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78 lines
1.6 KiB
78 lines
1.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#include "stdafx.h" |
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#include "hammer.h" |
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#include "EditPathDlg.h" |
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#include "GameConfig.h" |
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#include "fgdlib/GameData.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include <tier0/memdbgon.h> |
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CEditPathDlg::CEditPathDlg(CWnd* pParent /*=NULL*/) |
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: CDialog(CEditPathDlg::IDD, pParent) |
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{ |
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//{{AFX_DATA_INIT(CEditPathDlg) |
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m_strClass = _T(""); |
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m_iDirection = -1; |
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m_strName = _T(""); |
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//}}AFX_DATA_INIT |
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} |
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void CEditPathDlg::DoDataExchange(CDataExchange* pDX) |
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{ |
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CDialog::DoDataExchange(pDX); |
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//{{AFX_DATA_MAP(CEditPathDlg) |
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DDX_Control(pDX, IDC_CLASS, m_cClass); |
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DDX_CBString(pDX, IDC_CLASS, m_strClass); |
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DDX_Radio(pDX, IDC_LOOP, m_iDirection); |
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DDX_Text(pDX, IDC_NAME, m_strName); |
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//}}AFX_DATA_MAP |
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} |
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BEGIN_MESSAGE_MAP(CEditPathDlg, CDialog) |
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//{{AFX_MSG_MAP(CEditPathDlg) |
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//}}AFX_MSG_MAP |
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END_MESSAGE_MAP() |
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BOOL CEditPathDlg::OnInitDialog() |
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{ |
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CDialog::OnInitDialog(); |
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CString strCurrent; |
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m_cClass.GetWindowText(strCurrent); |
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// add class list to combo box |
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// setup class list |
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m_cClass.SetRedraw(FALSE); |
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m_cClass.ResetContent(); |
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CString str; |
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int nCount = pGD->GetClassCount(); |
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for (int i = 0; i < nCount; i++) |
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{ |
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GDclass *pc = pGD->GetClass(i); |
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if (!pc->IsBaseClass()) |
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{ |
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str = pc->GetName(); |
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if (!pc->IsClass("worldspawn")) |
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{ |
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m_cClass.AddString(str); |
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} |
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} |
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} |
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m_cClass.SetRedraw(TRUE); |
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m_cClass.SetWindowText(strCurrent); |
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m_cClass.Invalidate(); |
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return TRUE; |
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}
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