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122 lines
2.8 KiB
122 lines
2.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef MAPLIGHTCONE_H |
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#define MAPLIGHTCONE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "MapHelper.h" |
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#include "MapFace.h" |
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#include "fgdlib/WCKeyValues.h" |
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class CHelperInfo; |
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class CRender3D; |
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class CMapLightCone : public CMapHelper |
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{ |
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public: |
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DECLARE_MAPCLASS(CMapLightCone,CMapHelper); |
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// |
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// Factory for building from a list of string parameters. |
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// |
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static CMapClass *Create(CHelperInfo *pInfo, CMapEntity *pParent); |
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// |
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// Construction/destruction: |
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// |
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CMapLightCone(void); |
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~CMapLightCone(void); |
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void CalcBounds(BOOL bFullUpdate = FALSE); |
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virtual CMapClass *Copy(bool bUpdateDependencies); |
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virtual CMapClass *CopyFrom(CMapClass *pFrom, bool bUpdateDependencies); |
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void Render3D(CRender3D *pRender); |
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int SerializeRMF(std::fstream &File, BOOL bRMF); |
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int SerializeMAP(std::fstream &File, BOOL bRMF); |
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virtual void PostloadWorld(CMapWorld *pWorld); |
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virtual bool IsVisualElement(void) { return(false); } // Only visible when parent entity is selected. |
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virtual bool IsClutter(void) { return true; } |
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virtual bool IsCulledByCordon(const Vector &vecMins, const Vector &vecMaxs) { return false; } // We don't hide unless our parent hides. |
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virtual CMapClass *PrepareSelection(SelectMode_t eSelectMode); |
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const char* GetDescription() { return("Light cone helper"); } |
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void OnParentKeyChanged( const char* key, const char* value ); |
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bool ShouldRenderLast(void) { return(true); } |
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void GetAngles(QAngle& fAngles); |
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float GetInnerConeAngle(void) const |
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{ |
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return m_fInnerConeAngle; |
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} |
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float GetOuterConeAngle(void) const |
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{ |
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return m_fOuterConeAngle; |
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} |
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Vector GetColor(void) const |
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{ |
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float multiplier=m_fBrightness/256.0; |
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Vector ret; |
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ret.x=GammaToLinear(m_LightColor.x/255.0)*multiplier; |
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ret.y=GammaToLinear(m_LightColor.y/255.0)*multiplier; |
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ret.z=GammaToLinear(m_LightColor.z/255.0)*multiplier; |
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return ret; |
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} |
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float m_fQuadraticAttn; |
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float m_fLinearAttn; |
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float m_fConstantAttn; |
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float m_fFiftyPercentDistance; // "_fifty_percent_distance" <0 = not |
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// using this mode |
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float m_fZeroPercentDistance; // "_zero_percent_distance" |
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protected: |
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void BuildCone(void); |
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float GetBrightnessAtDist(float fDistance); |
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float GetLightDist(float fBrightness); |
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bool SolveQuadratic(float &x, float y, float A, float B, float C); |
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Vector m_LightColor; |
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float m_fBrightness; |
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float m_fInnerConeAngle; |
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float m_fOuterConeAngle; |
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QAngle m_Angles; |
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bool m_bPitchSet; |
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float m_fPitch; |
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float m_fFocus; |
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CMapFaceList m_Faces; |
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char m_szColorKeyName[KEYVALUE_MAX_KEY_LENGTH]; |
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char m_szInnerConeKeyName[KEYVALUE_MAX_KEY_LENGTH]; |
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char m_szOuterConeKeyName[KEYVALUE_MAX_KEY_LENGTH]; |
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float m_flPitchScale; |
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}; |
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#endif // MAPLIGHTCONE_H
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