m_bRecording; // Is this session currently recording? |
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CUtlString m_strName; // A unique session name, given by the server at the start of recording based on time/date |
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CUtlString m_strBaseDownloadURL; // The download URL, with no filename, e.g., "http://someserver:80/somepath/" |
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int m_nServerStartRecordTick; // The tick at which the server began recording the given session (based on g_ServerGlobalVariables.tickcount) - |
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// which is the tick client spawn/death ticks are relative to |
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float m_flStartTime; |
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// Non-persistent: |
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IReplayContext *m_pContext; |
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bool m_bAutoDelete; // Set to true if a session is removed while it's recording - if flagged, session will auto-delete once recording ends |
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bool m_bBlocksLoaded; |
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protected: |
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BlockContainer_t m_vecBlocks; // A list of session blocks for the given session - NOTE: Blocks should not be free'd |
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}; |
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//---------------------------------------------------------------------------------------- |
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#endif // BASERECORDINGSESSION_H
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