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667 lines
20 KiB
667 lines
20 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: This helper is used for entities that represent a line between two |
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// entities. Examples of these are: beams and special node connections. |
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// |
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// The helper factory parameters are: |
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// |
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// <red> <green> <blue> <start key> <start key value> <end key> <end key value> |
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// |
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// The line helper looks in the given keys in its parent entity and |
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// attaches itself to the entities with those key values. If only one |
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// endpoint entity is specified, the other end is assumed to be the parent |
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// entity. |
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// |
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//=============================================================================// |
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#include "stdafx.h" |
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#include "Box3D.h" |
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#include "MapEntity.h" |
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#include "MapCylinder.h" |
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#include "MapWorld.h" |
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#include "Render2D.h" |
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#include "Render3D.h" |
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#include "TextureSystem.h" |
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#include "materialsystem/imesh.h" |
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#include "Material.h" |
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#include "mapdoc.h" |
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#include "options.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include <tier0/memdbgon.h> |
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IMPLEMENT_MAPCLASS(CMapCylinder); |
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#define CYLINDER_VERTEX_COUNT 16 |
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#define CYLINDER_VERTEX_COUNT_2D 8 |
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//----------------------------------------------------------------------------- |
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// Purpose: Factory function. Used for creating a CMapCylinder from a set |
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// of string parameters from the FGD file. |
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// Input : *pInfo - Pointer to helper info class which gives us information |
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// about how to create the class. |
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// Output : Returns a pointer to the class, NULL if an error occurs. |
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//----------------------------------------------------------------------------- |
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CMapClass *CMapCylinder::Create(CHelperInfo *pHelperInfo, CMapEntity *pParent) |
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{ |
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CMapCylinder *pCylinder = NULL; |
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// |
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// Extract the line color from the parameter list. |
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// |
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unsigned char chRed = 255; |
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unsigned char chGreen = 255; |
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unsigned char chBlue = 255; |
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const char *pszParam = pHelperInfo->GetParameter(0); |
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if (pszParam != NULL) |
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{ |
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chRed = atoi(pszParam); |
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} |
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pszParam = pHelperInfo->GetParameter(1); |
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if (pszParam != NULL) |
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{ |
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chGreen = atoi(pszParam); |
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} |
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pszParam = pHelperInfo->GetParameter(2); |
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if (pszParam != NULL) |
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{ |
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chBlue = atoi(pszParam); |
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} |
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const char *pszStartKey = pHelperInfo->GetParameter(3); |
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const char *pszStartValueKey = pHelperInfo->GetParameter(4); |
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const char *pszStartRadiusKey = pHelperInfo->GetParameter(5); |
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const char *pszEndKey = pHelperInfo->GetParameter(6); |
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const char *pszEndValueKey = pHelperInfo->GetParameter(7); |
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const char *pszEndRadiusKey = pHelperInfo->GetParameter(8); |
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// |
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// Make sure we'll have at least one endpoint to work with. |
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// |
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if ((pszStartKey == NULL) || (pszStartValueKey == NULL)) |
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{ |
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return NULL; |
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} |
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pCylinder = new CMapCylinder(pszStartKey, pszStartValueKey, pszStartRadiusKey, pszEndKey, pszEndValueKey, pszEndRadiusKey); |
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pCylinder->SetRenderColor(chRed, chGreen, chBlue); |
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// |
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// If they only specified a start entity, use our parent as the end entity. |
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// |
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if ((pszEndKey == NULL) || (pszEndValueKey == NULL)) |
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{ |
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pCylinder->m_pEndEntity = pParent; |
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} |
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return(pCylinder); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CMapCylinder::CMapCylinder(void) |
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{ |
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Initialize(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Constructor. Initializes data members. |
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// Input : pszStartKey - The key to search in other entities for a match against the value of pszStartValueKey, ex 'targetname'. |
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// pszStartValueKey - The key in our parent entity from which to get a search term for the start entity ex 'beamstart01'. |
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// pszEndKey - The key to search in other entities for a match against the value of pszEndValueKey ex 'targetname'. |
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// pszEndValueKey - The key in our parent entity from which to get a search term for the end entity ex 'beamend01'. |
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//----------------------------------------------------------------------------- |
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CMapCylinder::CMapCylinder(const char *pszStartKey, const char *pszStartValueKey, const char *pszStartRadiusKey, |
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const char *pszEndKey, const char *pszEndValueKey, const char *pszEndRadiusKey ) |
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{ |
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Initialize(); |
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strcpy(m_szStartKey, pszStartKey); |
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strcpy(m_szStartValueKey, pszStartValueKey); |
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if ( pszStartRadiusKey != NULL ) |
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{ |
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strcpy(m_szStartRadiusKey, pszStartRadiusKey); |
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} |
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if ((pszEndKey != NULL) && (pszEndValueKey != NULL)) |
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{ |
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strcpy(m_szEndKey, pszEndKey); |
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strcpy(m_szEndValueKey, pszEndValueKey); |
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if ( pszEndRadiusKey != NULL ) |
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{ |
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strcpy(m_szEndRadiusKey, pszEndRadiusKey); |
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} |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Sets data members to initial values. |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::Initialize(void) |
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{ |
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m_szStartKey[0] = '\0'; |
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m_szStartValueKey[0] = '\0'; |
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m_szStartRadiusKey[0] = '\0'; |
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m_szEndKey[0] = '\0'; |
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m_szEndValueKey[0] = '\0'; |
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m_szEndRadiusKey[0] = '\0'; |
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m_pStartEntity = NULL; |
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m_pEndEntity = NULL; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Destructor. |
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//----------------------------------------------------------------------------- |
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CMapCylinder::~CMapCylinder(void) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Calculates the midpoint of the line and sets our origin there. |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::BuildCylinder(void) |
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{ |
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if ((m_pStartEntity != NULL) && (m_pEndEntity != NULL)) |
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{ |
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// |
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// Set our origin to our midpoint. This moves our selection handle box to the |
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// midpoint. |
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// |
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Vector Start; |
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Vector End; |
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m_pStartEntity->GetOrigin(Start); |
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m_pEndEntity->GetOrigin(End); |
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SetOrigin((Start + End) / 2); |
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} |
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CalcBounds(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Recalculates our bounding box. |
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// Input : bFullUpdate - Whether to force our children to recalculate or not. |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::CalcBounds(BOOL bFullUpdate) |
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{ |
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CMapClass::CalcBounds(bFullUpdate); |
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// |
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// Don't calculate 2D bounds - we don't occupy any space in 2D. This keeps our |
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// parent entity's bounds from expanding to encompass our endpoints. |
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// |
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// |
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// Update our 3D culling box and possibly our origin. |
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// |
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// If our start and end entities are resolved, calcuate our bounds |
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// based on the positions of the start and end entities. |
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// |
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if (m_pStartEntity && m_pEndEntity) |
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{ |
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// |
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// Update the 3D bounds. |
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// |
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Vector Start; |
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Vector End; |
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Vector pStartVerts[CYLINDER_VERTEX_COUNT]; |
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Vector pEndVerts[CYLINDER_VERTEX_COUNT]; |
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ComputeCylinderPoints( CYLINDER_VERTEX_COUNT, pStartVerts, pEndVerts ); |
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for ( int i = 0; i < CYLINDER_VERTEX_COUNT; ++i ) |
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{ |
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m_CullBox.UpdateBounds(pStartVerts[i]); |
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m_CullBox.UpdateBounds(pEndVerts[i]); |
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} |
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m_BoundingBox = m_CullBox; |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : bUpdateDependencies - |
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// Output : CMapClass |
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//----------------------------------------------------------------------------- |
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CMapClass *CMapCylinder::Copy(bool bUpdateDependencies) |
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{ |
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CMapCylinder *pCopy = new CMapCylinder; |
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if (pCopy != NULL) |
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{ |
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pCopy->CopyFrom(this, bUpdateDependencies); |
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} |
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return(pCopy); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Turns 'this' into an exact replica of 'pObject'. |
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// Input : pObject - Object to replicate. |
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// bUpdateDependencies - |
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// Output : |
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//----------------------------------------------------------------------------- |
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CMapClass *CMapCylinder::CopyFrom(CMapClass *pObject, bool bUpdateDependencies) |
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{ |
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CMapCylinder *pFrom = dynamic_cast <CMapCylinder *>(pObject); |
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if (pFrom != NULL) |
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{ |
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CMapClass::CopyFrom(pObject, bUpdateDependencies); |
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if (bUpdateDependencies) |
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{ |
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m_pStartEntity = (CMapEntity *)UpdateDependency(m_pStartEntity, pFrom->m_pStartEntity); |
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m_pEndEntity = (CMapEntity *)UpdateDependency(m_pEndEntity, pFrom->m_pEndEntity); |
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} |
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else |
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{ |
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m_pStartEntity = pFrom->m_pStartEntity; |
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m_pEndEntity = pFrom->m_pEndEntity; |
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} |
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m_flStartRadius = pFrom->m_flStartRadius; |
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m_flEndRadius = pFrom->m_flEndRadius; |
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strcpy(m_szStartValueKey, pFrom->m_szStartValueKey); |
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strcpy(m_szStartKey, pFrom->m_szStartKey); |
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strcpy(m_szStartRadiusKey, pFrom->m_szStartRadiusKey); |
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strcpy(m_szEndValueKey, pFrom->m_szEndValueKey); |
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strcpy(m_szEndKey, pFrom->m_szEndKey); |
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strcpy(m_szEndRadiusKey, pFrom->m_szEndRadiusKey); |
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} |
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return(this); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Called after this object is added to the world. |
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// |
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// NOTE: This function is NOT called during serialization. Use PostloadWorld |
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// to do similar bookkeeping after map load. |
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// |
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// Input : pWorld - The world that we have been added to. |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::OnAddToWorld(CMapWorld *pWorld) |
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{ |
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CMapClass::OnAddToWorld(pWorld); |
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// |
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// Updates our start and end entity pointers since we are being added |
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// into the world. |
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// |
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UpdateDependencies(pWorld, NULL); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Called just after this object has been removed from the world so |
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// that it can unlink itself from other objects in the world. |
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// Input : pWorld - The world that we were just removed from. |
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// bNotifyChildren - Whether we should forward notification to our children. |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::OnRemoveFromWorld(CMapWorld *pWorld, bool bNotifyChildren) |
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{ |
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CMapClass::OnRemoveFromWorld(pWorld, bNotifyChildren); |
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// |
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// Detach ourselves from the endpoint entities. |
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// |
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m_pStartEntity = (CMapEntity *)UpdateDependency(m_pStartEntity, NULL); |
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m_pEndEntity = (CMapEntity *)UpdateDependency(m_pEndEntity, NULL); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Our start or end entity has changed; recalculate our bounds and midpoint. |
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// Input : pObject - Entity that changed. |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::OnNotifyDependent(CMapClass *pObject, Notify_Dependent_t eNotifyType) |
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{ |
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CMapClass::OnNotifyDependent(pObject, eNotifyType); |
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CMapWorld *pWorld = (CMapWorld *)GetWorldObject(this); |
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UpdateDependencies(pWorld, pObject); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : key - |
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// value - |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::OnParentKeyChanged( const char* key, const char* value ) |
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{ |
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CMapWorld *pWorld = (CMapWorld *)GetWorldObject(this); |
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if (pWorld != NULL) |
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{ |
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if (stricmp(key, m_szStartValueKey) == 0) |
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{ |
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m_pStartEntity = (CMapEntity *)UpdateDependency(m_pStartEntity, pWorld->FindChildByKeyValue(m_szStartKey, value)); |
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BuildCylinder(); |
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} |
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else if (stricmp(key, m_szEndValueKey) == 0) |
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{ |
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m_pEndEntity = (CMapEntity *)UpdateDependency(m_pEndEntity, pWorld->FindChildByKeyValue(m_szEndKey, value)); |
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BuildCylinder(); |
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} |
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if (m_pStartEntity && stricmp(key, m_szStartRadiusKey) == 0) |
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{ |
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const char *pRadiusKey = m_pStartEntity->GetKeyValue( m_szStartRadiusKey ); |
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m_flStartRadius = pRadiusKey ? atof( pRadiusKey ) : 0.0f; |
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BuildCylinder(); |
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} |
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if (m_pEndEntity && stricmp(key, m_szEndRadiusKey) == 0) |
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{ |
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const char *pRadiusKey = m_pEndEntity->GetKeyValue( m_szEndRadiusKey ); |
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m_flEndRadius = pRadiusKey ? atof( pRadiusKey ) : 0.0f; |
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BuildCylinder(); |
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} |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Computes the vertices of the cylinder |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::ComputeCylinderPoints( int nCount, Vector *pStartVerts, Vector *pEndVerts ) |
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{ |
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Assert ((m_pStartEntity != NULL) && (m_pEndEntity != NULL)); |
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Vector vecStart; |
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Vector vecEnd; |
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m_pStartEntity->GetOrigin(vecStart); |
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m_pEndEntity->GetOrigin(vecEnd); |
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// Compute a basis perpendicular to the entities |
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Vector xvec, yvec, zvec; |
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VectorSubtract( vecEnd, vecStart, zvec ); |
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float flLength = VectorNormalize( zvec ); |
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if ( flLength < 1e-3 ) |
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{ |
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zvec.Init( 0, 0, 1 ); |
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} |
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VectorVectors( zvec, xvec, yvec ); |
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int i; |
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float flDAngle = 2.0f * M_PI / nCount; |
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for ( i = 0; i < nCount; ++i ) |
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{ |
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float flCosAngle = cos( flDAngle * i ); |
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float flSinAngle = sin( flDAngle * i ); |
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VectorMA( vecStart, flCosAngle * m_flStartRadius, xvec, pStartVerts[i] ); |
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VectorMA( pStartVerts[i], flSinAngle * m_flStartRadius, yvec, pStartVerts[i] ); |
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VectorMA( vecEnd, flCosAngle * m_flEndRadius, xvec, pEndVerts[i] ); |
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VectorMA( pEndVerts[i], flSinAngle * m_flEndRadius, yvec, pEndVerts[i] ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Should we draw the cylinder as a line? |
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//----------------------------------------------------------------------------- |
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bool CMapCylinder::ShouldDrawAsLine() |
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{ |
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return !IsSelected() || ((m_flStartRadius == 0.0f) && (m_flEndRadius == 0.0f)) || !Options.GetShowHelpers(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Renders the line helper in the 2D view. |
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// Input : pRender - 2D rendering interface. |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::Render2D(CRender2D *pRender) |
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{ |
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if ((m_pStartEntity != NULL) && (m_pEndEntity != NULL)) |
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{ |
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if (!ShouldDrawAsLine()) |
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{ |
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pRender->SetDrawColor( SELECT_FACE_RED, SELECT_FACE_GREEN, SELECT_FACE_BLUE ); |
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Vector pStartVerts[CYLINDER_VERTEX_COUNT_2D]; |
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Vector pEndVerts[CYLINDER_VERTEX_COUNT_2D]; |
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ComputeCylinderPoints( CYLINDER_VERTEX_COUNT_2D, pStartVerts, pEndVerts ); |
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int j = CYLINDER_VERTEX_COUNT_2D - 1; |
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for (int i = 0; i < CYLINDER_VERTEX_COUNT_2D; j = i++ ) |
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{ |
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pRender->DrawLine(pStartVerts[i], pStartVerts[j]); |
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pRender->DrawLine(pEndVerts[i], pEndVerts[j]); |
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pRender->DrawLine(pStartVerts[i], pEndVerts[i]); |
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} |
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} |
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else |
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{ |
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pRender->SetDrawColor( r, g, b ); |
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Vector Start; |
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Vector End; |
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m_pStartEntity->GetOrigin(Start); |
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m_pEndEntity->GetOrigin(End); |
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pRender->DrawLine(Start, End); |
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} |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : pRender - |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::Render3D(CRender3D *pRender) |
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{ |
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if ( (m_pStartEntity == NULL) || (m_pEndEntity == NULL)) |
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return; |
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pRender->BeginRenderHitTarget(this); |
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pRender->PushRenderMode(RENDER_MODE_WIREFRAME); |
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Vector Start,End; |
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m_pStartEntity->GetOrigin(Start); |
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m_pEndEntity->GetOrigin(End); |
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unsigned char color[3]; |
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if (IsSelected()) |
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{ |
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color[0] = SELECT_EDGE_RED; |
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color[1] = SELECT_EDGE_GREEN; |
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color[2] = SELECT_EDGE_BLUE; |
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} |
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else |
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{ |
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color[0] = r; |
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color[1] = g; |
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color[2] = b; |
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} |
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CMeshBuilder meshBuilder; |
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CMatRenderContextPtr pRenderContext( MaterialSystemInterface() ); |
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IMesh* pMesh = pRenderContext->GetDynamicMesh(); |
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if ( !ShouldDrawAsLine() ) |
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{ |
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Vector pStartVerts[CYLINDER_VERTEX_COUNT]; |
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Vector pEndVerts[CYLINDER_VERTEX_COUNT]; |
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ComputeCylinderPoints( CYLINDER_VERTEX_COUNT, pStartVerts, pEndVerts ); |
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meshBuilder.Begin( pMesh, MATERIAL_LINES, 3 * CYLINDER_VERTEX_COUNT ); |
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int j = CYLINDER_VERTEX_COUNT - 1; |
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for ( int i = 0; i < CYLINDER_VERTEX_COUNT; j = i++ ) |
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{ |
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meshBuilder.Color3ubv( color ); |
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meshBuilder.Position3f(pStartVerts[i].x, pStartVerts[i].y, pStartVerts[i].z); |
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meshBuilder.AdvanceVertex(); |
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meshBuilder.Color3ubv( color ); |
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meshBuilder.Position3f(pStartVerts[j].x, pStartVerts[j].y, pStartVerts[j].z); |
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meshBuilder.AdvanceVertex(); |
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meshBuilder.Color3ubv( color ); |
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meshBuilder.Position3f(pEndVerts[i].x, pEndVerts[i].y, pEndVerts[i].z); |
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meshBuilder.AdvanceVertex(); |
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meshBuilder.Color3ubv( color ); |
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meshBuilder.Position3f(pEndVerts[j].x, pEndVerts[j].y, pEndVerts[j].z); |
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meshBuilder.AdvanceVertex(); |
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meshBuilder.Color3ubv( color ); |
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meshBuilder.Position3f(pStartVerts[i].x, pStartVerts[i].y, pStartVerts[i].z); |
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meshBuilder.AdvanceVertex(); |
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meshBuilder.Color3ubv( color ); |
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meshBuilder.Position3f(pEndVerts[i].x, pEndVerts[i].y, pEndVerts[i].z); |
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meshBuilder.AdvanceVertex(); |
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} |
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meshBuilder.End(); |
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} |
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else |
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{ |
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meshBuilder.Begin( pMesh, MATERIAL_LINES, 1 ); |
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meshBuilder.Color3ubv( color ); |
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meshBuilder.Position3f(Start.x, Start.y, Start.z); |
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meshBuilder.AdvanceVertex(); |
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meshBuilder.Color3ubv( color ); |
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meshBuilder.Position3f(End.x, End.y, End.z); |
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meshBuilder.AdvanceVertex(); |
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meshBuilder.End(); |
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} |
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pMesh->Draw(); |
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pRender->PopRenderMode(); |
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pRender->EndRenderHitTarget(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : File - |
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// bRMF - |
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// Output : int |
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//----------------------------------------------------------------------------- |
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int CMapCylinder::SerializeRMF(std::fstream &File, BOOL bRMF) |
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{ |
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return(0); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : File - |
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// bRMF - |
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// Output : int |
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//----------------------------------------------------------------------------- |
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int CMapCylinder::SerializeMAP(std::fstream &File, BOOL bRMF) |
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{ |
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return(0); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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// Input : pTransBox - |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::DoTransform(const VMatrix &matrix) |
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{ |
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CMapClass::DoTransform(matrix); |
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BuildCylinder(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Updates the cached pointers to our start and end entities by looking |
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// for them in the given world. |
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// Input : pWorld - World to search. |
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//----------------------------------------------------------------------------- |
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void CMapCylinder::UpdateDependencies(CMapWorld *pWorld, CMapClass *pObject) |
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{ |
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CMapClass::UpdateDependencies(pWorld, pObject); |
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if (pWorld == NULL) |
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{ |
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return; |
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} |
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CMapEntity *pEntity = dynamic_cast <CMapEntity *> (m_pParent); |
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Assert(pEntity != NULL); |
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if (pEntity != NULL) |
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{ |
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const char *pszValue = pEntity->GetKeyValue(m_szStartValueKey); |
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m_pStartEntity = (CMapEntity *)UpdateDependency(m_pStartEntity, pWorld->FindChildByKeyValue(m_szStartKey, pszValue)); |
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if (m_szEndValueKey[0] != '\0') |
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{ |
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pszValue = pEntity->GetKeyValue(m_szEndValueKey); |
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m_pEndEntity = (CMapEntity *)UpdateDependency(m_pEndEntity, pWorld->FindChildByKeyValue(m_szEndKey, pszValue)); |
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} |
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else |
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{ |
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// We don't have an end entity specified, use our parent as the end point. |
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m_pEndEntity = (CMapEntity *)UpdateDependency(m_pEndEntity, GetParent()); |
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} |
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if (pObject == m_pStartEntity) |
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{ |
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m_flStartRadius = 0.0f; |
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if ( m_pStartEntity && m_szStartRadiusKey[0] != '\0' ) |
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{ |
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const char *pRadiusKey = m_pStartEntity->GetKeyValue( m_szStartRadiusKey ); |
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m_flStartRadius = pRadiusKey ? atof( pRadiusKey ) : 0.0f; |
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} |
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} |
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if (pObject == m_pEndEntity) |
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{ |
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m_flEndRadius = 0.0f; |
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if ( m_pEndEntity && m_szEndRadiusKey[0] != '\0' ) |
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{ |
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const char *pRadiusKey = m_pEndEntity->GetKeyValue( m_szEndRadiusKey ); |
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m_flEndRadius = pRadiusKey ? atof( pRadiusKey ) : 0.0f; |
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} |
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} |
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BuildCylinder(); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Never select anything because of this helper. |
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//----------------------------------------------------------------------------- |
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CMapClass *CMapCylinder::PrepareSelection(SelectMode_t eSelectMode) |
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{ |
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return NULL; |
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} |
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