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57 lines
1.3 KiB
57 lines
1.3 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef EDITPATHNODEDLG_H |
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#define EDITPATHNODEDLG_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "resource.h" |
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///////////////////////////////////////////////////////////////////////////// |
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// CEditPathNodeDlg dialog |
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class CEditPathNodeDlg : public CDialog |
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{ |
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// Construction |
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public: |
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CEditPathNodeDlg(CWnd* pParent = NULL); // standard constructor |
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// Dialog Data |
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//{{AFX_DATA(CEditPathNodeDlg) |
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enum { IDD = IDD_EDITPATHNODE }; |
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BOOL m_bRetrigger; |
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int m_iSpeed; |
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int m_iWait; |
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int m_iYawSpeed; |
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CString m_strName; |
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//}}AFX_DATA |
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// Overrides |
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// ClassWizard generated virtual function overrides |
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//{{AFX_VIRTUAL(CEditPathNodeDlg) |
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protected: |
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virtual void DoDataExchange(CDataExchange* pDX); // DDX/DDV support |
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//}}AFX_VIRTUAL |
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// Implementation |
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protected: |
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// Generated message map functions |
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//{{AFX_MSG(CEditPathNodeDlg) |
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// NOTE: the ClassWizard will add member functions here |
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//}}AFX_MSG |
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DECLARE_MESSAGE_MAP() |
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}; |
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//{{AFX_INSERT_LOCATION}} |
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// Microsoft Developer Studio will insert additional declarations immediately before the previous line. |
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#endif // EDITPATHNODEDLG_H
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