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44 lines
897 B
44 lines
897 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Defines the interface for rendering in the 2D views. |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef RENDER2D_H |
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#define RENDER2D_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "Render.h" |
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class CRender2D : public CRender |
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{ |
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public: |
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// |
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// construction/deconstruction |
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// |
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CRender2D(); |
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~CRender2D(); |
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// |
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// setup (view) data |
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// |
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void MoveTo( const Vector &vPoint ); |
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void DrawLineTo( const Vector &vPoint ); |
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void DrawRectangle( const Vector &vMins, const Vector &vMaxs, bool bFill = false, int extent = 0 ); |
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void DrawBox( const Vector &vMins, const Vector &vMaxs, bool bFill = false ); |
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void DrawCircle( const Vector &vCenter, float fRadius ); |
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protected: |
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Vector m_vCurLine; |
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}; |
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#endif // RENDER2D_H
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