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19 lines
556 B
19 lines
556 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=====================================================================================// |
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#include "materialsystem_global.h" |
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#include "shaderapi/ishaderapi.h" |
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#include "shadersystem.h" |
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#include "filesystem.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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int g_FrameNum; |
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IShaderAPI *g_pShaderAPI = 0; |
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IShaderDeviceMgr* g_pShaderDeviceMgr = 0; |
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IShaderDevice *g_pShaderDevice = 0; |
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IShaderShadow* g_pShaderShadow = 0;
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