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94 lines
2.3 KiB
94 lines
2.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef OPTCONFIGS_H |
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#define OPTCONFIGS_H |
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#pragma once |
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#include "AutoSelCombo.h" |
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class COPTConfigs : public CPropertyPage |
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{ |
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DECLARE_DYNCREATE(COPTConfigs) |
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public: |
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COPTConfigs(); |
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~COPTConfigs(); |
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inline CGameConfig *GetCurrentConfig( void ); |
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// Dialog Data |
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//{{AFX_DATA(COPTConfigs) |
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enum { IDD = IDD_OPTIONS_CONFIGS }; |
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CEdit m_cMapDir; |
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CEdit m_cGameExeDir; |
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CEdit m_cModDir; |
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CEdit m_cCordonTexture; |
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CEdit m_cDefaultTextureScale; |
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CComboBox m_cMapFormat; |
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CComboBox m_cTextureFormat; |
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CAutoSelComboBox m_cDefaultPoint; |
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CAutoSelComboBox m_cDefaultSolid; |
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CListBox m_cGDFiles; |
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CComboBox m_cConfigs; |
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//}}AFX_DATA |
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// ClassWizard generate virtual function overrides |
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//{{AFX_VIRTUAL(COPTConfigs) |
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public: |
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virtual BOOL OnApply(); |
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protected: |
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support |
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//}}AFX_VIRTUAL |
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protected: |
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// Generated message map functions |
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//{{AFX_MSG(COPTConfigs) |
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afx_msg void OnEditconfigs(); |
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afx_msg void OnGdfileAdd(); |
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afx_msg void OnGdfileEdit(); |
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afx_msg void OnGdfileRemove(); |
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virtual BOOL OnInitDialog(); |
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afx_msg void OnBrowseexe(); |
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afx_msg void OnSelchangeConfigurations(); |
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afx_msg void OnConfigureExes(); |
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afx_msg void OnBrowsemapdir(); |
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afx_msg void OnBrowseGameExeDir(void); |
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afx_msg void OnBrowseModDir(void); |
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afx_msg void OnBrowseCordonTexture(void); |
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afx_msg LRESULT OnSettingChange(WPARAM wParam, LPARAM lParam); |
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//}}AFX_MSG |
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DECLARE_MESSAGE_MAP() |
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BOOL BrowseForFolder(char *pszTitle, char *pszDirectory); |
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void SaveInfo(CGameConfig*); |
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void UpdateConfigList(); |
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void UpdateEntityLists(); |
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bool ConfigChanged(CGameConfig *pConfig); |
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CGameConfig *m_pLastSelConfig; |
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CGameConfig *m_pInitialSelectedConfig; |
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CString m_strInitialGameDir; |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: get the last selected game configuration for this page |
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// Output: return pointer to last selected game configuration |
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//----------------------------------------------------------------------------- |
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inline CGameConfig *COPTConfigs::GetCurrentConfig( void ) |
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{ |
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return m_pLastSelConfig; |
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} |
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#endif // OPTCONFIGS_H
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