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107 lines
2.8 KiB
107 lines
2.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef MAPSWEPTPLAYERHULL_H |
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#define MAPSWEPTPLAYERHULL_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "MapClass.h" |
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#include "MapPointHandle.h" |
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#include "ToolInterface.h" |
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#include "MapEntity.h" |
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class CHelperInfo; |
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class CRender2D; |
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class CRender3D; |
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class CToolSweptPlayerHull; |
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class CMapPlayerHullHandle; |
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class CMapSweptPlayerHull : public CMapHelper |
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{ |
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friend CToolSweptPlayerHull; |
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public: |
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DECLARE_MAPCLASS(CMapSweptPlayerHull, CMapHelper) |
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// |
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// Factory for building from a list of string parameters. |
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// |
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static CMapClass *Create(CHelperInfo *pInfo, CMapEntity *pParent); |
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// |
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// Construction/destruction: |
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// |
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CMapSweptPlayerHull(); |
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~CMapSweptPlayerHull(); |
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void GetEndPoint(Vector &vecPos, int nPointIndex); |
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void UpdateEndPoint(Vector &vecPos, int nPointIndex); |
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// |
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// CMapClass implementation. |
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// |
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void CalcBounds(BOOL bFullUpdate = FALSE); |
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virtual CMapClass *Copy(bool bUpdateDependencies); |
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virtual CMapClass *CopyFrom(CMapClass *pFrom, bool bUpdateDependencies); |
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virtual void Render2D(CRender2D *pRender); |
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virtual int SerializeRMF(std::fstream &File, BOOL bRMF); |
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virtual int SerializeMAP(std::fstream &File, BOOL bRMF); |
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// Overridden to chain down to our endpoints, which are not children. |
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void SetOrigin(Vector &vecOrigin); |
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// Overridden to chain down to our endpoints, which are not children. |
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virtual SelectionState_t SetSelectionState(SelectionState_t eSelectionState); |
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// Overridden because axis helpers don't take the color of their parent entity. |
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virtual void SetRenderColor(unsigned char red, unsigned char green, unsigned char blue); |
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virtual void SetRenderColor(color32 rgbColor); |
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virtual bool HitTest2D(CMapView2D *pView, const Vector2D &point, HitInfo_t &HitData); |
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virtual CBaseTool *GetToolObject(int nHitData, bool bAttachObject ); |
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virtual bool IsVisualElement(void) { return true; } |
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virtual bool IsClutter(void) { return false; } |
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virtual const char* GetDescription() { return("Swept player hull helper"); } |
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virtual void OnAddToWorld(CMapWorld *pWorld); |
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virtual void OnParentKeyChanged(const char *key, const char *value); |
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virtual void PostloadWorld(CMapWorld *pWorld); |
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virtual void Render3D(CRender3D *pRender); |
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protected: |
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SelectionState_t SetSelectionState(SelectionState_t eSelectionState, int nHandle); |
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void UpdateParentKey(void); |
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// Overriden to transform our endpoints, which are not children. |
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virtual void DoTransform(const VMatrix &matrix); |
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void Initialize(void); |
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CMapPlayerHullHandle *m_Point[2]; // The two endpoints of the axis. |
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}; |
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inline bool IsSweptHullClass(CMapEntity *pEntity) |
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{ |
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return (pEntity->GetChildOfType((CMapSweptPlayerHull *)NULL) != NULL); |
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} |
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#endif // MAPSWEPTPLAYERHULL_H
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