Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose:
//
// $NoKeywords: $
//
//=============================================================================//
#if !defined(AFX_NEWDOCTYPE_H__FACD93D9_0A9D_11D1_AFAA_0060979D2F4E__INCLUDED_)
#define AFX_NEWDOCTYPE_H__FACD93D9_0A9D_11D1_AFAA_0060979D2F4E__INCLUDED_
#if _MSC_VER >= 1000
#pragma once
#endif // _MSC_VER >= 1000
// NewDocType.h : header file
//
/////////////////////////////////////////////////////////////////////////////
// CNewDocType dialog
class CNewDocType : public CDialog
{
// Construction
public:
CNewDocType(CWnd* pParent = NULL); // standard constructor
// Dialog Data
//{{AFX_DATA(CNewDocType)
enum { IDD = IDD_NEWDOCTYPE };
int m_iNewType;
//}}AFX_DATA
// Overrides
// ClassWizard generated virtual function overrides
//{{AFX_VIRTUAL(CNewDocType)
protected:
virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support
//}}AFX_VIRTUAL
// Implementation
protected:
// Generated message map functions
//{{AFX_MSG(CNewDocType)
// NOTE: the ClassWizard will add member functions here
//}}AFX_MSG
DECLARE_MESSAGE_MAP()
};
//{{AFX_INSERT_LOCATION}}
// Microsoft Developer Studio will insert additional declarations immediately before the previous line.
#endif // !defined(AFX_NEWDOCTYPE_H__FACD93D9_0A9D_11D1_AFAA_0060979D2F4E__INCLUDED_)