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98 lines
2.6 KiB
98 lines
2.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef MAPKEYFRAME_H |
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#define MAPKEYFRAME_H |
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#pragma once |
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#include "MapHelper.h" |
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#include "hammer_mathlib.h" |
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#include "keyframe/keyframe.h" |
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class CMapAnimator; |
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class CHelperInfo; |
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class CMapKeyFrame : public CMapHelper |
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{ |
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public: |
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DECLARE_MAPCLASS(CMapKeyFrame,CMapHelper); |
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// |
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// Factories. |
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// |
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static CMapClass *CreateMapKeyFrame(CHelperInfo *pHelperInfo, CMapEntity *pParent); |
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// |
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// Construction/destruction. |
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// |
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CMapKeyFrame(void); |
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~CMapKeyFrame(void); |
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void CalcBounds(BOOL bFullUpdate = FALSE); |
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virtual size_t GetSize( void ) { return sizeof(*this); } |
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void Render3D(CRender3D *pRender); |
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virtual CMapClass *Copy(bool bUpdateDependencies); |
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virtual CMapClass *CopyFrom(CMapClass *pFrom, bool bUpdateDependencies); |
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virtual void SetOrigin( Vector& pfOrigin ); |
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virtual void GetQuatAngles( Quaternion &outQuat ); |
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virtual void OnClone( CMapClass *pClone, CMapWorld *pWorld, const CMapObjectList &OriginalList, CMapObjectList &NewList ); |
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virtual void OnNotifyDependent(CMapClass *pObject, Notify_Dependent_t eNotifyType); |
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virtual void OnParentKeyChanged( const char* key, const char* value ); |
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virtual void OnRemoveFromWorld( CMapWorld *pWorld, bool bNotifyChildren ); |
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virtual void UpdateDependencies(CMapWorld *pWorld, CMapClass *pObject); |
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bool IsAnyKeyInSequenceSelected( void ); |
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CMapKeyFrame *NextKeyFrame( void ); |
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void SetAnimator(CMapAnimator *pAnimator); |
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virtual CMapAnimator *GetAnimator(void) { return m_pAnimator; } |
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CMapEntity *GetParentEntity( void ); |
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float GetRemainingTime( CMapObjectList *pVisited = NULL ); |
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float MoveTime( void ) { return m_flMoveTime; } |
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IPositionInterpolator* SetupPositionInterpolator( int iInterpolator ); |
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protected: |
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void SetNextKeyFrame( CMapKeyFrame *pNext ); |
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void RecalculateTimeFromSpeed( void ); |
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void CheckForKeyFrameNextKeyLoops( void ); |
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void BuildPathSegment( CMapKeyFrame *pPrev ); |
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IPositionInterpolator *m_pPositionInterpolator; |
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int m_iPositionInterpolator; |
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int m_iChangeFrame; |
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Quaternion m_qAngles; |
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QAngle m_Angles; |
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float m_flMoveTime; // time it takes to travel to next key frame |
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float m_flSpeed; // average speed travelling to next time; if this is non-zero, m_flMoveTime is calculated from it |
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CMapAnimator *m_pAnimator; // The animator that is at the head of our path. |
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CMapKeyFrame *m_pNextKeyFrame; // The next keyframe in our path. |
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enum |
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{ |
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MAX_LINE_POINTS = 10, |
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}; |
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Vector m_LinePoints[MAX_LINE_POINTS]; |
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bool m_bRebuildPath; |
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friend CMapAnimator; |
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}; |
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#endif // MAPKEYFRAME_H
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